A dual dream character was on my to-do list for a long time. After a recent discussion the in "99 theorycrafting..." thread i decided it was time to make it happen. Now, about a week later, i present to you matriarch Mrs_Grylls. LCS Gomule dump: Spoiler Name: Mrs_Grylls Class: Sorceress Experience: 1294810835 Level: 87 Naked/Gear Strength: 118/171 Dexterity: 59/84 Vitality: 313/351 Energy: 35/40 HP: 792/885 Mana: 207/355 Stamina: 463/600 Defense: 14/2047 AR: 245/625 Fire: 149/109/49 Cold: 148/108/48 Lightning: 162/122/62 Poison: 212/172/112 MF: 64 Block: 11 GF: 0 FR/W: 27 FHR: 97 IAS: 120 FCR: 20 Fire Bolt: 1/7 Warmth: 20/26 Inferno: 0/0 Blaze: 0/0 Fire Ball: 1/7 Fire Wall: 0/0 Enchant: 20/26 Meteor: 0/0 Fire Mastery: 20/26 Hydra: 0/0 Charged Bolt: 0/0 Static Field: 0/0 Telekinesis: 1/15 Nova: 0/0 Lightning: 0/0 Chain Lightning: 0/0 Teleport: 1/15 Thunder Storm: 0/0 Energy Shield: 0/0 Lightning Mastery: 20/34 Ice Bolt: 1/7 Frozen Armor: 1/7 Frost Nova: 0/0 Ice Blast: 1/7 Shiver Armor: 11/17 Glacial Spike: 0/0 Blizzard: 0/0 Chilling Armor: 0/0 Frozen Orb: 0/0 Cold Mastery: 0/0 Sparking Grand Charm of Inertia Grand Charm Required Level: 42 Fingerprint: 0xc6f0f728 Item Level: 85 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) +7% Faster Run/Walk Sparking Grand Charm of the Glacier Grand Charm Required Level: 42 Fingerprint: 0x86db2ed6 Item Level: 86 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Adds 3 - 7 Cold Damage Over 1 Secs (25 Frames) Sparking Grand Charm of Frost Grand Charm Required Level: 42 Fingerprint: 0x13b02453 Item Level: 80 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames) Sparking Grand Charm of Burning Grand Charm Required Level: 42 Fingerprint: 0x4e51435e Item Level: ** Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Adds 3 - 5 Fire Damage Sparking Grand Charm Grand Charm Required Level: 42 Fingerprint: 0xfa891208 Item Level: 50 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Amber Small Charm Small Charm Required Level: 32 Fingerprint: 0x99ba84d0 Item Level: 68 Version: Expansion 1.10+ Lightning Resist +11% Sparking Grand Charm Grand Charm Required Level: 42 Fingerprint: 0x1b540d8b Item Level: 99 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Russet Small Charm of Balance Small Charm Required Level: 29 Fingerprint: 0x46a7af0a Item Level: ** Version: Expansion 1.10+ +5% Faster Hit Recovery Fire Resist +7% Lapis Small Charm of Balance Small Charm Required Level: 29 Fingerprint: 0x305ee367 Item Level: 85 Version: Expansion 1.10+ +5% Faster Hit Recovery Cold Resist +6% Coral Small Charm of Balance Small Charm Required Level: 29 Fingerprint: 0x5790cb16 Item Level: 85 Version: Expansion 1.10+ +5% Faster Hit Recovery Lightning Resist +9% Pestilent Small Charm of Balance Small Charm Required Level: 80 Fingerprint: 0x7bbcc6cd Item Level: 99 Version: Expansion 1.10+ +5% Faster Hit Recovery Adds 175 Poison Damage Over 6 Secs (150 Frames) Steel Small Charm of Balance Small Charm Required Level: 49 Fingerprint: 0x51d8222d Item Level: 99 Version: Expansion 1.10+ +5% Faster Hit Recovery +29 to Attack Rating Dream Bone Visage IoJahPul Defense: 343 Durability: 40 of 40 Required Level: 65 Required Strength: 106 Fingerprint: 0x816f9bec Item Level: ** Version: Expansion 1.10+ 10% Chance to cast level 15 Confuse when struck Level 15 Holy Shock Aura When Equipped +25% Faster Hit Recovery +30% Enhanced Defense +154 Defense +10 to Vitality Increase Maximum Life 5% +54 to Mana (Based on Character Level) All Resistances +13 16% Better Chance of Getting Magic Items 3 Sockets (3 used) Socketed: Io Rune Socketed: Jah Rune Socketed: Pul Rune Mara's Kaleidoscope Amulet Required Level: 67 Fingerprint: 0x8e664ea9 Item Level: 85 Version: Expansion 1.10+ +2 to All Skills All Stats +5 All Resistances +23 Chains of Honor Archon Plate DolUmBerIst Defense: 873 Durability: 60 of 60 Required Level: 63 Required Strength: 103 Fingerprint: 0x72582b33 Item Level: 85 Version: Expansion 1.10+ +2 to All Skills +200% Damage to Demons +100% Damage to Undead 8% Life stolen per hit +70% Enhanced Defense +20 to Strength Replenish Life +7 All Resistances +65 Damage Reduced by 8% 25% Better Chance of Getting Magic Items 4 Sockets (4 used) Socketed: Dol Rune Socketed: Um Rune Socketed: Ber Rune Socketed: Ist Rune Raven Frost Ring Required Level: 45 Fingerprint: 0x3549ed91 Item Level: 85 Version: Expansion 1.10+ +226 to Attack Rating Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames) +20 to Dexterity +40 to Mana Cold Absorb 20% Cannot Be Frozen Bul-Kathos' Wedding Band Ring Required Level: 58 Fingerprint: 0x544acc60 Item Level: 86 Version: Expansion 1.10+ +1 to All Skills 4% Life stolen per hit +43 to Life (Based on Character Level) +50 Maximum Stamina Arachnid Mesh Spiderweb Sash Defense: 133 Durability: 12 of 12 Required Level: 80 Required Strength: 50 Fingerprint: 0xb071601f Item Level: ** Version: Expansion 1.10+ +1 to All Skills +20% Faster Cast Rate Slows Target by 10% +112% Enhanced Defense Increase Maximum Mana 5% Level 3 Venom (11/11 Charges) Sandstorm Trek Scarabshell Boots Defense: 161 Durability: 14 of 14 Required Level: 64 Required Strength: 91 Fingerprint: 0xcdc08acf Item Level: 87 Version: Expansion 1.10+ +20% Faster Run/Walk +20% Faster Hit Recovery +145% Enhanced Defense +13 to Strength +13 to Vitality +87 Maximum Stamina (Based on Character Level) 50% Slower Stamina Drain Poison Resist +70% Repairs 1 Durability in 20 Seconds Dracul's Grasp Vampirebone Gloves Defense: 135 Durability: 14 of 14 Required Level: 76 Required Strength: 50 Fingerprint: 0x2a957ae6 Item Level: 85 Version: Expansion 1.10+ 5% Chance to cast level 10 Life Tap on striking 9% Life stolen per hit 25% Chance of Open Wounds +105% Enhanced Defense +15 to Strength +10 Life after each Kill Sparking Grand Charm Grand Charm Required Level: 42 Fingerprint: 0x90b5deda Item Level: 85 Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Beast Berserker Axe BerTirUmMalLum One Hand Damage: 84 - 250 Durability: 26 of 26 Required Level: 64 Required Strength: 138 Required Dexterity: 59 Fingerprint: 0xa98c9fb2 Item Level: 85 Version: Expansion 1.10+ Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed 253% Enhanced Damage 20% Chance of Crushing Blow 25% Chance of Open Wounds Prevent Monster Heal +3 to Werebear +3 to Lycanthropy +34 to Strength +10 to Energy +2 to Mana after each Kill Level 13 Summon Grizzly (5/5 Charges) 5 Sockets (5 used) Socketed: Ber Rune Socketed: Tir Rune Socketed: Um Rune Socketed: Mal Rune Socketed: Lum Rune Spirit Monarch TalThulOrtAmn Defense: 139 Chance to Block: 0 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0x38e232b Item Level: 85 Version: Expansion 1.10+ +2 to All Skills +34% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +96 to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +5 Magic Absorb Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Sparking Grand Charm Grand Charm Required Level: 42 Fingerprint: 0x3fd79f5a Item Level: ** Version: Expansion 1.10+ +1 to Lightning Skills (Sorceress Only) Griswold's Redemption Caduceus One Hand Damage: 409 - 476 Durability: 70 of 70 Required Level: 66 Required Strength: 63 Required Dexterity: 45 Fingerprint: 0x361353d1 Item Level: ** Version: Expansion 1.10+ +120% Increased Attack Speed 233% Enhanced Damage +350% Damage to Undead Requirements -20% Set (2 items): +2 to Combat Skills (Paladin Only) Set (3 items): Adds 10 - 20 Damage Set (4 items): Adds 10 - 20 Damage 4 Sockets (4 used) Socketed: Shael Rune Socketed: Shael Rune Socketed: Shael Rune Socketed: Shael Rune Dream Kite Shield IoJahPul Defense: 242 Chance to Block: 0 Durability: 30 of 30 Required Level: 65 Required Strength: 47 Fingerprint: 0xe8cae339 Item Level: 32 Version: Expansion 1.10+ 10% Chance to cast level 15 Confuse when struck Level 15 Holy Shock Aura When Equipped +27% Faster Hit Recovery +30% Enhanced Defense +220 Defense +10 to Vitality +50 to Life +54 to Mana (Based on Character Level) All Resistances +11 23% Better Chance of Getting Magic Items 3 Sockets (3 used) Socketed: Io Rune Socketed: Jah Rune Socketed: Pul Rune Mercenary: Name: Razan Race: Desert Mercenary Type: Def-Nightmare Experience: 79956542 Level: 87 Dead?: false Naked/Gear Strength: 190/190 Dexterity: 153/153 HP: 1847/1847 Defense: 1359/2097 AR: 1937/1937 Fire: 151/111/51 Cold: 181/141/81 Lightning: 151/111/51 Poison: 151/111/51 Vampire Gaze Grim Helm Defense: 252 Durability: 36 of 40 Required Level: 41 Required Strength: 58 Fingerprint: 0x1ac6e1ca Item Level: 99 Version: Expansion 1.10+ Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames) 7% Mana stolen per hit 7% Life stolen per hit +100% Enhanced Defense 15% Slower Stamina Drain Damage Reduced by 20% Magic Damage Reduced by 10 Treachery Archon Plate ShaelThulLem Defense: 486 Durability: 60 of 60 Required Level: 63 Required Strength: 103 Fingerprint: 0x4aba9c1f Item Level: ** Version: Expansion 1.10+ 5% Chance to cast level 15 Fade when struck 25% Chance to cast level 15 Venom on striking +2 to Assassin Skill Levels +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold from Monsters 3 Sockets (3 used) Socketed: Shael Rune Socketed: Thul Rune Socketed: Lem Rune Infinity Thresher BerMalBerIst Two Hand Damage: 68 - 803 Durability: 33 of 33 Required Level: 63 Required Strength: 142 Required Dexterity: 108 Fingerprint: 0x47a390eb Item Level: 85 Version: Expansion 1.10+ 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy Level 12 Conviction Aura When Equipped +35% Faster Run/Walk 281% Enhanced Damage -51% to Enemy Lightning Resistance 40% Chance of Crushing Blow Prevent Monster Heal +43 to Vitality (Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30/30 Charges) Ethereal 4 Sockets (4 used) Socketed: Ber Rune Socketed: Mal Rune Socketed: Ber Rune Socketed: Ist Rune Gameplay/questing: Normally i play a char placing stat and skillpoints where they'll end up eventually as i don't like using the respec option. In this case i made an exception. With her gear coming available in her 60's and having to melee until then (or let merc do everything) was not very appealling. So i started her off as a fire sorc. Twinked her some to speed up the process so i could become a bear asap. Normal and NM were done as usual. P8 only tuning it down for act bosses. And sometimes not even that. In act 5 of NM most of her gear came available. So i used the normal respec in order to gear her up. Remainder of NM died extremely fast. Forgot to tune it down for Baal, but that didn't slow her down much. Normally when entering hell the playersetting goes down to 1, but since i heard she could easily do p8 and the NM part seemed to confirm that, i kept it high up on p8. In act 1 i had my first death. Totally my own fault. Even there things went down in a blink so i wasn't very focused. Then some extra fast spearladies got me. After that i breezed through some more acts, namely the rest of 1, 2 and 3. All on p8 and none posed a threat. Only annoying part was hitting every single flayer in the jungle. Sometimes a regular attack can be a pain. Act 4 i got to the second area and encountered gloams. You'd think that with all the confusion from the dreams they'd pose little threat. Turns out it was quite the opposite. Normally you can tell where they're gonna shoot and mostly everything shoots in the same direction. Now shots went everywhere and i'm not sure but it seemed like they were shooting way more than usual. That became my second death. Didn't feel like taking forever being ultra careful so i rerolled that area a couple of times until it was gloamfree. Izual was great fun. I'm sure you know that depending on the character you're playing he usually takes somewhere between long and forever to kill. When you encounter him he shouts something at you. Now i almost had him before he was done talking to me. If it weren't for the one or two monsters i hit because they came in between us i would've definately had him before he finished. I think it literally took two hits and he was down. Still on p8. For the forge i got a lousy lum rune. Considering what i spend on her i would've like at least a gul back. I think it was just before entering CS that i did another respec (the NM one). Now i could also wear the last few pieces of the gear (dracs and arach) i thought would fit best. Here everything went down fairly smoothly. Only the seal with the venom lords were a bit tricky. With all the firebreathing i took a juvie just to be on the safe side. Early act 5 was my third and last death. Skeleton archers everywhere. Life was going down, there was a well very close so i thought i'd replenish my life there. But the sorc got locked with all the arrows just long enough to keep the well out of reach. Another case of my own fault. Should've just taken a potion instead. Offensively even in late hell on p8 she's a complete powerhouse. Defensively i had a few NDE's. Though most of those have to do with my reluctancy of using full juvies. Ancients were a reall pain in the you-know-where. All three of them were LI. Even after conviction. Which meant it took forever and thus it took me like 8 juvies to keep alive until they died. After that i picked up the pace again. P8 gloams in the throne gave me a bit of a scare, but other than that i was doing great. And in the end waves and Baal were done on p8/3 without much trouble. Various remarks/observations: Let me start by saying this character is loads and loads of fun. Only reason i can think of why she isn't more popular is because of the absolute absurd amount of HR's that go into it. When creating her i thought i'd have to run some LK to get the last piece, but it turned out that cubing 2 surs did the trick in getting that second ber for infinity. This cost me all my jahs, bers and most of my surs. If you have the wealth you should definately give this a try! As you may have noticed the merc armor isn't all that. Wanted to make forti for him, but i lacked a proper base so i figured this would do until then. Normally i play norm/NM/hell on p8/8/1. Now i did p8 all the way. Instead of finishing around lvl 80 or 81 like i usually do, now i got to 87 when finishing up. While being super strong in the offense she does have a bit of trouble staying alive. And the merc even more so. A CtA could cure that. Reason i don't use one is that i wanted to see how she'd do without one. Was thinking that this might be a cool char to take to 99, but if i were to play her that long i'd hate to have to carry and swap CtA and Beast constantly. So i figured i'd see how she does without. Which is quite well actually. Only possible real trouble i foresee is quite a few merc resurrections until later lvls (and that forti) and bad Lister spawns. Still even if a bad Lister spawn kills her every few dozen runs that would ruin any chance of decent lvling. So i'll have to run her some more and see how she handles that and if it possibly improves with gaining lvls (which would also give me a high cold armor). Given all this runespending i'm still quite far away from a RW grail. Still it may be fun to take a look at my current Flavie. I thought i had mark remarks, but i don't recall them right now so if i come up with any later i'll add them. That leaves just a bit of footage of the bearsorc in action. I got the ancients on p8. If you're watching this and think "damn, i thought he said she was fast and powerful but this is slow" then just keep in mind that with them all being unbreakable LI they were the ONLY thing that slowed me down from start 'till finish. Besides that i have recorded her doing the 5 waves and Baal for the first time (p8/3). This should give you a better idea of the power she holds. I'm sure with some practise and some lvls i could get her times down some. P8 ancients P8/3 Waves + Baal Hope you enjoyed reading this thread and watching the vids as much as i enjoyed playing her!