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Meet the Olympians - 2016 Summer MFO

Discussion in 'Single Player Forum' started by maareek, Jul 20, 2016.

  1. maareek

    maareek IncGamers Member

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    For those uninitiated, the Meet the Olympians threads are for showing off your character from the corresponding MFO. You can include whatever details you want, basically; it's a chance to brag on your runner or just to show them off.

    Personally I ran Pindle with a Bersek Barbarian. Not a new idea, by any means, but I wanted to give it a try and since I didn't have any good Pit map on my barbs or time to roll them, Pindle was my most efficient target for the MFO.

    Code:
    Name:  Barbalarb
    Class:  Barbarian
    Experience: 1948169118
    Level:  92
    
                Naked/Gear
    Strength:  173/257
    Dexterity:  134/136
    Vitality:  238/250
    Energy:  10/12
    
    MF:  545/425 
    FR/W:  70
    IAS:  15
    FCR:  106
    
    Stats were typical fare which you can check out here if you aren't familiar with. Other important stats: ~2350 life, 54% hork, ~600 mana.

    Gear:
    Code:
    Harlequin Crest
    Shako
    Defense: 128
    Durability: 9 of 12
    Required Level: 62
    Required Strength: 50
    Fingerprint: 0x9380cb9e
    Item Level: 86
    Version: Expansion 1.10+
    +2 to All Skills
    +15% Increased Attack Speed
    +33% Damage to Undead
    +43 to Attack Rating against Undead
    All Stats +2
    +138 to Life (Based on Character Level)
    +138 to Mana (Based on Character Level)
    Damage Reduced by 10%
    50% Better Chance of Getting Magic Items
    1 Sockets (1 used)
    Socketed: Pearl Jewel of Fervor
    
    Pearl Jewel of Fervor
    Jewel
    Required Level: 31
    Fingerprint: 0xe2fa2daf
    Item Level: 85
    Version: Expansion 1.10+
    +15% Increased Attack Speed
    +33% Damage to Undead
    +43 to Attack Rating against Undead
    
    Viper Heart
    Amulet
    Required Level: 89
    Fingerprint: 0x508da332
    Item Level: 91
    Version: Expansion 1.10+
    8% Chance to cast level 5 Chain Lightning on attack
    +2 to Barbarian Skill Levels
    +6% Faster Cast Rate
    +13 to Mana
    Regenerate Mana 10%
    Lightning Resist +28%
    Fire Resist +7%
    
    Enigma
    Breast Plate
    JahIthBer
    Defense: 842
    Durability: 49 of 50
    Required Level: 65
    Required Strength: 30
    Fingerprint: 0x8da37d00
    Item Level: 39
    Version: Expansion 1.10+
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +774 Defense
    +69 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    92% Better Chance of Getting Magic Items (Based on Character Level)
    3 Sockets (3 used)
    Socketed: Jah Rune
    Socketed: Ith Rune
    Socketed: Ber Rune
    
    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life
    
    Ith Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: +9 to Maximum Damage
    Armor: 15% Damage Taken Goes To Mana
    Shields: 15% Damage Taken Goes To Mana
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Nagelring
    Ring
    Required Level: 7
    Fingerprint: 0xed7bc2ff
    Item Level: 85
    Version: Expansion 1.10+
    +56 to Attack Rating
    Magic Damage Reduced by 3
    Attacker Takes Damage of 3
    30% Better Chance of Getting Magic Items
    
    Nagelring
    Ring
    Required Level: 7
    Fingerprint: 0x64b905e0
    Item Level: 86
    Version: Expansion 1.10+
    +63 to Attack Rating
    Magic Damage Reduced by 3
    Attacker Takes Damage of 3
    30% Better Chance of Getting Magic Items
    
    Trang-Oul's Girth
    Troll Belt
    Defense: 152
    Durability: 16 of 18
    Required Level: 62
    Required Strength: 55
    Fingerprint: 0xb6bef449
    Item Level: 86
    Version: Expansion 1.10+
    +91 Defense
    +66 to Life
    Replenish Life +5
    +50 to Mana
    +30 Maximum Stamina
    Cannot Be Frozen
    Requirements -40%
    Set (3 items): Cold Resist +40%
    
    
    War Traveler
    Battle Boots
    Defense: 124
    Durability: 45 of 48
    Required Level: 42
    Required Strength: 95
    Fingerprint: 0x6cac5c6f
    Item Level: **
    Version: Expansion 1.10+
    +25% Faster Run/Walk
    Adds 15 - 25 Damage
    +160% Enhanced Defense
    +10 to Strength
    +10 to Vitality
    40% Slower Stamina Drain
    Attacker Takes Damage of 10
    50% Better Chance of Getting Magic Items
    +30 Maximum Durability
    
    Ghoulhide
    Heavy Bracers
    Defense: 123
    Durability: 13 of 16
    Required Level: 36
    Required Strength: 58
    Fingerprint: 0x227b54b1
    Item Level: 86
    Version: Expansion 1.10+
    +184% Damage to Undead (Based on Character Level)
    +736 to Attack Rating against Undead (Based on Character Level)
    4% Mana stolen per hit
    +175% Enhanced Defense
    +20 to Life
    
    Grief
    Superior Phase Blade
    EthTirLoMalRal
    One Hand Damage: 31 - 35
    Indestructible
    Required Level: 59
    Required Strength: 25
    Required Dexterity: 136
    Fingerprint: 0x5a4f4ec9
    Item Level: **
    Version: Expansion 1.10+
    35% Chance to cast level 15 Venom on striking
    +33% Increased Attack Speed
    Damage +397
    Ignore Target's Defense
    -25% Target Defense
    +1 to Attack Rating
    +172% Damage to Demons (Based on Character Level)
    Adds 5 - 30 Fire Damage
    -25% to Enemy Poison Resistance
    20% Deadly Strike
    Prevent Monster Heal
    +2 to Mana after each Kill
    +11 Life after each Kill
    5 Sockets (5 used)
    Socketed: Eth Rune
    Socketed: Tir Rune
    Socketed: Lo Rune
    Socketed: Mal Rune
    Socketed: Ral Rune
    
    Eth Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Shields: Regenerate Mana 15%
    
    Tir Rune
    Required Level: 13
    Version: Expansion 1.10+
    Weapons: +2 to Mana after each Kill
    Armor: +2 to Mana after each Kill
    Shields: +2 to Mana after each Kill
    
    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    Gemmed Phase Blade
    Phase Blade
    One Hand Damage: 31 - 35
    Indestructible
    Required Level: 54
    Required Strength: 25
    Required Dexterity: 136
    Fingerprint: 0xeca5bee9
    Item Level: 83
    Version: Expansion 1.10+
    180% Better Chance of Getting Magic Items
    6 Sockets (6 used)
    Socketed: Ist Rune
    Socketed: Ist Rune
    Socketed: Ist Rune
    Socketed: Ist Rune
    Socketed: Ist Rune
    Socketed: Ist Rune
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Wizardspike
    Bone Knife
    One Hand Damage: 23 - 49
    Indestructible
    Required Level: 61
    Required Strength: 38
    Required Dexterity: 75
    Fingerprint: 0x58284b5f
    Item Level: 85
    Version: Expansion 1.10+
    Indestructible
    +50% Faster Cast Rate
    Increase Maximum Mana 15%
    +184 to Mana (Based on Character Level)
    Regenerate Mana 15%
    All Resistances +75
    30% Better Chance of Getting Magic Items
    1 Sockets (1 used)
    Socketed: Ist Rune
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Wizardspike
    Bone Knife
    One Hand Damage: 23 - 49
    Indestructible
    Required Level: 61
    Required Strength: 38
    Required Dexterity: 75
    Fingerprint: 0xc0891a5f
    Item Level: 87
    Version: Expansion 1.10+
    Indestructible
    +50% Faster Cast Rate
    Increase Maximum Mana 15%
    +184 to Mana (Based on Character Level)
    Regenerate Mana 15%
    All Resistances +75
    30% Better Chance of Getting Magic Items
    1 Sockets (1 used)
    Socketed: Ist Rune
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    
    Charms:
    Code:
    Sharp Grand Charm of Vita
    Grand Charm
    Required Level: 83
    Fingerprint: 0x80bc6e64
    Item Level: 93
    Version: Expansion 1.10+
    +10 to Maximum Damage
    +51 to Attack Rating
    +43 to Life
    
    Fine Small Charm of Life
    Small Charm
    Required Level: 21
    Fingerprint: 0xe99aaafd
    Item Level: 80
    Version: Expansion 1.10+
    +3 to Maximum Damage
    +16 to Attack Rating
    +6 to Life
    
    Sharp Grand Charm of Sustenance
    Grand Charm
    Required Level: 53
    Fingerprint: 0x150b1fe5
    Item Level: 85
    Version: Expansion 1.10+
    +10 to Maximum Damage
    +55 to Attack Rating
    +32 to Life
    
    Shimmering Small Charm of Strength
    Small Charm
    Required Level: 25
    Fingerprint: 0x17863523
    Item Level: 80
    Version: Expansion 1.10+
    +2 to Strength
    All Resistances +5
    
    Gheed's Fortune
    Grand Charm
    Required Level: 62
    Fingerprint: 0x38487fc8
    Item Level: 85
    Version: Expansion 1.10+
    86% Extra Gold from Monsters
    Reduces all Vendor Prices 11%
    40% Better Chance of Getting Magic Items
    
    Crimson Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0xe69bb72d
    Item Level: 80
    Version: Expansion 1.10+
    Fire Resist +3%
    7% Better Chance of Getting Magic Items
    
    Rugged Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0xf5c3dcf8
    Item Level: 85
    Version: Expansion 1.10+
    +8 Maximum Stamina
    7% Better Chance of Getting Magic Items
    
    Coral Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0xe8502c24
    Item Level: 85
    Version: Expansion 1.10+
    Lightning Resist +8%
    6% Better Chance of Getting Magic Items
    
    Serpent's Small Charm of Good Luck
    Small Charm
    Required Level: 40
    Fingerprint: 0xc94906f6
    Item Level: 85
    Version: Expansion 1.10+
    +14 to Mana
    6% Better Chance of Getting Magic Items
    
    Lapis Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x759ec0f5
    Item Level: 81
    Version: Expansion 1.10+
    Cold Resist +6%
    7% Better Chance of Getting Magic Items
    
    Lapis Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x32e87f7d
    Item Level: 85
    Version: Expansion 1.10+
    Cold Resist +7%
    7% Better Chance of Getting Magic Items
    
    Iron Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x3092fd24
    Item Level: **
    Version: Expansion 1.10+
    +14 to Attack Rating
    7% Better Chance of Getting Magic Items
    
    Beryl Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0xdb874740
    Item Level: 86
    Version: Expansion 1.10+
    Poison Resist +3%
    6% Better Chance of Getting Magic Items
    
    Ruby Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0xde0d2f8
    Item Level: **
    Version: Expansion 1.10+
    Fire Resist +10%
    6% Better Chance of Getting Magic Items
    
    Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x1e5ce4f3
    Item Level: 85
    Version: Expansion 1.10+
    7% Better Chance of Getting Magic Items
    
    Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x9f279820
    Item Level: 69
    Version: Expansion 1.10+
    7% Better Chance of Getting Magic Items
    
    Fine Small Charm
    Small Charm
    Required Level: 21
    Fingerprint: 0xa25c32dc
    Item Level: 80
    Version: Expansion 1.10+
    +3 to Maximum Damage
    +19 to Attack Rating
    
    Fine Small Charm of Strength
    Small Charm
    Required Level: 21
    Fingerprint: 0xd6b24454
    Item Level: **
    Version: Expansion 1.10+
    +3 to Maximum Damage
    +20 to Attack Rating
    +1 to Strength
    Merc is a Might version with Insight (in a 1.07 Great Poleaxe), Chains of Honor and an Andariel's Visage socketed with a Cham.

    Haul pic and a link to the IFT post is here but in terms of running: 29 hours, 21 minutes and 40 seconds, with 6248 runs, an average of a around 16.92 seconds per run. Probably could've done much faster if I had better charms, or didn't pick up so much stuff so I carried more total charms (I could put on more Sharp GCs, for instance) but I feel I handled him competently, even if it wasn't good enough.

    How about you guys? I'm especially interested for the Baal competitors, since that tends to have the highest level of variety, but everybody who ran is welcome to fill us in on what they ran with. Feel free to throw in any interesting stories or cool drops (like double qualifier drops, or whatever.)

    A couple not-great but fun to see drops from my running:
    Screenshot242.jpg
    Screenshot253.jpg
     
    Pb_pal, T72on1, TheNix and 4 others like this.
  2. TheNix

    TheNix IncGamers Member

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    494
    I started off running Pindle with a version of a berserk barb cut down to suit my style (a Pindlezerker?). Battle Orders was not necessary nor was Battle Command, so I got rid of them. I have troubles with fast teleporting, my eyes simply cannot keep up, so I never use any FCR items. This leaves room for either more killing power or MF, in this case I took %MF. After a slow start I was able to achieve around 175 runs per hours with 600%MF and 52% hork. As I mentioned in the running thread, I only use he because technically he is my most efficient MFer but I don't like playing barbs.

    Name: Heeeeres_Johnny
    Class: Barbarian
    Experience: 2307566093
    Level: 94

    Naked/Gear
    Strength: 96/183
    Dexterity: 136/143
    Vitality: 323/340
    Energy: 10/17
    HP: 1493/1671
    Mana: 103/254
    Stamina: 483/483
    Defense: 34/1561
    AR: 665/887

    Fire: 59/19/-41
    Cold: 59/19/-41
    Lightning: 59/19/-41
    Poison: 59/19/-41

    MF: 600 Block: 17
    GF: 434
    FR/W: 70
    FHR: 0
    IAS: 48
    FCR: 0

    Bash: 1/8
    Leap: 0/0
    Double Swing: 0/0
    Stun: 1/8
    Double Throw: 0/0
    Leap Attack: 0/0
    Concentrate: 1/8
    Frenzy: 0/0
    Whirlwind: 0/0
    Berserk: 20/27

    Sword Mastery: 20/26
    Axe Mastery: 0/0
    Mace Mastery: 0/0
    Pole Arm Mastery: 0/0
    Throwing Mastery: 0/0
    Spear Mastery: 0/0
    Increased Stamina: 1/7
    Iron Skin: 1/7
    Increased Speed: 1/7
    Natural Resistance: 1/7

    Howl: 20/26
    Find Potion: 1/7
    Taunt: 0/0
    Shout: 17/23
    Find Item: 20/26
    Battle Cry: 0/0
    Battle Orders: 0/0
    Grim Ward: 0/0
    War Cry: 0/0
    Battle Command: 0/0


    Mercenary:

    Name: Ilzan
    Race: Desert Mercenary
    Type: Off-Nightmare
    Experience: 100731518
    Level: 94
    Dead?: false

    Naked/Gear
    Strength: 202/229
    Dexterity: 163/170
    HP: 2127/2268
    Defense: 1557/2489
    AR: 2018/470194

    Fire: 223/183/123
    Cold: 223/183/123
    Lightning: 223/183/123
    Poison: 223/183/123

    About half way though I switched to my old school MFer, the sorc. She was in her Lightning set up (Tal's set, Spirit, Lightning/CL with an Infinity merc) and I didn't see any need to change it for Pindle. She could only carry around 450%MF, but I was able to hit 200 runs per hour at times (averaged about 195 or so in the end). It was good old Freesia that found the Death's Web on the last day, as well as my Cranium Basher.

    Name: Freesia_Titzov
    Class: Sorceress
    Experience: 2962752513
    Level: 97

    Naked/Gear
    Strength: 146/167
    Dexterity: 25/45
    Vitality: 269/301
    Energy: 135/145
    HP: 714/914
    Mana: 427/788
    Stamina: 429/429
    Defense: 6/1555
    AR: 75/323

    Fire: 131/91/31
    Cold: 139/99/39
    Lightning: 153/113/53
    Poison: 121/81/21

    MF: 455 Block: 6
    GF: 288
    FR/W: 25
    FHR: 55
    IAS: 0
    FCR: 85

    Fire Bolt: 0/0
    Warmth: 5/10
    Inferno: 0/0
    Blaze: 0/0
    Fire Ball: 0/0
    Fire Wall: 0/0
    Enchant: 0/0
    Meteor: 0/0
    Fire Mastery: 0/4
    Hydra: 0/0

    Charged Bolt: 20/25
    Static Field: 1/6
    Telekinesis: 1/6
    Nova: 20/25
    Lightning: 20/25
    Chain Lightning: 20/25
    Teleport: 1/6
    Thunder Storm: 0/0
    Energy Shield: 0/0
    Lightning Mastery: 20/27

    Ice Bolt: 0/0
    Frozen Armor: 0/0
    Frost Nova: 0/0
    Ice Blast: 0/0
    Shiver Armor: 0/0
    Glacial Spike: 0/0
    Blizzard: 0/0
    Chilling Armor: 0/0
    Frozen Orb: 0/0
    Cold Mastery: 0/4

    Mercenary:

    Name: Kasim
    Race: Desert Mercenary
    Type: Comb-Normal
    Experience: 101429024
    Level: 97
    Dead?: false

    Naked/Gear
    Strength: 211/213
    Dexterity: 172/174
    HP: 2310/2455
    Defense: 1686/3031
    AR: 2120/2120

    Fire: 179/139/79
    Cold: 209/169/109
    Lightning: 179/139/79
    Poison: 179/139/79
     
    Pb_pal likes this.
  3. Grape

    Grape IncGamers Member

    Joined:
    Mar 24, 2007
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    So, I run Baal with my old Javazon. Equipment and couple runs in a video below.


    During the MFO I also killed boss pack in WSK 2 and 3, and in Throne. Got my Earth Shifter that way. I would've maybe continued running longer, but team score needed me to run also some alvl 85 too. It was easier to give up baaling also, because I insta gibb'd myself against dolls again. For the most part I was careful with those, but a long day of running got me probably thinking "I can throw once before they reach me. So what that I'm ampe'd and that is a boss pack?". Yeah, it doesn't work that way...

    So for the remaining days I ran Pits with my Poison Nec.

    I didn't run much with him, maybe 5-6 hours? But managed to score Windforce and Griffon's Eye anyway. I had hoped to get at least some HRs during the MFO, but highest was Vex from the Pit.

    I have also recorded that nec earlier, there you go:


    Apart from the 7MF/8LR SC I posted to IFT, my favorite drops were probably these:

    Code:
    Serpent's Small Charm of Vita
    Small Charm
    Required Level: 40
    Fingerprint: 0x772be620
    Item Level: **
    Version: Expansion 1.10+
    Unidentified
    +16 to Life
    +14 to Mana
    
    Fine Small Charm of Sustenance
    Small Charm
    Required Level: 21
    Fingerprint: 0xcb5e5d19
    Item Level: **
    Version: Expansion 1.10+
    Unidentified
    +3 to Maximum Damage
    +20 to Attack Rating
    +11 to Life
    
    Superior Phase Blade
    One Hand Damage: 34 - 38
    Indestructible
    Required Level: 54
    Required Strength: 25
    Required Dexterity: 136
    Fingerprint: 0x542836b4
    Item Level: **
    Version: Expansion 1.10+
    10% Enhanced Damage
    +2 to Attack Rating
    5 Sockets (0 used)
    
    
    Rolls on my TC87 uniques in case someone wonders:

    Code:
    Griffon's Eye
    Diadem
    Defense: 223
    Durability: 12 of 20
    Required Level: 76
    Fingerprint: 0xf9851084
    Item Level: **
    Version: Expansion 1.10+
    Unidentified
    +1 to All Skills
    +25% Faster Cast Rate
    -15% to Enemy Lightning Resistance
    +14% to Lightning Skill Damage
    +166 Defense
    
    Earth Shifter
    Thunder Maul
    Two Hand Damage: 130 - 709
    Durability: 44 of 60
    Required Level: 69
    Required Strength: 253
    Fingerprint: 0xc145cc06
    Item Level: 87
    Version: Expansion 1.10+
    Unidentified
    25% Chance to cast level 14 Fissure on striking
    +7 to Elemental Skills (Druid Only)
    +10% Increased Attack Speed
    +10% Faster Cast Rate
    294% Enhanced Damage
    +150% Damage to Undead
    33% Chance of Crushing Blow
    Level 14 Volcano (15/30 Charges)
    
    Windforce
    Hydra Bow
    Two Hand Damage: 35 - 472
    Durability: 29 of 55
    Required Level: 73
    Required Strength: 134
    Required Dexterity: 167
    Fingerprint: 0x1b9c3d9e
    Item Level: **
    Version: Expansion 1.10+
    Unidentified
    +20% Increased Attack Speed
    250% Enhanced Damage
    +234 to Maximum Damage (Based on Character Level)
    6% Mana stolen per hit
    Knockback
    +10 to Strength
    +5 to Dexterity
    Heal Stamina Plus 30%
    
     
    Last edited: Jul 20, 2016
    NagisaFurukawa likes this.

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