mf char variants

kbt.paul

Diabloii.Net Member
mf char variants

i have already played an mf sorc and necro... but both dont seem to be to my liking. are there any other effective mf chars?
 

vdzele

Diabloii.Net Member
From my experience the best fast killers and MF ers are Hammerdins and Trap assassins. They don’t req expensive gear and they are much more stabile and faster then sorc or nec.
 

Kyo

Diabloii.Net Member
What kinda of sorcs have you tried.?

imo your be better off sticking to builds/chars that don't depending on items to do well.

Hammerdins can be good but they do really well with decent gear whereas a sorc can be awesome at times without pretty much anything at all. The start can be hardest at times.

Have you tried a firewall, orb sorc for MF. They can be really fun and awesome to play.

Just a thought

Kyo
 

Khalim's_Nosehair

Diabloii.Net Member
MF trapsin

I think you also posted this q on the community forum.

I think a trapsin with enigma is one of the best mf-ers out there (haven't tried a hammerdin). I currently use this setup and like it a lot.

Shako
Gull dagger (two +3 trap claws on switch)
Enigma
Spirit shield
travs
arachnid mesh
rare +2 trap, +life mf ammy
ravenfrost
nagel
chance guards
gheeds
rest + trap charms, and resist charms.

adds up to 400+ mf. resists are maxed with fade and i end up having something like level 38 lightning sentry. So no major degradation to damage or survivability and still a high level of MF. Since the returns to additional MF start to tail off pretty aggressively around 450, I think that is sort of a sweet spot.

If you don't have enigma, burst of speed is still pretty good for tooling around durance 2. On Meph runs, cast cloak of shadows on Bremm Sparkfist's gang and then draw out Maffer. Give him your shadow master to play with, and then use BOS to boogie around to Meph.

mind blast and cloak of shadows are great for crowd control. you also can take advantage of the various pillars around baal and meph by casting your traps (4 LS, 1 DS), casting SM and then hiding behind them. You have a nice delay between Baal's minions to lay your traps, put your SM in the middle and then hide behind a pillar.

Since you get physical damage from Death Sentry's corpse explosion there are very few monsters that will give you trouble since you can deal fire and lightning damage pretty well. Fire/Light immunes are mainly in trav runs, and occasionally Lister spawns that way. If he does, draw him out, use cloak of shadows and your SM to keep him busy and then boogie on to baal.

Hope that helps.
 

BillB

Diabloii.Net Member
Hammerdin

I have a Lvl 89 hammerdin, with 350MF and does really well for himself. Dishes out a decent amount of dammage 7000k+ and can take a decent beating too. Baal Cringes when my pali walks into the thrown, Ball should just make it easy on himself and just go ahead and drop his items and then run and hide.
 

KE Cloud

Diabloii.Net Member
I have a mf barb that has over 500 mf normally and even more when i hork corpses. Here is his gear.

Ptopaz shako
mf ammy with duel leech
2 mf rings with duel leech
enigma kraken shell
war travs
goldwrap
chanceguards
40 mf gheeds
many 7 mf sc
3 os tombreaver with shael and 2 ists
2 isted babas on switch

He kills fairly quickly and if I need I can easily swap out the tomb reaver for an ebotd gpa for my killing power. He is a titan so he has low life but with all the leech and the high dmg it doesn't matter. I have a might merc that has a ptopaz vamp gaze, skullders, and a tombreaver.
 

Khalim's_Nosehair

Diabloii.Net Member
been curious about using a hammerdin for mf. a couple of questions for you:

how do you equip your hammerdin?
do you have to sacrifice a lot of fcr for mf?
how do you deal with magic immunes - ie the necro baal minion?

thanks.
 

Shogakusha

Diabloii.Net Member
Khalim's_Nosehair said:
been curious about using a hammerdin for mf. a couple of questions for you:

how do you equip your hammerdin?
do you have to sacrifice a lot of fcr for mf?
how do you deal with magic immunes - ie the necro baal minion?

thanks.

Never used a hammerdinf or mf specifically, but in answer to your last question, hammers break right on through immunities on undead and demons... Which means you don't worry about it and spin hammers till they're dead.
 

Grumpy Old Wizard

Diabloii.Net Member
kbt.paul said:
i have already played an mf sorc and necro... but both dont seem to be to my liking. are there any other effective mf chars?
Since this is the newcomer forum I assume you are looking for a build that is not all that item dependent.

Not sure what kind of sorc you tried, but my favorite is blizzard-firewall. She can run any area in the game if you take care to build up your merc too. I favor the defiance merc. He has excellent defence and ups your defense too. If you go that route there is a good guide in the sorceress forum. I substituted Glacial spike as the main synergy for blizzard instead of Ice Blast because I wanted the area freezing for crowd control. Lister's minions are no problem because they are all frozen. :lol: Another good sorc build is meteor orb though she lacks the crowd control of a blizzard-firewall build.

A lightning trapper that uses fire blast for a backup and a shadow master is also a great magic finder and is very epuipment independent. You can buy trap claws at anya, running in and out of Pindleskin's portal till you get the claws you want. Fade gives you great resists so you can concentrate most of your equipment on MF.

Barbarians using find item are also excellent for certain areas even if you don't have the fancy smancy enigma armor or other high end gear. Pindle, Eldrich, The Council, Fire Eye, and Bone Ash are all uniques that are super fast to get to and kill that are horkable. The ability to hork gives you esentially 2 kills for the price of one as long as you put some points into find item. Once you get your hands on IK armor, an IK WW horker barb is fantastic for MF. WW and Mace mastery can be skimped on to give your find item skill a big boost and still be a fast killer.

Hammerdins are great magic finders but are more equipment dependent (at least till you get HOZ and wizard spike). However you can make do without HOZ if you do want to go hammerdin first, it is just terribly nice.

I like to have several different MF characters so magic find runs don't get too old.
 

Grumpy Old Wizard

Diabloii.Net Member
Khalim's_Nosehair said:
been curious about using a hammerdin for mf. a couple of questions for you:

how do you equip your hammerdin?
do you have to sacrifice a lot of fcr for mf?
how do you deal with magic immunes - ie the necro baal minion?

thanks.
The fcr breakpoint to shoot for is 75%. That can be easily achieved without sacrificing much MF and without high end gear. Get a wizspike spike and you are almost there. If you already have a HOZ plus wizspike your resists are covered.

A good guide is at http://strategy.diabloii.net/news.php?id=535
Bear in mind that is not necessary to have all the high end gear he mentions. The skill point allocation is pretty good though. I to max the vigor synergy before blessed aim because Vigor not only allows you to run to different areas fast but lets you run fast to position yourself where you want to start killing before monsters have time to react. It is a great tactical advantage.

The only creature in the game that is immune to hammers is in one of the Act3 tiny areas. Forgotten temple or something like that. None of Baal's minions are immune to them.
 

Khalim's_Nosehair

Diabloii.Net Member
thanks for the advice. i am currently leveling up a hammerdin that is going to be a diablo clone hunter. i might try him as a mf char once he gets high enough.

problem is that hammerdins are so overpowered right now they will almost certainly be nerfed in a future update.
 

Barv

Diabloii.Net Member
I have a lvl 72 140 mf orb sorc, she is very weak and i dont really have items to equip her.
What should I be aiming for with her? Do runs on normal?
 

Grumpy Old Wizard

Diabloii.Net Member
Barv said:
I have a lvl 72 140 mf orb sorc, she is very weak and i dont really have items to equip her.
What should I be aiming for with her? Do runs on normal?
What did you equip her with? Did you synergize orb? Do you use a merc? Do you use static field and the moat trick?

I've never used a pure orb sorc. I don't like one element sorceresses in general. If you want to go one element cold sorc I would recommend blizzard over orb. However I would recommend a dual element sorc such as blizzard-firewall or meteor-orb rather than single element. With a dual element sorc you can MF in more places effectively than with single element.

Also don't neglect to build up your merc.
 

Shogakusha

Diabloii.Net Member
Barv said:
I have a lvl 72 140 mf orb sorc, she is very weak and i dont really have items to equip her.
What should I be aiming for with her? Do runs on normal?
I'd start out moat tricking nightmare mephisto if I was you. She may be weak, but tele fast and moat trick and you should get down there often enough to find some things that keep her alive, so you can do it faster and more reliably, so you can find stuff that you can use/trade for things that will keep you alive in hell. The downside of this is of course that you have to have a skill that actually can hurt nm meph while using the moat trick, like blizzard or or meteor. Now, if by orb sorc, you mean meteorb(dual fire and cold tree) sorc you are already set, but if you mean pure cold orb, and you haven't put any points into blizzard you need to load up on some +skill gear so you can do enough dmg with your blizzard(shouldn't need much if you've been putting enough points in cold mastery). A magical or rare amulet of +3 cold skills or +2 to sorc skills and a spirit crystal sword would give you lvl 6 or 5 blizzard not counting any other +gear that you have, and while the killing won't be fast, it will be safe and reliable. With really crappy gear, IMHO, nightmare meph is still doable and the best option.
 
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