Muling for too long.. omg

K-Lined

Diabloii.Net Member
Muling for too long.. omg

So i've created a private muling game to sort out all items on my mules, I go trough each and every one dumping all rings, amus, runes, charms and jewels in pretty piles all over the rouge camp..

After i've been muling for about an hour the items start do dissapear right in front of my eyes..!! Runes, skillers, ed jewels, +2 amus, unique rings.. *poof* *poof* *poof* leaving large holes in the piles and i'm like WTF!!!11, panics and try to cramp all remaining 500 items onto my last mule without much success.. jebus!

Anyway.. don't leave any valuable items on the ground for too long or you might be in for a very traumatic experience.. :hanky:
 

MinasMorgul

Diabloii.Net Member
this happens all the time acutally. If i remember correctly, they said it lags out or somthing. anyways from what i understand...if im correct... the game automatically deletes items that are on the ground and that are no in use to prevent the game from slowing down.

So to repeat what you said...don't leave valuable items on the ground for very long
 

K-Lined

Diabloii.Net Member
This never happened to me in 1.09 so my guess is it's got something to do with the new patch..? None of the items dissapeared until about an hour had passed, then they all started poofing in a rapid manner.. very scary :cheesy:
 

A_S_G

Diabloii.Net Member
I believe, depending on the type of item, they dissappear faster. I had a socketed normal weapon laying on the ground at it went poof after about five minutes. Yes, this is new to 1.1, I can't remember, but I read it somewhere on arreat summit I think.

~A_S_G
 

Omikron8

Diabloii.Net Member
I suppose the main question is WHY did you dump tons of items BEFORE you started actually transferring these items to the appropriate mules?

#1 Rule of Self-Muling:

Keep game open for 5 minutes minimum, after which it should stay alive for 5 minutes without anyone in it

#2 Rule (obvious one)

DON'T drop too many items at once before your first "transfer". Drop a few items and do a transfer, come back with another char --> dump some items and transfer to another mule. Dumping a ton of items at once before transferring risks --> 1) Game crashing and you losing everything or 2) in your case the items start disappearing according to the new (harsher) item disappearing timers.
 

MinasMorgul

Diabloii.Net Member
I know for a fact this is not new to 1.10, it happened all the time in 1.09. and yes it also happened all the time in Diablo 1
 

1SG Bowie

Diabloii.Net Member
Less Time = Yes, it is a new feature in 1.10.

The time seems to vary slightly but, not that much.

White, non-magic items and gold can vanish in as little as 5 minutes.

Blue, magic items next, followed by Rare Items.

Finally Set and Unique items.
 

PublicEnemy

Diabloii.Net Member
I lost 2 runewords at the beginning of the new patch;they disappeared within 10 minutes
I lost many good items while self muling because of game crashes,lags,realms down,unhandled exceptions,etc...
The only way to avoid losses is having a friend to hold the stuff,or self muling with your own chars in the same game
At last,if you choose self muling,be sure to refresh your drops by grabbing them every 3-4 minutes,so that they won't disappear after 10 minutes or so;and don't switch your chars too fast otherwise you could a lag and get a lost connection
 

wedoz

Diabloii.Net Member
ROFL this thread is great....


why? because same stuff happened to me and my girlfriend last night. we were throwin **** on the ground and goin to get other chars to xfer. we had low lvl dudes, startin new chars when we got bored with our other ones so nothing of value was lost. 2 rare assasin claws for her just suddenly disappeared. took us a while to figure out what happened; finaly came to the conclusion that they sat too long on the ground. har har, gotta laugh at this kind of stuff. ya live ya learn.
 

jblakely

Diabloii.Net Member
I think there was an actual time line posted on Arreats but it could have just been people testing. But Uniq seem to stay around for about 20 min. I helped a freind level in norm cows and after the game we went back to pick up items. Gold and normal/grey items started disappering as we picked up gold. Magical and rares, i did not notice a time difference, disapperard about 5 minutes later. The uniq stayed so we went to do some quests, when we returned they were still there, but after a few more quests they were gone also. So, dont do big mule games and like someone else said, if your helping a freind or something just run around and turn things over once in a while to refresh them. You must have one hell of a good connection or Blizzard must really like you. Regardless of the new time limits I would not trust having that much on the ground at once. Game drops and lost connections are just too common. Anyway, sorry to here your story, better luck in the furture and transfer in small amounts picking up any truely valuable items quickly.


Jack :drink:

PS in 09 I use to do huge mule games also and I always thought items stayed if in town. I think the change is that now town is just like out in the field, items disappear to keep the game moving smoothly.
 

CyberHawk

Diabloii.Net Member
Omikron8 said:
I suppose the main question is WHY did you dump tons of items BEFORE you started actually transferring these items to the appropriate mules?

#1 Rule of Self-Muling:

Keep game open for 5 minutes minimum, after which it should stay alive for 5 minutes without anyone in it

#2 Rule (obvious one)

DON'T drop too many items at once before your first "transfer". Drop a few items and do a transfer, come back with another char --> dump some items and transfer to another mule. Dumping a ton of items at once before transferring risks --> 1) Game crashing and you losing everything or 2) in your case the items start disappearing according to the new (harsher) item disappearing timers.
And #3 should be to type slowly and in no hurry, casue sometimes I find that typing to fast makes self-laggin issues, and or disconneted "PANIC!" situations. So keep it smooth, and steady for when self-mulein'.
 
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