Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

Might Merc

Discussion in 'Necromancer' started by quiksilverhg, Mar 19, 2004.

  1. quiksilverhg

    quiksilverhg IncGamers Member

    Joined:
    Aug 14, 2003
    Messages:
    10
    Likes Received:
    0
    Trophy Points:
    1
    Might Merc

    Does the might aura from the might mercenary increase the fire damage that the fire golem does?
     
  2. Necrochild313

    Necrochild313 IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    4,538
    Likes Received:
    1
    Trophy Points:
    165
    no, I don't think it does, I know that back in .09 Sir Flamealot was bugged into doing physical damage, but I have heard that that was fixed.

    Might doesn't effect elemental damage, and firegolem is SUPPOSED to do only fire damage (as it says on the skill tree)
     
  3. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    @ quiksilverhg:

    Welcome Newcomer to The Darkness. Grab a brew :drink: and feel free to raise some corpses.

    PS: you should have used a capitol H in your name.
     
  4. Necrochild313

    Necrochild313 IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    4,538
    Likes Received:
    1
    Trophy Points:
    165
    or a "u", because everybody needs a hug

    :love:
     
  5. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    But you don't want to hug mercury, now do you?
     
  6. Necrochild313

    Necrochild313 IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    4,538
    Likes Received:
    1
    Trophy Points:
    165
    oh come on, why not?

    :scratch:

    ;)
     
  7. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    Besides the fact that you will die? :cheesy:
     
  8. Necrochild313

    Necrochild313 IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    4,538
    Likes Received:
    1
    Trophy Points:
    165
    I was looking for a valid point MM...

    :(
     
  9. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    It leaves very nasty stains on your shirt.
     
  10. quiksilverhg

    quiksilverhg IncGamers Member

    Joined:
    Aug 14, 2003
    Messages:
    10
    Likes Received:
    0
    Trophy Points:
    1
    Hg

    Actually on my AIM account I am QuiksilverHg, I didn't pay much attention when I created this name, if there's a way to change it I'd be happy to.

    No one definitively knows if the might merc affects fire golems though? I'm trying to decide if I should use iron golem or fire golem, and if it's even worth putting lots of points into golems, right now I just have one in each and am working on maxing RS and SM.
     
  11. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    Do not put a lot of points into the Golems. It just is not worth it. They need the protection from the Skellies in order to survive. Might doesn't affect the FG, since all he does is Fire damage.

    PS: are you a Chemist? Not many people use the symbols from the periodic table of elements.
     
  12. quiksilverhg

    quiksilverhg IncGamers Member

    Joined:
    Aug 14, 2003
    Messages:
    10
    Likes Received:
    0
    Trophy Points:
    1

    I actually made my AOL screenname in high school when I was taking AP Chemistry. Right now I am going to RPI in NY and majoring in Chemical Engineering, I am in ROTC so when I graduate I will be a pilot with the navy.
     
  13. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

    Joined:
    Jun 24, 2003
    Messages:
    11,054
    Likes Received:
    6
    Trophy Points:
    151
    A pilot with the ability to make a distillation column on industrial scale. Could come in handy.
     

Share This Page