MF opinion..

kazh

Diabloii.Net Member
LprMan said:
War Traveler (40%)
Wow! At least one thing that I've found is better than your items, :p Mine is 48%. Hm, the charms are also something that I must invest by now.

I am forgeting to equip my merc to get the kill too.

Have to take my fishymancer to act 5...but he is killing so slowly...:/
He is at act 1 hell going to kill andy.
And thx :)

Kazh
 

LprMan

Diabloii.Net Member
kazh said:
Wow! At least one thing that I've found is better than your items, :p Mine is 48%. Hm, the charms are also something that I must invest by now.

I am forgeting to equip my merc to get the kill too.

Have to take my fishymancer to act 5...but he is killing so slowly...:/
He is at act 1 hell going to kill andy.
And thx :)

Kazh
All you need for fishy is high damage merc weapon :) He will provive corpses (my merc is more powerful than the whole pack of skellies) and then just explode them. I never use highr than p1 except against bosses,ther chars can handle that better

And for Baal running there is 3 tricks I use:

1) Ammy of teleportation. I have really short map and teleporting will make it even shorter. Getting to Throne in no-time is a good thing. It is also very handy to teleport with your army next to Baal

2) CB on merc. I used Phase Blade with Eths and Shales socketed before and gave some CB gear to my necro to whack him a bit but merc can do that all much better and without the hassle swithing CB and MF gear around

3) Last but not the least: slvl 16 Clay Golem. That is enough to slow Baal so much he can't use his attacks/spells or summon his clone. I don't need to use Decrepify for that, I can use Amp safely

edit: this is going a bit OT, isn't it? Sorry for hijacking, red_devil :innocent:
 

red_devil

Diabloii.Net Member
LprMan said:
All you need for fishy is high damage merc weapon :) He will provive corpses (my merc is more powerful than the whole pack of skellies) and then just explode them. I never use highr than p1 except against bosses,ther chars can handle that better

And for Baal running there is 3 tricks I use:

1) Ammy of teleportation. I have really short map and teleporting will make it even shorter. Getting to Throne in no-time is a good thing. It is also very handy to teleport with your army next to Baal

2) CB on merc. I used Phase Blade with Eths and Shales socketed before and gave some CB gear to my necro to whack him a bit but merc can do that all much better and without the hassle swithing CB and MF gear around

3) Last but not the least: slvl 16 Clay Golem. That is enough to slow Baal so much he can't use his attacks/spells or summon his clone. I don't need to use Decrepify for that, I can use Amp safely

edit: this is going a bit OT, isn't it? Sorry for hijacking, red_devil :innocent:
isnt ammy of teleportation have limited charges.. what do you do when it runs out.. :scratch: :buddies:
 

nikstone

Diabloii.Net Member
red_devil said:
isnt ammy of teleportation have limited charges.. what do you do when it runs out.. :scratch: :buddies:
Ammy of teleport has 25 charges, thats more then enough with a map with short travel distance.
Another option is Najs Puzzler with 69 charges, wich i wouldnt recommend for the WSK, cause you loose the weaponswitch and resists that would come with a shield, and you dont want to teleport close to gloamlike monsters without resists and/or lightning apsorb.

Enigma is another option, itll take you a while to come up with the runes for that.
 

red_devil

Diabloii.Net Member
nikstone said:
Ammy of teleport has 25 charges, thats more then enough with a map with short travel distance.
Another option is Najs Puzzler with 69 charges, wich i wouldnt recommend for the WSK, cause you loose the weaponswitch and resists that would come with a shield, and you dont want to teleport close to gloamlike monsters without resists and/or lightning apsorb.

Enigma is another option, itll take you a while to come up with the runes for that.
@nikstone.. i understand itll be enough.. but with 25, even with a good map, maximum ill be able to do is 2 mephisto runs.. what will i do when its charges expire..
 

TekkaZeroX

Diabloii.Net Member
red_devil said:
@nikstone.. i understand itll be enough.. but with 25, even with a good map, maximum ill be able to do is 2 mephisto runs.. what will i do when its charges expire..
You fork over a lot of dough to recharge the amulet charges. ;)
 

nikstone

Diabloii.Net Member
TekkaZeroX said:
You fork over a lot of dough to recharge the amulet charges. ;)
translation: you have to pay a lot of cash to any blacksmith to repair the item/recharge the item :evil:
 

LprMan

Diabloii.Net Member
Personally I have never ran out charges. I run some parts and teleport over monster packs I meet. I need ~12 charges to teleport the whole way to Baal's room in Throne. Then 1 or 2 more teleportings agaist Baal. 25 is more than enough

edit: repair costs are about 30-40k but I get that amont of gold from Baal minions (they drop up to ~17k). Is it a good idea to pick some rares Baal drops too, they can be good, if not, then sell them for more gold
 
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