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My new paladin build. Tried before?

Discussion in 'Paladin' started by TheBassman, Sep 5, 2006.

  1. TheBassman

    TheBassman IncGamers Member

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    My new paladin build. Tried before?

    Gear:
    Harlequin Crest Shako - Ber
    Chains of Honor Archon Plate
    Herald of Zakarum Gilded Shield - Um
    Ethereal Breath of the Dying Berserker Axe
    Verdungo's Hearty Cord Mithril Coil
    Bloodfist Heavy Gloves
    Waterwalk Sharkskin Boots
    Dual Raven Frost Rings
    Mara's Kaleidoscope Amulet

    Charms:
    5 x Paladin Combat GCs
    4 x 100+AR/25+Life GCs
    2 x FHR SCs
    Paladin Torch
    Annihilius
    9 x Vita SCs

    Skills:
    20 - Charge
    20 - Holy Shock
    20 - FoH
    25* - Conviction *with +skills
    1 - Holy Shield
    1 - Smite
    1 - Holy Bolt
    1 - Sacrifice
    1 - Zeal
    1 - Blessed Hammer
    1 - Vengeance
    1 - Conversion
    1 - Might
    1 - Thorns
    1 - Holy Fire
    1 - Holy Freeze
    1 - Sanctuary

    Total: 86 points [level 75]

    Rest into Blessed Aim

    Ya, that's right Charge + FoH.

    Comments are appreciated.

    ~LesC
     
  2. zarfen

    zarfen IncGamers Member

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    Chargers are very aggressive while foh'ers are passive and defencive, might be a problem :)

    edit: and oh, I believe pts in might gives more damage to charge than actual pts into charge. might be wrong though..
     
  3. Pucho

    Pucho Banned

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    only if might is used as active aura
    25%ed/ skill pt in charge (and 15% AR)
    20%ed/ skill pt in might + 10%ED/skill pt in might while using as active aura
     
  4. TheBassman

    TheBassman IncGamers Member

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    That was my plan, use an agressive build and a defensive build so I can go on both to throw people off.

    I'm building him now so too late :grin:

    ~LesC
     
  5. Von Lazuli

    Von Lazuli IncGamers Member

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    Are you going to be running Conviction as your active aura? Even with Charge? I would suggest getting yourself a second Aura to charge with, be it Vigor or Might as they act as synergies and provide useful bonuses when charging...

    Swap out the Maras for a Highlords and the Waterwalks for either Gores or a set of resist boots. The Deadly strike is amazing with a huge damage charge.

    Another thing I find strange is that your gear is hardly designed for FoH but your skills are geared completely towards it. This I feel will leave you with both a sub-standard charge and a sub-standard FoH. I have a feeling that this is a build which will work in the end but take many re-builds to get there.

    Laz
     

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