Need advice on evade and critical strike I returned after a few years, made a paladin and the game was kind enough to give me most items I need for a well equipped zon. Back in 1.10 I relied heavily on valk, but this is not the case anymore, because now I plan for a very durable HF merc+my daughter will join occasionally with the paladin (with might merc) as a tank. So now when I do not really need valk, I wonder if D/A/E are good to have. I remember a bug in 1.10 where one of the skills caused some issues (evade?). Is it still so? Should I just get dodge and avoid? Also if I get decent Deadly strike (85%+), should I max Critical strike? In 1.09 Deadly strike and Critical strike stacked, so it was worth maxing, but now it seems things are changed. I plan to have multizon (primary) with LF for a backup. Merc has Reaper's Toll, which should deal with most PI anyway.