Mercenary and chance to hit
Hi there!
AFAIK hirelings chance to hit improves every time they lvl up but I don't know if this is calculated with some kind of hidden AR for them or is this fixed chance dependant on difference between their and monster level. I run Baal for exp and items with necro summoner which I like very much cause I'm lazy and it's extremely safe and peaceful
Baal killing factor is ofc might merc equiped with duress, wilhelm's pride and upgd eth hone sundan (CB rules). With my summons he kills Baal in around 30 sec which I find quite good result but I want more
OK let's get down to business
If I put ETH runes into his weapon does his chance to hit Baal improve or not? Anyone have checked that or do I need to hope that while merc's chance to hit is calculated his hidden AR (if it exists) and Baal's def are considered?
If not I'll stick 2 shaels
Thanks for answers
Hi there!
AFAIK hirelings chance to hit improves every time they lvl up but I don't know if this is calculated with some kind of hidden AR for them or is this fixed chance dependant on difference between their and monster level. I run Baal for exp and items with necro summoner which I like very much cause I'm lazy and it's extremely safe and peaceful
Baal killing factor is ofc might merc equiped with duress, wilhelm's pride and upgd eth hone sundan (CB rules). With my summons he kills Baal in around 30 sec which I find quite good result but I want more
OK let's get down to business
If not I'll stick 2 shaels
Thanks for answers