My take on 1k LK runs TIME IT TOOK So I have just finished my 1k LK runs project. I have a very nice map with 2 campfires very near to the waypoint. I average 40 seconds per run or 90 runs/hour for a total time of 11 hours and a half. That times take in consideration item identifying and management, and the occasional buying of keys and potions. Also bear in mind that I play with a Spanish translation. Names tend to be a bit longer (Grand Charm -> El Gran Hechizo, for example) so there are less names displayed in the screen and it takes a bit longer to see if it's something useful on the floor. I did this because I wanted some HR and I think I was very lucky in that department. But I also run for grand/small charms, jewels and flawless gems. So I chose /players7. Now for the numbers: RUNES 1 Ber 2 Sur 1 Lo 2 Ist 1 Mal 1 Um 2 Pul 4 Lem 6 Fal 4 Ko 5 Lum 9 Io 9 Hel 19 Dol 20 Shael 25 Sol 29 Amn 24 Thul 44 Ort 19 Ral 49 Tal 19 Ith 27 Eth 15 Tir 14 Nef 6 Eld 12 El CHARMS 14 Skillers 2 7% MF Sc (several 6 or less) 1 +3 Max Damage +15 AR 5% FHR Sc (several +2 max damage +xx AR) 1 100 poison damage Sc JEWELS Nothing really stunning, but a lot of nice +max damage for twinking. UNIQUES & SETS An Harlequin Crest from a shako rack :badteeth:. FLAWLESS 506 assorted So what now? I will make a Fortitude with that Lo, that's for sure. But I am still unsure about making it on my 455 def Dusk Shroud or if I should wait for an Archon Plate. I know that the difference won't be that great (200-250, right?) but Archon Plate gives style points :badteeth:. On the other hand, I had another Sur from previous LK Runs, so I'm just a Sur left from Enigma! I thought I will want to make another kind of runs, but it feels soooo near... And that's all, folks! Thanks for reading and I hope the numbers were useful. Do you have any comments or questions?