Meteorb Advice
Hello, I am used to play a lot in 1.09 but now I am just casually playing with 2 other friends on SP LAN.
We started a party with me being a conc barb, and a poisonmancer and kicksin playing untwinked. We made it to level 80 in Hell act 1 and the going is getting tough. We're still moving on, but its taking a long time especially vs poison immunes and some of the really tough undead.
So I started a new meteorb following sasja's guide (but intending to go vita instead of block) because I wished to do more dmg, help MF NM meph and countess and generally have more fun. I figured a Meteorb would benefit more from the level 5 lower resis that the poison mancer has.
So far I am level 51 and its going great, baal runs gave great drops such as Nightsmoke, Spectral Shard and Telling of Beadsand I inherited a Vipermagi w/ 29 resis all from the barb. I just finished running normal Baal and I am now at max all resis in NM act 1. I have some questions as to where to take the character:
Right now it has
Maxed Frozen Orb
12 Meteor
7 cold mastery and 1 firemastery
1 in static and teleport and warmth
And all the prereqs.
She gets +1 fireskills from her orb and +1 all from vipermagi. Gear so far is
Rings, boot and orb of no consequence, just random MF ones
Steelclash
Vipermagi
Telling of Beads
Nightsmoke
Duskdeep helm
Stats are
60 str
base dex and energy
100 vitality
110 saved stat points
I've been reading around as for the stat distributions and nothing seems very concrete. I wonder if shard is worth it or should I go for a +skills orb / spirit crystal sword (I am not using RWM but I probably will). We don't have much equipment planned out, the only semi good things we got so far are Guardian Angel and Duriel's Shell.
Now for the Questions:
Should I pump dex to use the shard? or is the spirit crystal sword better?
What is a good number to settle on for strength w/o really knowing my future items?
What merc should I use? We already have a might merc and a holy freeze merc in our party. I am using a barb so far but thinking of a defiance merc.
Should I go for a spirit monarch shield? Is that worth the strength at all?
Lastly, how does a meteorb sorc play in NM? I heard lots of people say they use fireball much more. The Orb / Meteor combination seems off as both are timered. I'm guessing Orb / static is purely to deal with fire immunes, rest of the time I just fireball/Meteor?
Thanks a lot for the help!:alright:
Hello, I am used to play a lot in 1.09 but now I am just casually playing with 2 other friends on SP LAN.
We started a party with me being a conc barb, and a poisonmancer and kicksin playing untwinked. We made it to level 80 in Hell act 1 and the going is getting tough. We're still moving on, but its taking a long time especially vs poison immunes and some of the really tough undead.
So I started a new meteorb following sasja's guide (but intending to go vita instead of block) because I wished to do more dmg, help MF NM meph and countess and generally have more fun. I figured a Meteorb would benefit more from the level 5 lower resis that the poison mancer has.
So far I am level 51 and its going great, baal runs gave great drops such as Nightsmoke, Spectral Shard and Telling of Beadsand I inherited a Vipermagi w/ 29 resis all from the barb. I just finished running normal Baal and I am now at max all resis in NM act 1. I have some questions as to where to take the character:
Right now it has
Maxed Frozen Orb
12 Meteor
7 cold mastery and 1 firemastery
1 in static and teleport and warmth
And all the prereqs.
She gets +1 fireskills from her orb and +1 all from vipermagi. Gear so far is
Rings, boot and orb of no consequence, just random MF ones
Steelclash
Vipermagi
Telling of Beads
Nightsmoke
Duskdeep helm
Stats are
60 str
base dex and energy
100 vitality
110 saved stat points
I've been reading around as for the stat distributions and nothing seems very concrete. I wonder if shard is worth it or should I go for a +skills orb / spirit crystal sword (I am not using RWM but I probably will). We don't have much equipment planned out, the only semi good things we got so far are Guardian Angel and Duriel's Shell.
Now for the Questions:
Should I pump dex to use the shard? or is the spirit crystal sword better?
What is a good number to settle on for strength w/o really knowing my future items?
What merc should I use? We already have a might merc and a holy freeze merc in our party. I am using a barb so far but thinking of a defiance merc.
Should I go for a spirit monarch shield? Is that worth the strength at all?
Lastly, how does a meteorb sorc play in NM? I heard lots of people say they use fireball much more. The Orb / Meteor combination seems off as both are timered. I'm guessing Orb / static is purely to deal with fire immunes, rest of the time I just fireball/Meteor?
Thanks a lot for the help!:alright: