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Max Dmg and % Enhanced Damage

Discussion in 'Theorycrafting and Statistics' started by theheft, Apr 18, 2008.

  1. theheft

    theheft IncGamers Member

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    Max Dmg and % Enhanced Damage

    The bug is widely known about when using jewels with a source of +dmg and % enhance damage in items other than weapons....however, what about paladin shields, they have %enhanced damage on them as standard and low level duellers add +max damage which doesnt bug them.

    I, supposedly foolishly, placed 4 15/20's in a shield...look at the results below, the only difference between the two pics are the shield which both have the same amount of +max.

    Perhaps it wasnt a mistake after all, especially after being told that ALL the source of %enhanced damage would now affect the minimum damage, which it clearly hasnt. I was going to strip it and replace with plain ones with resi, its staying as it is now!

    http://i294.photobucket.com/albums/mm103/theheft/Screenshot010.jpg

    http://i294.photobucket.com/albums/mm103/theheft/Screenshot011.jpg
     
  2. thegiantturtle

    thegiantturtle IncGamers Member

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    Re: Max Dmg and % Enhanced Damage

    1: Don't trust the LCS
    2: The bug occurs when ED% is added to an item after max damage. It just so happens that if a jewel has +max and ED%, the +max will apply first, triggering the bug. Placing a 30% ED jewel and then a +15 max jewel in an armor would not cause the bug, but placing them in in the reverse order would cause it.
     
  3. Isserus

    Isserus IncGamers Member

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    Re: Max Dmg and % Enhanced Damage

    Is this only melee dmg or any damage done to enemy, say like psn dmg?
     
  4. PFSS

    PFSS IncGamers Member

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    Re: Max Dmg and % Enhanced Damage

    There is another BIG difference - one Shield has a +65%ED mod and the other does not. It's comparing apples and oranges.


     

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