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Matriarch Shion, Titan Berserkeress

Discussion in 'Single Player Forum' started by NagisaFurukawa, Jul 31, 2009.

  1. NagisaFurukawa

    NagisaFurukawa Diabloii.Net Member

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    Matriarch Shion, Titan Berserkeress

    Introduction
    This character was inspired a lot by this thread, where Master Zap writes about her (?) HC Titan Enchantress. It was a pretty fun read, and for a long time I wondered how she could ever pull off such a thing and keep herself sane, so at the end of the day the only way to know for sure is to try yourself (albeit SC), right? :D.

    As for the character name, if you know what yandere means, that explains everything, including why I picked Berserk. ;).

    Numbers
    Nutshell

    Strength: 420 (445)
    Dexterity: 25 (86)
    Vitality: 10 (10)
    Energy: 35 (35)

    Enchant: 20 (40 prebuff)
    Fire Mastery: 20 (37 prebuff; 22 normally)
    Warmth: 20 (22)

    Static Field: 20 (22)
    Teleport: 7 (9)
    Frozen Armor: 1 (3)

    Items
    Weapon: 'Passion' Thunder Maul
    Helm: Kira's Guardian (27 CR / 15 IAS Jewel)
    Armor: 'Treachery' Dusk Shroud
    Gloves: 24 FR / 25 LR / 9 DEX Chain Gloves
    Belt: Immortal King's Detail
    Boots: Waterwalk
    Amulet: Highlord's Wrath
    Ring: Raven Frost
    Ring: Raven Frost

    Charms: 15 MAX, 689 AR, 351 LIFE, 8 FHR

    Prebuff: 'Call to Arms' War Scepter, 'Spirit' Monarch, Volcanic Swirling Crystal (+3 Enchant), Volcanic Tiara, 'Enlightenment' Dusk Shroud, Magefist, Arachnid Mesh, Volcanic Amulet of the Leech, The Stone of Jordan

    Code:
    Passion
    Shion's Thunder Maul
    'DolOrtEldLem'
    Two-Hand Damage: 94 to 513
    Durability: 35 of 60
    Required Strength: 253
    Required Level: 65
    Mace Class - Normal Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x25124bad
    +185% Enhanced Damage
    Adds 1-50 lightning damage
    75% Extra Gold from Monsters
    25% Increased Attack Speed
    +1 to Berserk
    +1 to Zeal
    Hit Causes Monster to Flee 25%
    Hit Blinds Target +10
    74% Bonus to Attack Rating
    225% Damage to Undead
    +50 to Attack Rating against Undead
    Level 3 Heart of Wolverine (12/12 Charges)
    Socketed (4: 4 used)
    
    Kira's Guardian
    Tiara
    Defense: 118
    Durability: 20 of 25
    Required Level: 77
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x5ba88078
    +70 Defense
    Fire Resist +66%
    Lightning Resist +66%
    Cold Resist +93%
    Poison Resist +66%
    15% Increased Attack Speed
    20% Faster Hit Recovery
    Cannot Be Frozen
    Socketed (1: 1 used)
    
    Treachery
    Shion's Dusk Shroud
    'ShaelThulLem'
    Defense: 445
    Durability: 19 of 20
    Required Strength: 77
    Required Level: 49
    Item Version: 1.10+ Expansion
    Item Level: 79
    Fingerprint: 0xda1dc98e
    Cold Resist +30%
    50% Extra Gold from Monsters
    +2 to Assassin Skill Levels
    45% Increased Attack Speed
    20% Faster Hit Recovery
    25% Chance to cast Level 15 Venom on striking
    5% Chance to cast Level 15 Fade when struck
    Socketed (3: 3 used)
    
    Shion's Spirit Grip
    Chain Gloves
    Defense: 18
    Durability: 12 of 16
    Required Strength: 25
    Required Level: 31
    Item Version: 1.10+ Expansion
    Item Level: **
    Fingerprint: 0x338c5087
    +9 to Dexterity
    +80% Enhanced Defense
    Fire Resist +24%
    Lightning Resist +25%
    14% Chance to cast Level 5 Nova when struck
    
    Volcanic Swirling Crystal
    One-Hand Damage: 18 to 42
    Durability: 34 of 50
    (Sorceress Only)
    Required Level: 45
    Orb Class - Slow Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xaa40543c
    +54 to Life
    +3 to Enchant (Sorceress Only)
    +3 to Fire Skills (Sorceress Only)
    
    Enlightenment
    Dusk Shroud
    'PulRalSol'
    Defense: 607
    Durability: 11 of 20
    Required Strength: 77
    Required Level: 49
    Item Version: 1.10+ Expansion
    Item Level: 79
    Fingerprint: 0x15582515
    +30% Enhanced Defense
    Damage Reduced by 7
    Fire Resist +30%
    +2 to Sorceress Skill Levels
    +1 to Warmth
    5% Chance to cast Level 15 Fire Ball on striking
    5% Chance to cast Level 15 Blaze when struck
    Socketed (3: 3 used)
    
    Steel Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 41
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x587e51fd
    +30 to Life
    +119 to Attack Rating
    
    Iron Small Charm of Life
    Keep in Inventory to Gain Bonus
    Required Level: 31
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xacacc38f
    +10 to Life
    +22 to Attack Rating
    
    Iron Small Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 31
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xb18526d2
    +13 to Life
    +20 to Attack Rating
    
    Iron Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xbe2638ab
    +17 to Life
    +23 to Attack Rating
    
    Bronze Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xb0bcb897
    +18 to Life
    +6 to Attack Rating
    
    Iron Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 84
    Fingerprint: 0x609fdcd9
    +17 to Life
    +13 to Attack Rating
    
    Iron Large Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 50
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0xdca2540d
    +30 to Life
    +36 to Attack Rating
    
    Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x8fcd489e
    +18 to Life
    
    Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xdc1a6c20
    +20 to Life
    
    Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: **
    Fingerprint: 0xbb474ee1
    +16 to Life
    
    Sharp Grand Charm of Life
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xe2284cec
    +15 to Life
    +51 to Attack Rating
    +9 to Maximum Damage
    
    Fine Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 99
    Fingerprint: 0xefb93e1e
    +28 to Life
    +48 to Attack Rating
    +6 to Maximum Damage
    
    Steel Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 35
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x9e753dca
    +24 to Life
    +113 to Attack Rating
    
    Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x1dbda5cd
    +18 to Life
    
    Bronze Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xac765f79
    +18 to Life
    +2 to Attack Rating
    
    Steel Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 70
    Fingerprint: 0x6d5b1719
    +28 to Life
    +98 to Attack Rating
    
    Iron Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x6bd4a283
    +31 to Life
    +75 to Attack Rating
    
    Steel Large Charm of Balance
    Keep in Inventory to Gain Bonus
    Required Level: 36
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x80f5c877
    +63 to Attack Rating
    8% Faster Hit Recovery
    
    Mercenary
    Class: Town Guard, Might

    Weapon: 'Shael' The Reaper's Toll
    Helm: 'Ort' Tal Rasha's Horadric Crest
    Armor: 'Treachery' Mage Plate

    Questing
    Normal: Nothing much to speak of here. Envy Bow / Helm / Armor -> Raven Claw made for very smooth sailing early on. Partial Angelics for extra life made any potential threats not a problem at all. By the time Kuko Shakuku and Razortail came around, and with Enchant being decently beefy by that point, one hit kills, individual or group, were quite abundant. Boring? Hardly, especially since I knew it would get more painful eventually. :D.

    Nightmare: As Enchant gets beefier, things continued falling. The LCS lies about ranged Enchant damage I believe, but really killing things in two hits instead of one really isn't all that troublesome. :p. The real questing began at level 65, when the nasty, nasty Thunder Maul became available. You can bet I was so sad when I had to mule off that bow. :(. The damage was still great, but monsters FE or CE (or worse, both) were always a death waiting to happen, which proved annoying enough to make me decide to go the 'Call to Arms' route. It didn't help that much of her resists would only become available at level 77, when Kira's Guardian would be equippable.

    Hell Act 1: She entered Hell at a very young level of 67, I believe. Things actually proceeded quite smoothly, provided she was patient enough. With her high level Static Field, she could whittle entire screen fulls of monsters (provided they weren't LI) down to half, and then take them out in a single passing blow or two. Since monsters were still relatively weak, she determined that she could probably level her way up to around 75, when her mercenary would get a major boost through The Reaper's Toll, and as such set out to do /players 8 bosspack runs in various areas. Most monsters could make very short work of her mercenary, and as such as was forced to teleport around, getting in single hits once she temporarily separated enemies. Some ordinarily mundane monsters proved more troubling than usual, but otherwise the progress was smooth.

    Hell Act 2: The Maggot Lair was surprisingly easy. When this character doesn't get swarmed, she performs perfectly fine. Now that her mercenary had The Reaper's Toll, she was able to get him in there and have him slow down the monsters, while she employed hit and run tactics to take off big chunks of enemy hit points at a time.

    Hell Act 3: Ah yes. Hell on earth. Needless to say, huge packs of Flayers are the bane of her existence. Sure, they die in a single blow, but when there's millions of them putting you into recovery, all is not well. The Gibdinn quest was particularly frightening, as the pack of Flayers spawned directly on top of her. A quick reposition proved more than enough for them though. Dolls were also slightly annoying, as one unlucky explosion could spell instant death, but this is why we spend money on mercenaries. ;).

    Hell Act 4: While she had thankfully avoided running into Gloams in Act 3, Shion ran into plenty of Souls, including a handful near Izual. While they fell in one hit, getting to them, particularly with their piercing attack, proved no easy task. Then again, this all paled into comparison with the Chaos Sanctuary. My usual tactic for non-rushed sorceresses in the Chaos Sanctuary involves teleporting to the center platform and clearing space to slowly lure enemies back towards. Some fancy footwork and teleporting typically proves more than enough, but in her first attempt at it, Shion kicked the bucket to a screenful of Oblivion / Doom Knights. :(. Her second attempt, however, proved much more successful, and Diablo fell without any trouble at all.

    Hell Act 5: Her Bloody Foothills map rolled with Burning Skeleton Archers. Hooray! This was thankfully made up for later, however, as her Frozen River map was Gloamless, and her Halls of Vaught map was without a Viper. :). Of course, nobody goes unscathed for long, and her Throne had both Burning Souls and Oblivion Knights. Very fun stuff, and even though she was able to dispose of those nasties, she inevitably fell to a Lister she was much too foolhardy to park. Immediate death awaited shortly after taking that picture. :D. Her second attempt was equally bad, as she magically forgot to buy more TPs, and as such she had to abort her mission a few waves in. For her final attempt, she breezed through the first four waves as always, but Lister spawned Extra Fast (and possibly other mods, but she was much too busy fleeing to bother to check), and as such she decided to park his pack and finish off Baal to put an end to her story, albeit quite cheesily.

    Finds: Not much. My very first Key of Destruction, but otherwise nothing more than a forgettable set of forges (Fal / Hel), though she did find the "Lost" City, as well as one of the more convenient questing (not to mention AT!) maps of all time. :D.

    Comments
    I have to say, a 910 life melee character with limited crowd control and zero source of leech is quite interesting. She does make up for it with her RIDICULOUS damage, but it is damage which you must apply quite slowly by hitting and running, since monsters seem to simply ignore your mercenary if you approach them to kill them. Not that I'm saying it's a bad decision on their part, but... :p.

    She did all the quests and hit the majority of the waypoints, as most of my questing characters do, but really she got quite lucky with some of the rolls. She did not meet any very scary bosspacks (by normal standards at least), and my biggest fear of Vipers in Nihlathak's Temple ended up being unfounded. For the record, the old geezer was a measly three hit kill. *whistle*

    Closing
    If you've never made an Enchantress before, I suggest you go try one! They can pack quite a nice amount of damage, and while the usual complaint is low damage against Fire Immunes, I didn't really notice this problem. :p. On a more serious note though, they are very unique melee characters, in large part because of their built in 'Enigma', and can handle their own quite nicely with their array of interesting skills. Did I mention your mercenary gets a nice little boost to his damage? :).

    Questions? Comments? Wishes of luck in the MFO? Complaints about my absurd Grisu-rivaling (I'm calling you out!) smiley to word ratio? *hides* If you've made it this far (or even if you haven't), thanks for reading! :).
     
  2. sirpoopsalot

    sirpoopsalot Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Very nicely done. I'm too much of a wimp to even try a titan barbarian (so far), let alone a sorceress. Congrats.

    I found basically the same results with my Vengeance sorc: Fun, powerful, different, and fragile. It definitely can make for a unique playing experience.



     
  3. Megalomania

    Megalomania Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Awesome man! Also lots of cred for going al melee and don´t use orb or such to!
     
  4. Pijus

    Pijus Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    When I saw your LCS in the screenie you posted in the daily, I though: "Wow thats some big damage. Wait there's berserk? It must be a passion maul." Then, about 5 hours later I thought, "hey, if you use a passion, you'd want as high physical damage as possbile. But that means you'd want to use a thunder maul. OMG :shocked:"

    Your characters are always awe-insipiring :)
     
  5. maxicek

    maxicek Moderator Single Player

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    Re: Matriarch Shion, Titan Berserkeress

    Another great build Nagi, congratulations.

    I agree with you on you comments about 2h high damage builds - the irony is that although they do more raw damage, a lower damage one hand build with a shield is normally stronger overall.

    I also have a Passion Thunder Maul build in planning, you have inspired to to get her off the drawing board.
     
  6. Grisu

    Grisu Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Awsome! Great character, superb write-up - that's what legends are made of (even if they died once or twice :whistling:)

    So, did you use Zeal, too? :p

    And honestly, that Volcanic orb with +3 Enchant is sick...I've been lookinf for one for ages! *envies Nagisa*

    Questions and comments? see above.
    Wishes of luck in the MFO? Here they are. :wink:
    Complaints about...hey what? :surprise:Are you kidding me? :rant:You want to get your behind whopped right now? :xxx: well, here you go:
    :givelove::flowers:



     
  7. Fast Eddie

    Fast Eddie Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Masterfully done, hero.

    That sounds like an amazing build. I could not even imagine envisioning that, let alone playing it! Gratz.
     
  8. Solar Ice

    Solar Ice Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Excellent build and write up. You've inspired me to make this char in the near future :)
     
  9. purplelocust

    purplelocust Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Wow, well done! That is quite an enchantress and quite a lot of damage!

    Of course I am obligated (though not by law, yet) to commend you and mention how wise you are to use not one but two Treacheries!

    Did you think about Dracul's as a leech solution? The Life Tap would overwrite the merc's Decrepify but it would mean a rapid replenishment of the life bulb for both you and the merc.

    I am always torn when building characters that can benefit from a lot of prebuffing- how much do I optimize the prebuff versus the convenience of not switching too much gear around? In the case of enchantresses, one (cheesy) solution is to use two characters instead, which is what I've done from time to time. But your setup looks fantastic!
     
  10. Pijus

    Pijus Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    @purple: Man, you sure are Mr. Cheese :D

    Could you post an LCS screenshot in the writeup(maybe it's there and I'm just too excited to see?)
     
  11. OldSoldier

    OldSoldier Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Congrats! That's a crazy damage number out of a melee sorceress. Yikes.
     
  12. TopHatCat64

    TopHatCat64 Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    I can say with conviction that you are the only one on this forum crazy enough to make a Passion Thunder Maul. Congrats on the awesome character.
     
  13. skiffcz

    skiffcz Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Insane stuff! I have actually some plans with passion berserk myself, so wish me luck :)
     
  14. NagisaFurukawa

    NagisaFurukawa Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Thanks for the comments all. Feedback is always appreciated. :).

    What is this "shield", of which you speak? :p. Good luck with your own project, even if it apparently doesn't involve a 2 handed sword!

    Only on accident was Zeal used. I did bind it to the LMB, but really it was a bit too slow to be safe to use with low life and no leech. Also, the doctor says it's good to smile. ;).

    Berserk doesn't let you leech. :(. 5% is a little low anyway, but you are right that it would have helped the mercenary at least. Maybe a Life Tap wand or Marrowwalk on switch might have been smart sometimes.

    Prebuffing isn't too bad, since Enchant lasts 15+ minutes (assuming you don't die), but I do know what you mean about finding that balance. Going with 10 skillers or something would have just been too much. :p.

    It is hidden in the screenshot / link labeled "Nutshell". :).

    maxicek begs to differ. ;). Also, we can all say with conviction you are the only one to try lots of things, so don't get us started. :D. (What ARE you doing with a Frostwind?)

    Good luck! I hope you do enough damage, or else Hit Causes Monsters to Flee might get a little annoying.

    ...and now for more Baal runs.


     
  15. maareek

    maareek Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Congrats on the mat. Was a little worried after your post in the daily if you were going to push through, but I'm glad you did so we all get a chance to see this awesome character. I had had thoughts of doing a titan enchantress, but using Ribcracker instead (I do love me some Ribcracker action). Might give one of these a go eventually, sounds like great fun, but not for awhile; have too much else on the docket.

    The most surprising thing to me was that you made it through with only 9 frame hit recovery, when I was planning on getting 7 and wondering it that would be enough. I guess it really comes down to anything putting you in recovery will probably kill you regardless of the duration, though, so it doesn't make that big of a difference.

    No real questions, as for comments ... I am, as always, looking forward to the next Nagisa project. Always something interesting. In the way of wishing you luck in the MFO ... I hope you have better-than-average luck, but not better than essojay. :tongue: Speaking of which, I should probably kick my MFO off so I can stockpile more items to trade to you. ;)
     
  16. xen

    xen Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Excellent writeup.

    But might I ask, what does the word "Titan" refer to? Having max strength?
     
  17. NagisaFurukawa

    NagisaFurukawa Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    Ribcracker will work just fine. I made a similar build once before, and while the damage is not as universally powerful as magic damage from Berserk from 'Passion', it is still very good, especially since you want to go titan, plus the other mods make it worth using, as I probably don't need to tell you. :p.

    9 frame FHR was not enough as you say, but it was somewhat difficult to fit in more. Even at 7 frames, you might have trouble from time to time, but it should be okay. It wouldn't be a stretch to get with Ribcracker anyway. :).

    Given my luck, plus the fact that my eyes get very sore after just a couple of runs, essojay will be fine regardless of how much he runs (at least versus me). :D. Good luck to you, my provider of items. ;).

    Spot on. :).


     
  18. essojay

    essojay Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    The thread title can be pretty disturbing if you've just run Baal all day and got two yellow Berserker Axes. :crazyeyes:

    You'll be fine with the MFO. Who needs to bother with runs? Just build another Titan character. :tongue:

    My eyes don't hurt yet, but the piling RL workload is really scaring me.
     
  19. omgwtfbbqpwned

    omgwtfbbqpwned Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    [​IMG]

    A belated congrats to the former Nagisa. :thumbsup: Ah, if only I could go back in time and warn you of the dangers lying ahead. Like how you'll become infected, eventually pass away, only to have an alien lifeform take over your empty shell and pretend to be you. That alien will also troll my MP games to no end, taking ear after ear without any remorse, install Runehax Mod and find a kajillion Ber runes, bring a meanie named Kasai into PvP games, worship a weird show like K-On!, refuse to admit the awesomeness that is One Piece, and also manage to brainwash several SPFers into retirement, stealing their loot in the process. If only.

    Great build, great write-up, it's a shame you gave all of Shion's prized gear away (iirc). Where's the name coming from? Any tips for someone who might attempt the same build in the future? Was Shion ever respec'd and rebuilt? Can I has Shion's personalized gear if you haven't given them all away already? How about runes? A 'Faith'? Team SlowMG again this upcoming MFO? :D

    P.S. GL with the upcoming character.
     
  20. roshen

    roshen Diabloii.Net Member

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    Re: Matriarch Shion, Titan Berserkeress

    One Piece?

    I loves that show!
     

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