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My idea for a trapsin

Please let me know if this looks like a viable skill set. I'm going off the basis of +3 to all Assassin torch, and 8x +1 trap GCs and 110 skill points

Pre-req points (1 to each skill)
Claw Mastery
Psychic Hammer
Burst of Speed
Weapon Block
Cloak of Shadows
Fade
Shadow Warrior
Mind Blast

4 skill points
Shadow Master

18 skill points
Shock Web (The reason for this I will explain below)

Max skill points
Fire Blast
Charged Bolt Sentry
Lightning Sentry
Death Sentry


The idea is to use mostly LS and CBS for my main damage and FB for anything Lightning Immune. The reason I only put 18 skill points in to Shock Web is with all of the +skills I have and such, I can still get the maximum amount of 'bolts' from my CBS (11) with 18 base skill points without have to dump 20 for no result. This allows me to pump my Shadow Master up to 4 (not great, but at 7 skill level, it should be enough to live long enough for a distraction)

I am thinking I will go with dual claws as a weapon but not sure which ones to use.

Any comments regarding this build would be helpful.

Here's my trap damage according to the skills:

Fire Blast -> 2458-2955
CBS -> 11 bolts: 4-745
Lightning Sentry -> 10 times: 7-5556
Death Sentry -> Corpse Explosion: 40-80% of corpse life, shoots 11 times: 3-2108
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