My thoughts on the new skill system No, the new skill system hasn't been revealed in its entirety just yet. However, I would like to take a moment to go through the bits we know and see what conclusions we can draw from that. To summarize what we know about the new skills, here's a short list: The new system is quite similar to the traditional (D2) skill tree (three trees). Each class would have 20-25 active skills and 30 passive skills. The D3 team said that they don't have passive skills in their skill trees. Active skills do not have skill prerequisites. In short, passive skills are in but will not be obtained through the traditional skill trees. Active skills, on the other hand, will. So obviously passive skills will be obtained in a different manner. Passive skills - skills that, once obtained, grant you permanent effects. Logically, the easiest solution is to hand them out for free whenever a player hits a certain level: this would make level ups feel more significant, which is welcome now that manual stats are out and the player is left with less points to distribute upon level up, seeing as that might make leveling up seem less rewarding to some. Another alternative, and perhaps one that makes more sense from a game economy point of view, is to make passive skills available for purchase at a trainer NPC upon hitting certain levels. Just like in WoW, this adds another goldsink to the game, but depending on how many goldsinks are already present this may seem like an overkill. I would still consider it a strong possibility because it helps assign value to skills, whereas getting them for free doesn't have quite the same effect. Thirdly, though unlikely, they could be offered as quest rewards. The reason I call this unlikely is because it would go against the linear progression mentioned above. Regardless, with 30 passives and 60 levels, I would expect players to obtain a new passive every second level, starting at level 2. This would make character progression feel meaningful in a linear fashion all the way till the level cap, which is meant to be a skill-based hard cap on character progression anyway. Conclusion: characters will probably receive passive skills on a regular basis (every 2nd level), either through a NPC trainer in exchange for gold, or through leveling up (for free). Active skills - skills that need to be activated in order to work. Previously, I assumed that each class would only use 7 active skills because 7 was the number of available hotkeys and 7 is roughly what you get when you split a class' 20-25 active skills into 3 trees (like in D2). Since my assumption turned out to be correct, I'd like to think that the reasoning behind my assumption was accurate. In other words, I expect the active skills to be split evenly and thematically into 3 skill trees, just like they used to be before the "new" skill system was announced. Prerequisites are out, though, as recently mentioned by Bashiok. In regards to how many skill points we'll be able to spend on the active skills, we know the following: skills will have a skill level cap of 5 in Normal, 10 in Nightmare and 15 in Hell, and character level progression is said to be 1-30 Normal, 30-50 NM and 50-60 Hell. If both of those are still true and assuming that players gain 1 skill point per level and spend that point right away, that gives us: Up until level 30, we'll be able to increase 6 (out of 7) skills to slvl 5. Up until level 50, we'll be able to increase 4 (out of 7) skills to slvl 10. Up until level 60, we'll be able to increase 2 (out of 7) skills to slvl 15. Essentially, we'll be forced to choose which of our active skills we'll specialize in. Naturally, if you wish to min-max, you'll be able to get up to 4 (out of 7) skills to slvl 15. Still, this should make skill placement a bit more interesting than it would if you knew in advance you'd be able to max all your active skills in the end. Conclusion: in terms of how they're acquired and used, active skills will not differ much from what we're used to in D2. We'll probably be forced to choose which of our 7 actives we'll specialize in. Anyway, those were my thoughts; what are yours?