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Mercenary and chance to hit

Hi there!

AFAIK hirelings chance to hit improves every time they lvl up but I don't know if this is calculated with some kind of hidden AR for them or is this fixed chance dependant on difference between their and monster level. I run Baal for exp and items with necro summoner which I like very much cause I'm lazy and it's extremely safe and peaceful ;)

Baal killing factor is ofc might merc equiped with duress, wilhelm's pride and upgd eth hone sundan (CB rules). With my summons he kills Baal in around 30 sec which I find quite good result but I want more ;)

OK let's get down to business :) If I put ETH runes into his weapon does his chance to hit Baal improve or not? Anyone have checked that or do I need to hope that while merc's chance to hit is calculated his hidden AR (if it exists) and Baal's def are considered?
If not I'll stick 2 shaels :)

Thanks for answers
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