Matriarch Yukine, valkless strafer with riphook Matriarch Yukine I had always wanted to use Riphook on one of my char, and so Yukine was born. Stats LCS Naked/Gear Strength: 70/97 Dexterity: 300/359 Vitality: 75/95 Energy: 15/25 HP: 434/575 Mana: 134/224 Fire: 155/115/55 Cold: 118/78/18 Lightning: 195/155/95 Poison: 79/39/-21 Skills Magic Arrow: 9/9 Cold Arrow: 1/1 Multiple Shot: 1/1 Guided Arrow: 1/1 Strafe: 20/20 Critical Strike: 20/20 Penetrate: 20/20 Pierce: 20/20 Gear Helm: Blackhorn's Face with Ort Rune Armor: Lionheart Mage Plate Belt: M'avina's Tenet Gloves: Laying of Hands Boots: Spirit Track Amulet: The Cat's Eye Ring: Raven Frost Ring: Shadow Master Weapon: Riphook with Nef Rune Merc (Barbarian) Weapon: Lawbringer Legend Sword Helm: Guillaume's Face Body: Duriel's Shell Gear readout: Code: Blackhorn's Face Death Mask Defense: 275 Durability: 20 of 20 Required Level: 41 Required Strength: 55 Fingerprint: 0x5ddad2c4 Item Level: 87 Version: Expansion 1.10+ Prevent Monster Heal Slows Target by 20% +217% Enhanced Defense Lightning Resist +45% +20 Lightning Absorb Attacker Takes Lightning Damage of 25 1 Sockets (1 used) Socketed: Ort Rune Ort Rune Required Level: 21 Version: Expansion 1.10+ Weapons: Adds 1 - 50 Lightning Damage Armor: Lightning Resist +30% Shields: Lightning Resist +35% Raven Frost Ring Required Level: 45 Fingerprint: 0x7c41d9b2 Item Level: 87 Version: Expansion 1.10+ +163 to Attack Rating Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames) +19 to Dexterity +40 to Mana Cold Absorb 20% Cannot Be Frozen Shadow Master Ring Required Level: 74 Fingerprint: 0x1e01f54b Item Level: ** Version: Expansion 1.10+ +97 to Attack Rating Adds 1 - 4 Fire Damage 6% Mana stolen per hit Lightning Resist +23% Level 4 Dim Vision (30/30 Charges) M'avina's Tenet Sharkskin Belt Defense: 85 Durability: 14 of 14 Required Level: 45 Required Strength: 20 Fingerprint: 0x5404a6db Item Level: 42 Version: Expansion 1.10+ +20% Faster Run/Walk 5% Mana stolen per hit +50 Defense +5 to Light Radius Set (4 items): Cold Resist +25% Lightning Resist +25% Fire Resist +25% Poison Resist +25% Spirit Track Chain Boots Defense: 8 Durability: 16 of 16 Required Level: 37 Required Strength: 30 Fingerprint: 0x7b2819ab Item Level: 73 Version: Expansion 1.10+ +20% Faster Run/Walk Adds 1 - 12 Lightning Damage Cold Resist +28% Lightning Resist +25% Fire Resist +25% Laying of Hands Bramble Mitts Defense: 84 Durability: 12 of 12 Required Level: 63 Required Strength: 50 Fingerprint: 0x58e70000 Item Level: 87 Version: Expansion 1.10+ 10% Chance to cast level 3 Holy Bolt on striking +20% Increased Attack Speed +350% Damage to Demons +25 Defense Fire Resist +50% Lionheart Mage Plate HelLumFal Defense: 246 Durability: 60 of 60 Required Level: 41 Required Strength: 47 Fingerprint: 0x979483ee Item Level: 85 Version: Expansion 1.10+ 20% Enhanced Damage All Stats +10 +15 to Strength +5 to Dexterity +10 to Vitality +50 to Life All Resistances +30 Requirements -15% 3 Sockets (3 used) Socketed: Hel Rune Socketed: Lum Rune Socketed: Fal Rune Hel Rune Version: Expansion 1.10+ Weapons: Requirements -20% Armor: Requirements -15% Shields: Requirements -15% Lum Rune Required Level: 37 Version: Expansion 1.10+ Weapons: +10 to Energy Armor: +10 to Energy Shields: +10 to Energy Fal Rune Required Level: 41 Version: Expansion 1.10+ Weapons: +10 to Strength Armor: +10 to Strength Shields: +10 to Strength Riphook Razor Bow Two Hand Damage: 24 - 67 Durability: 20 of 32 Required Level: 31 Required Strength: 25 Required Dexterity: 62 Fingerprint: 0x3206d762 Item Level: 87 Version: Expansion 1.10+ +30% Increased Attack Speed 206% Enhanced Damage 10% Life stolen per hit 30% Chance of Open Wounds Slows Target by 30% Knockback +35 to Mana 1 Sockets (1 used) Socketed: Nef Rune Nef Rune Required Level: 13 Version: Expansion 1.10+ Weapons: Knockback Armor: +30 Defense vs. Missile Shields: +30 Defense vs. Missile The Cat's Eye Amulet Required Level: 50 Fingerprint: 0x643ac460 Item Level: 87 Version: Expansion 1.10+ +30% Faster Run/Walk +20% Increased Attack Speed +100 Defense +100 Defense vs. Missile +25 to Dexterity Charms: Code: Fine Small Charm of Inertia Small Charm Required Level: 27 Fingerprint: 0x23c2bf1 Item Level: 50 Version: Expansion 1.10+ +3% Faster Run/Walk +1 to Maximum Damage +19 to Attack Rating Shimmering Grand Charm of Winter Grand Charm Required Level: 17 Fingerprint: 0x84d029f9 Item Level: 26 Version: Expansion 1.10+ Adds 4 - 8 Cold Damage Over 1 Secs (25 Frames) All Resistances +9 Ruby Small Charm of Strength Small Charm Required Level: 32 Fingerprint: 0x9df4b2b7 Item Level: 57 Version: Expansion 1.10+ +2 to Strength Fire Resist +11% Sapphire Small Charm of Frost Small Charm Required Level: 32 Fingerprint: 0x81f74e65 Item Level: 58 Version: Expansion 1.10+ Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames) Cold Resist +10% Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0x4407c84e Item Level: 85 Version: Expansion 1.10+ +17 to Life Sharp Grand Charm Grand Charm Required Level: 21 Fingerprint: 0x36eefe8c Item Level: 43 Version: Expansion 1.10+ +9 to Maximum Damage +58 to Attack Rating Sapphire Small Charm of Thunder Small Charm Required Level: 32 Fingerprint: 0x5b39b977 Item Level: 61 Version: Expansion 1.10+ Adds 1 - 17 Lightning Damage Cold Resist +11% Amber Grand Charm of Inertia Grand Charm Required Level: 22 Fingerprint: 0xd3573d72 Item Level: 46 Version: Expansion 1.10+ +7% Faster Run/Walk Lightning Resist +26% Ocher Small Charm of Sustenance Small Charm Required Level: 17 Fingerprint: 0xaacf4950 Item Level: 40 Version: Expansion 1.10+ +14 to Life Lightning Resist +7% Emerald Small Charm Small Charm Required Level: 32 Fingerprint: 0x245861bd Item Level: 87 Version: Expansion 1.10+ Poison Resist +10% Merc: Code: Guillaume's Face Winged Helm Defense: 217 Durability: 38 of 40 Required Level: 34 Required Strength: 115 Fingerprint: 0xe6adc559 Item Level: 87 Version: Expansion +15% Increased Attack Speed +30% Faster Hit Recovery 35% Chance of Crushing Blow 15% Deadly Strike +120% Enhanced Defense +15 to Strength Fire Resist +30% 1 Sockets (1 used) Socketed: Ruby Jewel of Fervor Ruby Jewel of Fervor Jewel Required Level: 31 Fingerprint: 0xbeabc450 Item Level: 69 Version: Expansion 1.10+ +15% Increased Attack Speed Fire Resist +30% Duriel's Shell Cuirass Defense: 705 Durability: 145 of 150 Required Level: 41 Required Strength: 65 Fingerprint: 0x5554b2dc Item Level: 50 Version: Expansion 1.10+ +198% Enhanced Defense +101 Defense (Based on Character Level) +15 to Strength +81 to Life (Based on Character Level) Cold Resist +30% All Resistances +20 Cannot Be Frozen +100 Maximum Durability 1 Sockets (0 used) Lawbringer Legend Sword AmnLemKo One Hand Damage: 33 - 84 Two Hand Damage: 75 - 141 Durability: 23 of 23 Required Level: 44 Required Strength: 165 Required Dexterity: 90 Fingerprint: 0x1ecbfdce Item Level: 85 Version: Expansion 20% Chance to cast level 15 Decrepify on striking Level 18 Sanctuary Aura When Equipped -50% Target Defense Adds 150 - 210 Fire Damage Adds 130 - 180 Cold Damage Over 6 Secs (142 Frames) 7% Life stolen per hit Slain Monsters Rest in Peace +232 Defense vs. Missile +10 to Dexterity 75% Extra Gold from Monsters Ethereal 3 Sockets (3 used) Socketed: Amn Rune Socketed: Lem Rune Socketed: Ko Rune Amn Rune Required Level: 25 Version: Expansion Weapons: 7% Life stolen per hit Armor: Attacker Takes Damage of 14 Shields: Attacker Takes Damage of 14 Lem Rune Required Level: 43 Version: Expansion Weapons: 75% Extra Gold from Monsters Armor: 50% Extra Gold from Monsters Shields: 50% Extra Gold from Monsters Ko Rune Required Level: 39 Version: Expansion Weapons: +10 to Dexterity Armor: +10 to Dexterity Shields: +10 to Dexterity Hellforge Forgot normal Nightmare Hell (was hoping for Pul so i could upgrade my bow) Notable finds: Herald of Zakarum from NM Baal (forgot screenshot) Tal Rasha Amulet in Pits I began planing Yukine by comparing Riphook to WWS, and both upgraded they seemed to deal about the same damage (before you factor ds and amp). After reading about NF's strafer I deceided to use Riphook with Blackhorn's Face. Yukine started by using the Artic set, then at level 18 she got a bow full of perfect gems, and a gothic plate with +60 max damage. At the end of normal I had equiped most of my equipment. When I hit 41 and Blackhorn's came on, I really noticed the effect of Slows target by, one strafe and enemies start to crawl towards you, before beeing knocked away from the knockback. When merc hit 50, he could equip his sword and Act Bosses never hit me again :jig: Merc was also very nice against undead (especially the tombs in act 2) thanks to sanctuary aura and slain monsters rest in peace. When I got to Hell, I noticed my damage wasn't really that much, but with the slow and decrepify I was still very safe. Interesting boss pack in act 2 Then came act 4, plains of despair, with their burning souls. :hang: At this point I had about -10 lightning res. I deceided to make the Lionheart and run the Pit for some levels (the boots dropped of a boss pack on my way to the pits on one of my runs). So my beloved gothic plate got retired after about 60 levels of use (along with Cow Kings Boots since level 13). So with new armor and boots, and some more resist charms, I hit 75 lightning resist with 20 absorb. No burning souls in plains this time, but I could now tank lightning enhanced monsters (not really tank, I could ignore the bolts, as they did no damage to me), but at the cost of greatly reduced damage. I did 117-617 with my gothic plate, and went to 123-399 with the lionheart. Ancients: I ran up to the altar, activated it, ran back fired a strafe, and saw my merc was down. Each Ancient got hit by my strafe so they were slowed down. Except Korlic he was extra fast (and had might aura), I actually went out of stamina while running and shoting him. But he went down to open wounds. As did Madawc. Talic was the last to go. He tok a LONG time (and i ran out of arrows against him), but eventually he died, as the others, to the open wounds on Riphook. The Throne room spawned with Burning Souls, Oblivion Knights and Hell witches none of which posed any threat to Yukine. Achmel the Cursed was the worst of the waves, as his poision damaged me more than a (super) healing potion healed (this was with the extra res from antidote potion), but he died as well after many town visits. Bartuc and co killed my merc, but died easily to my strafe. Ventar and Listar got slowed and decrepified and just died. Same with baal. Plans for the future: UPGRADING THE RIPHOOK. Seriously, my damage at the end of hell was horrible, all i did was to slow and apply open wounds. But after some upgrading of her gear, and perhaps a change of merc (I actually do have a reapers, so I don't know why I didn't change to a might merc earlier :crazyeyes she will most likely run the pits or wsk or some other level 85 area.