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Mauler Bear - add Fireclaws or Grizzly?

Discussion in 'Druid' started by Evanta, Jun 26, 2010.

  1. Evanta

    Evanta IncGamers Member

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    Mauler Bear - add Fireclaws or Grizzly?

    Hi people,

    I'm starting a were bear for the first time due to the 1.13 changes. This will be played with a cold/lit sorc partner, so I'll be going max/near-max Oak Spirit, Werebear and Maul.

    I'm still deciding on going for Fireclaws or Grizzly though, and I need to double-check my logic on a few things

    1) I've seen that fireclaws is unblockable in pvp? does this apply to monsters?

    As I noted a lot of monsters have a %block in their stats, on average I'll prob. be hitting a lot more if I'm using fireclaws?

    Edit: saw some posts saying it's blockable, I'm getting confused. -_-;;

    2) Once Maul is fully charged, I intend to switch to Fireclaws, more for the AR boost and unblockable attack, rather than the fire damage. Am I right to say that I will be doing the full physical damage I can possibly deal as long as I occasionally switch back to Maul for a few attacks every 15 secs? And that it doesn't matter if the target is a FI?

    3) Is a rogue with upped WWS or Harmony Bow good enough against PIs? or will it be a mistake to rely only on my merc to kill PIs if I do the occasional solo?

    4) Even if pts 1, 2, 3 are in favor of fireclaws, should I max Grizzly anyway? :D

    Thanks in advance.
     
    Last edited: Jun 26, 2010
  2. Verashiden

    Verashiden IncGamers Member

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    Re: Mauler Bear - add Fireclaws or Grizzly?

    1) Not unblockable, but you get the hit animation sometimes even when it's blocked.

    2) Yes

    3) FC should help in that department. Harmony >>> WWS for PI solution.

    4) No. It's a good 1 point wonder. If you want meat shields you max Dire Wolves.
     

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