My FC druid

Druid Commanda

Diabloii.Net Member
My FC druid

Ok,

So, i"m building a fireclaw druid I think for mostly pvm with friends when we goof around. I just started him yesterday so he has a ways to go but I could use some recommendations since i'm a total newb to fc druid.

His equiment is
eth P cerebrus
highlords
2 bkr
sup wirefleace coh (hey it was laying around so I figured why not)
verdungo
bloodfists
those necro boots that have lifetap
sup pb w/ 4 shael 2 15ias/15res gems (have items haven't socketed it till you give me the go ahead or tell me if theres better jewels to use)
19/18 dtorch 19/19 anni, 7 SS gcs
and I was wondering...

we grushed him last night and we're goign to glevel him today so he isn't wearing most of this **** yet.
A. should I make a 20/-20 sup monarch or go with SS. I don't want to trade for a jmod those things are incrediably expensive.

B. should I switch my necro boots to like eth sandtreks or something? I figure the lifetap will be good for ubers

C. I can't think of this one right now but I remember it was important. I'll post later when I remember.
 

Queen Mebd

Diabloii.Net Member
Gear looks good. It's nice to see more druids thinking of using Bloodfists from the get-go too, you really can't go wrong with those. As far as the robo phase blade goes, four shaels + two ias/res jewels will get you 110 ias, which is what you need for four frame fireclaws. I use a similar phase blade on my pvp fc druid and haven't looked back. The Cerebus is nice, but I'd bet a Jalal's might be a little more well rounded (the chunk of fhr being the best part).

If you just pvm-ing with friends, I wouldn't worry about a 20/-20 monarch. Actually I wouldn't even bother finding or making one for dueling.

If you're thinking of helping with the Tristram triplets, keep the Marrowwalks in the stash. Bears actually make for wonderful ubering support. Otherwise Aldur's boots are lovely for fc druids. Another option would be Goblin Toes or Goreriders, as some crushing blow firing at four frames will make you a boss-dropping machine.

I bet I know that last question, was it regarding shockwave? Yes. It is the best pvm skill, ever. And on the off chance that wasn't it, just post.

Oh, also if you're new to fireclaws druids, take a gander at Superjayson's guide, it's pvp-oriented but it'll help you get the gist of what you're going for (in terms of gear and breakpoints and so on).
 

Jary

Diabloii.Net Member
It'd be nice if your Cerebrus wasn't ethereal... coulda shael'd it.
oh well, might as well keep it for FI and style points :)

-drop bk rings and highlords, don't do you a lot of good unless you're hybrid mauler. Instead, throw on 2xravenfrost and a nice Shape ammy/maras.

-use Treks for boots.

-PvM right... switch bloodfists for dracs. That'll give you even higher OW's that'll help 4 FI's, and lifetap is verrry very nice, even with low physical damage it works wonders when you're swinging that fast :) This isn't a duel game so Dracs > bloods, the fhr isn't quite as important.

These are only suggestions though, you can stat around however your heart desires :thumbsup: . For instance... since this is PvM and you wanna make him as well rounded as possible, it might even be cool to make like a hybrid Fireclaw/physical damage spec. You could substitute your 3rd (or 4th--depending if you're planning on Lycanthropy) FC synergy and max "WereBear" instead for some passive physical damage/defensive bonuses... then throw on Jeweled Caddy or Azurewrath offering some great physical/elemental support damage. However you wanna make it dude.
 

Druid Commanda

Diabloii.Net Member
ooo thanks for ur help. I'll try out an pair of aldurs.

Building the 20/-20 monarch isn't that big a deal if you all think it will be cool I'll do it and make my bear more badass. If you all think its going to be worse than an SS I'll stick with the SS.

Thanks for reminding me about shockwave. I'll put a point into it.

ahh yes now I remember my third question.

Should I max out 3 synergies and then put points into lycranthopy? If I do that how much health am i looking at? I'm going to glitch on my equipment so I should have over 400 vitality by 90 or so.

How much health am i looking at if I max teh synergies and basically have level 1 oak and level 1 lycanthropy (pre equipment bonuses)>

edit: Didn't see second post when I started this one.

2 ravenfrosts? Is that for the dexterity and mana?
 

Queen Mebd

Diabloii.Net Member
Hmm, if you're planning on just pvming with this guy, I'd say go all damage and max synergies for fireclaws instead of lycanthropy. Even with one point (which will go a long way with skillers) and one point oak you'll be quite a tank. Plus with shockwave you shouldn't really ever get in to serious trouble.

I can't say exactly how much life you're looking at going mostly all vitality. My bear is going the lycanthropy + three synergies route and hits around 8k life. Jayson's bear is going for the fourth synergy and manages to get more life than mine, about 9k+ I think (thanks to a Jeweler's armor of the Whale with facets). Keep in mind these are pvp chars built to get as much life as possible while maintaining maxblock. That said, going almost all vitality sans lycanthropy shouldn't be an issue for pvm.

If you are in fact (I'm assuming you're not going to worry about maxblock) then you might as well go ahead with the 20/-20 monarch. This way you won't have too much of an issue with bears' abysmal blockrates (just aim for 86 fhr).

Glad to have reminded you about shockwave too, no bear should be without it. :wink:

edit: Ravenfrosts are good for the cbf, dexterity for blocking, ar, and mana helps too.
 

Porky

Diabloii.Net Member
Don't use Cerebus IMO. For my FC druid it only adds about 2k AR. Not worth it compared to that stats you get from Jalals.
 

Jary

Diabloii.Net Member
I can't say exactly how much life you're looking at going mostly all vitality. My bear is going the lycanthropy + three synergies route and hits around 8k life. Jayson's bear is going for the fourth synergy and manages to get more life than mine, about 9k+ I think (thanks to a Jeweler's armor of the Whale with facets). Keep in mind these are pvp chars built to get as much life as possible while maintaining maxblock. That said, going almost all vitality sans lycanthropy shouldn't be an issue for pvm.
9k life & 4th synergy too? Not possible, sry. Or post stats & skill tree.



 

Porky

Diabloii.Net Member
My bear with base strength max'd lycan and 3 synergies only hits 9.5k right now. 9k with 4 maxed synergies seems very unlikely.
 

Queen Mebd

Diabloii.Net Member
Indeed, I probably mispoke there. Jayson's bear might have half lycanthropy and half of the last synergy, but he did manage to fit a couple prubies in the Jeweler's of the Whale while still maintaining 20/-20. I was just trying to get the point across to Druid Commanda he ough to be fine going mostly all vitality on his fc druid for pvm.
 

Queen Mebd

Diabloii.Net Member
20/-20 overall, a facet in the Jalal's and Stormshield plus two in the armor for a total of four in gear, not too hard to pull off.
 

Monopoly

Diabloii.Net Member
a little sub question to the 110ias PB.
will anny char with beast (aka beeing in bear form) only need 110%ias to reatch lest last BP?
 

Jary

Diabloii.Net Member
20/-20 overall, a facet in the Jalal's and Stormshield plus two in the armor for a total of four in gear, not too hard to pull off.
That makes no sense hehe... why waste the armor on prubies. Might as well just use nats armor while your at it:laugh: . So basically by doing this, there pretty much is no advantage to just using enigma, it seems like its more impressive on paper:

1) +10% damage ~ +2 skills
2) -10% damage --> does nothing against any good barb or duelist who will have well over 20% to accomidate any facets.
3) lose +1 teleport, basically any mobility and safety in escaping, resummoning, using fissure effectively, etc
4) lose 40% frw, basically any speed advantage for catching casters or maneuverability vs ww barbs and dropping fissures. Sitting duck

So if we reflect here, you're picking up a good 1k damage and lots of life with this armor (however if you statted around enigma in the first place you'd have about +1k life anyways so basically you're gaining close to nothing--me and sonny ran the test and calculations, its about 1-1.1k fully stated)... but for dueling purposes you're losing teleport and half your speed. I personally would not make that trade-off.
It'd be great for PvM and cow games, but that's about it... I would say for hammerdins maybe ...but you need the speed there too to be able to jump in and out, so you'd use Jmod instead. Sorry if I sound like a downer :[ just not a big fan of that armor



 

Queen Mebd

Diabloii.Net Member
That's fine, I don't actually have such a setup. I was just trying to give an example for Druid Commanda that it is possible to get a decent amount of life with the fourth synergy (by using an example from a couple of fc druids I know), don't read into it too much. Now he's got an explanation of the benefits and drawbacks of a couple different armors.
 

Porky

Diabloii.Net Member
That makes no sense hehe... why waste the armor on prubies. Might as well just use nats armor while your at it:laugh: . So basically by doing this, there pretty much is no advantage to just using enigma, it seems like its more impressive on paper:

1) +10% damage ~ +2 skills
2) -10% damage --> does nothing against any good barb or duelist who will have well over 20% to accomidate any facets.
3) lose +1 teleport, basically any mobility and safety in escaping, resummoning, using fissure effectively, etc
4) lose 40% frw, basically any speed advantage for catching casters or maneuverability vs ww barbs and dropping fissures. Sitting duck

So if we reflect here, you're picking up a good 1k damage and lots of life with this armor (however if you statted around enigma in the first place you'd have about +1k life anyways so basically you're gaining close to nothing--me and sonny ran the test and calculations, its about 1-1.1k fully stated)... but for dueling purposes you're losing teleport and half your speed. I personally would not make that trade-off.
It'd be great for PvM and cow games, but that's about it... I would say for hammerdins maybe ...but you need the speed there too to be able to jump in and out, so you'd use Jmod instead. Sorry if I sound like a downer :[ just not a big fan of that armor
A 20/-20 armor imo is only useful for Druidpk's. Otherwise, Enigma is by far the best choice for public duels.



 

Jary

Diabloii.Net Member
::phew::

I was half expecting it to create this huge controversy, friends become foes, foes become friends, feelings are broken... Shape has to step in.. but by then its just too late, 3 ppl are banned and 2 other quit 'cause they're just so fed up....SuperJayson flees to the degaba system and goes into hiding... but I guess this works out too :smiley:
 

Druid Commanda

Diabloii.Net Member
Hey guys. THanks for all ur help I'm really happy with how it came out. Heres a SS.



I know a lot of you guys have better FC druids than mine but I still lub mine =)
 

superjayson

Diabloii.Net Member
That makes no sense hehe... why waste the armor on prubies. Might as well just use nats armor while your at it:laugh: . So basically by doing this, there pretty much is no advantage to just using enigma, it seems like its more impressive on paper:

1) +10% damage ~ +2 skills
2) -10% damage --> does nothing against any good barb or duelist who will have well over 20% to accomidate any facets.
3) lose +1 teleport, basically any mobility and safety in escaping, resummoning, using fissure effectively, etc
4) lose 40% frw, basically any speed advantage for catching casters or maneuverability vs ww barbs and dropping fissures. Sitting duck

So if we reflect here, you're picking up a good 1k damage and lots of life with this armor (however if you statted around enigma in the first place you'd have about +1k life anyways so basically you're gaining close to nothing--me and sonny ran the test and calculations, its about 1-1.1k fully stated)... but for dueling purposes you're losing teleport and half your speed. I personally would not make that trade-off.
It'd be great for PvM and cow games, but that's about it... I would say for hammerdins maybe ...but you need the speed there too to be able to jump in and out, so you'd use Jmod instead. Sorry if I sound like a downer :[ just not a big fan of that armor
psh dont mock my methods, they work for me. ;p
you forgot the most important part of my armor thats far better than anything enigma has to offer. it comes in red.

ps i maxed 3 synergies + lycan, but i only have around 290 vit.



 
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