:scratch: Err are you really telling me that Lower Resist does not break Poison Immunes? True it can't break all of them but it sure can break most, maybe 95% of them. Many Poison Immunes have fallen to my Necros Nova or dagger.Peacrusher said:I disagree... my summoner was the first and only ladder player I was able to solo hell with out dieing once. If I were a HC person I would play summoner above all others.
My skellies own any hell monster. PI's bah.. only need amp and they go down.
strong elementals... heh summon resists...
Hell I don't even lose skellies to diablo or baal... (one exception) My mages I neglected till I had my other skills maxed that I wanted... so propotionately my mage skill is weak/low so they die more often...
IN FACT... HELL act 2 magic immunes are a B*tch for bonemancers, and any poision immune boss is impossible for a pure poison mancer without another way of killing... Lower Resists does not remove poison immunities.... It may lower their resistances but the reduce poison length remains at 100% so it's like water rolling off a ducks back and the mauler coming at you barely bothers to comment "I think someone farted"....
I'm sick of people spreading misinformation... If you truely want to figure it out... play the char... and if you still think a build doesn't work for you... so be it.... There are plenty of others that are successful with the build you failed at....
*pant.... pant.... pant.....* Those who know me best know I normally don't go off like that but this quote pissed me off......
I feel better now....
The problem with breaking immunities is that the poison resistance is too high for Lower Resist to reduce and nothing to do with a poison length ... Lower Resist is only 1/5 th as effective against immunities so any with a Poison Resistance over about 115% can't be broken by the best Lower Resist.
EDIT: I've posted now but I see in a later post you acknowledge that Poison Immunity can be broken and you were specifically addressing Poison Immune bosses ... and incidently I would add other normal but truely immune monsters ... but I think you are wrong on the actual mechanism whereby they are "unbreakable". However I guess it doesn't matter too much so don't get anymore annoyed over it