My Bone/Summons necro

FireChoice

Diabloii.Net Member
My Bone/Summons necro

I was thinking of making a maxed bone necro with summons as distractions, here are my stats
5 Skele
5 Skele Mastery
20 - 20 - 20 - 20 Bone tree
1 corpse explosion
1 bone armor
utilize marrowalk bug

Gear is Arm of King Leric, Vipermagi skin, 2 faster caster rings, 1 to skills ammy +2 nec cirlet, homoculous, frostburns

Thoughts?
 

GenXCub

Diabloii.Net Member
If you're not going pvp, and you're using Marrowwalk, you may be able to take 20 points and put them more towards summons. The poison/summon hybrid uses 60 points in poison and the remaining 50 in the curse/summon area (not that it can put more than 60 in poison anyway).

I had a summon/bone hybrid, but focused more on summons and Bone Spirit as a secondary spell, and it was pretty good. In hindsight, I would have done better with bone spear since the skellies were good at getting monsters in a big group.
 

FireChoice

Diabloii.Net Member
I was planning on doing pvp - but maybe I'll make a pvm flavor as well. Sounds like a bit of fun to make a pvm one.
 

Tengu

Diabloii.Net Member
If you are going pvp, then the skeles are not really worth it at lvl 5 +skills equipment.. Any half-decent dueler will hack through them in seconds. If you want to do a pvp summon/bone necro, then the best choice would be to follow Dracoy's excellent guide.
 

FrozenSolid

Diabloii.Net Member
Revolve said:
What is the MorrowWalk bug? And how do I "Utilize" It?
Marrowwalk comes with lvl 33 Bone Prison charges.
If you dont have any skill points in Bone Prison you will get the lvl 33 Bone Prison synergy whenever you wear it.

FireChoice said:
I was thinking of making a maxed bone necro with summons as distractions, here are my stats
5 Skele
5 Skele Mastery
20 - 20 - 20 - 20 Bone tree
1 corpse explosion
1 bone armor
utilize marrowalk bug

Gear is Arm of King Leric, Vipermagi skin, 2 faster caster rings, 1 to skills ammy +2 nec cirlet, homoculous, frostburns

Thoughts?
If you just need some meat shields then 1 pt into Revive is all you need.
 

semisonic9

Diabloii.Net Member
Was doing a pure summoner, but I get bored just summoning things...plus takes a long time to kill things first just to re-summon guys again later.

20 in skellies
20 in mastery
2 in mages right now
1 in golem
1 in golem mastery
2 in summon resist
20 in bonewall (this will be end-game pump)
20 in bone spear
20 in bonespirit
1 in amp damage
1 weaken, terror, and decrip

and marrowalk boots as well. Cal gave me them, thank you Cal!

The goal is to have skellies and golems slow them down, do melee damage and absorb homing attacks like bonespirit or bonespear while I pelt them with my weaker bone spells.

Other options would be less in skellies, more in teeth, less in pnb skills and get revives....etc....

Gear:
Beast main weapon for skellies :clap:
arm or whatever I can find for casting skellies and spear, maybe a hoto (if I can afford it)
Enigma ( duh)
2 sojs or one and a Bul Kathos
Frostburns
not sure on the belt, currently using glooms
best skill ammy I can find :spy:
marrows
stormshield I'm thinking for damage redux, maybe a homonculus though, I will need the +skills. :yep:

He'll be coming up in the next two weeks or so, so watch out for him on e/sc/l


PS- sorry for the excessive smilies, I'm new to this forum and still like to play around. :flip:
 

FrozenSolid

Diabloii.Net Member
semisonic9 said:
Was doing a pure summoner, but I get bored just summoning things...plus takes a long time to kill things first just to re-summon guys again later.
Long time to kill? With maxed CE your killing time will be reduced to seconds :thumbsup:
In case you dont use it, but if u are u must use it the wrong way then :p
 
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