mephiz rebuilds his smiter.... ok, i'm rebuilding my smiter after coming to the conclusion that fort is a crappy pvp smiter armour. the life boost from enigma is really nice and tele-smiting seems to be the go. i've read Camdens wonderful smithy guide so for gear: hat: CoA (45res/23dr/148 str req) armor: enigma mageplate belt: 'dungos and a rare with resis, fhr, life etc, possibly an arach? ammy: prolly a mara's, might keep a highlords onhand for ias stack. wep: grief PB shield: up'd HoZ (don't have and don't want to use an exile, if i need/want 'tap, i'll use marrowwalks) and a 109% res-all Sanctuary Vortex as my main fighting shields. gloves: thinking of keeping Bloodfists, Clegs and Trang's onhand depending on need. boots: thinking of waterwalks as standard booties, but keeping some resis rares and some marrowwalks (for bm'age) onhand rings: ravenfrost and %'sorb on demand. keep a nice resis/fcr ring in the stash switch: CTA/Spirit. charmset: lifer sc's with resists where available, fhr charms to make up 48% fhr, maybe a few spares onhand to counter slow. skills..... max: holy shield, smite, fanat, resist lightning 1pt: holy freeze, zeal and salvation spares to Charge, should i chase FCR in any big way? should i keep an 86% fhr setup handy? should i build in the str/dex from marrowwalks (and use them all the time)? or just the dex on waterwalks? this is mostly for smiter vs all duelling, i doubt i'll do too well against a pure smite v smite build and i don't want to go the 40k-defence-barb-killer route. thoughts? opinions? flames?