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melee necro

Discussion in 'Necromancer' started by nekrotyrael, Mar 24, 2004.

  1. nekrotyrael

    nekrotyrael IncGamers Member

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    melee necro

    Some suggestions for 1.10 melee necro?
     
  2. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    Welcome Newcomer to The Darkness. Grab a brew :drink: and feel free to raise some corpses.

    If you would be so kind as to fill in this small questionnaire than I can give you a tailor made advice.

    - One-handed weapon or Two-handed
    - Ranged or Melee
    - Dagger or Other
    - Golem or no Golem
    - Skellies or no Skellies
    - Mages or no Mages
    - Revives or no Revives
     
  3. nekrotyrael

    nekrotyrael IncGamers Member

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    -One-handed weapon or Two-handed
    one-handed is what i want :)

    - Ranged or Melee
    i like necro crushing enemies in hand-to-hand combat :)

    - Dagger or Other
    i have thought of dagger a little, but was not sure, if it is nonsense

    - Golem or no Golem
    golem at my side...yes!

    - Skellies or no Skellies
    no, i dont like'em

    - Mages or no Mages
    same as above

    - Revives or no Revives
    may be, if there was enought skill points
     
  4. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    A dagger can work, but it takes some skill points so you need to be sure of it.
     
  5. Necrochild313

    Necrochild313 IncGamers Member

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    Fleshripper is a premium piece of art for a daggermancer, I recommend it.

    I go melee with it on switch on my poison/skellimancer from time to time. It's quite fun, and it allows me to get in Crushing Blow, Open Wounds, ect. that I just can't do with nova. Nice damage as well with my might merc.

    Though my build isn't relevant to the question, I just thought I'd give an example of it's usefulness at work.
     
  6. nekrotyrael

    nekrotyrael IncGamers Member

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    i would appreciate some advices for both, daggermancer and other weapon meleemancer. i don't know who of that 2 i want to play yet...
     
  7. Hex

    Hex IncGamers Member

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    Gogogo Zeal mancer! I have heard some good things. Max a golem, 1 point into the curses for 1 point wonders, max bone wall and prison (or exploit the f*** out of the marrow bug and not max prison). If you are really rich and can get 4-5 ik mauls and max iron golem, make your golems out of that. If you can aford it put some max damage jewels in it. Or a good ethreal always works.
     
  8. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    Other Weapon

    Poison & Bone
    Teeth: 1
    Bone Armor: 10
    Poison Dagger: 0
    Corpse Explosion: 1
    Bone Wall: 20
    Bone Prison: 20
    Bone Spear: 1

    Curses
    Amplify Damage: 1
    Dim Vision: 16*
    Weaken: 1
    Iron Maiden: 1
    Terror: 1
    Confuse: 1
    Life Tap: 1
    Attract: 9*
    Decrepify: 20*

    Summoning
    Clay Golem: 10*
    Golem Mastery: 1
    Summon Resist: 1

    *These are the numbers you aim for. They can be achieved by either adding hard points or using +skills.

    Daggermancer

    Poison & Bone
    Teeth: 1
    Bone Armor: 10
    Poison Dagger: 20
    Corpse Explosion: 1
    Bone Wall: 10
    Bone Prison: 20
    Poison Explosion: 0
    Poison Nova: 0
    Bone Spear: 1

    Curses
    Amplify Damage: 1
    Dim Vision: 16*
    Weaken: 1
    Iron Maiden: 1
    Terror: 1
    Confuse: 1
    Life Tap: 1
    Attract: 9*
    Decrepify: 20*
    Lower Resist: 1

    Summoning
    Clay Golem: 10*
    Golem Mastery: 1
    Summon Resist: 1

    *These are the numbers you aim for. They can be achieved by either adding hard points or using +skills.
     
  9. nekrotyrael

    nekrotyrael IncGamers Member

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    nice...and what about equipment?
     
  10. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    Anything that gives you Resists, CB, OW, DS, AR and FHR. I would go for Max block if I were you.
     
  11. nekrotyrael

    nekrotyrael IncGamers Member

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    thanx for suggestion, i'll try :))
     

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