Minimum Level for Difficulties In my recent rompt through Diablo1 I rediscovered that it, unlike Diablo2, had a required level minimum before you could advance to the next Difficulty. Nightmare was 20 Hell was 30 It wasn't quite tuned how it should be, the first 8 or so floors in the next difficulty were easier than the last 4 or 5 floors from the previous and could have been balanced better of course. However I thought to myself: Diablo2 could have really benefited from this to prevent a few different forms of rushing, namely the uber trist power leveling and chaosing. Now, I'm sure Blizzard is going to do quite a few things to prevent rushing in Diablo3 already, but I think they could still benefit from having this last roadblock. Thoughts? Comments?