Matriarch Progne_Subis (base vita Furysin)

bcoe

Diabloii.Net Member
Matriarch Progne_Subis (base vita Furysin)

Matriarch Progne_Subis

This turned out to be a lot of fun… I started this gal about a year ago, around when Ceramic Weasel wrote his marvelous Blade Fury manifesto. It is highly recommended reading if you haven’t seen it. Short version is that using max-BF adds a significant chunk of off-weapon damage that isn’t seen on the LCS and can make BF quite an effective killer. I played her through mid-nightmare back then, but abandoned her. I don’t clearly remember why, I think the AR issues were getting frustrating. Well, I’ve been thinking about a BF-build that would really start to come into her own around late nightmare, so I re-specced her into Progne’s stats (skills didn’t change) and pushed her through Hell. She was a TON of fun- very safe, a very effective killer, and an interesting play-style.

Her name is the latin name for the Purple Martin. It’s the largest north American swallow. Live in big colonies, and are amazing fliers. They have this iridescent puplish-black plumage, and are very pretty.

STATS:

Name: Progne_Subis
Class: Assassin
Experience: 917229326
Level: 83

Naked/Gear
Strength: 67/103
Dexterity: 398/400
Vitality: 20/20
Energy: 25/25
HP: 274/786
Mana: 148/189
Stamina: 197/247
Defense: 99/2441

Fire: 90/50/-10
Cold: 119/79/19
Lightning: 90/50/-10
Poison: 102/62/2

MF: 0 Block: 97
GF: 25
FR/W: 33
FHR: 59
IAS: 0
FCR: 25

Skills (after + skills):
Fire Blast: 1/4
Shock Web: 1/4
Blade Sentinel: 1/4
Charged Bolt Sentry: 1/4
Wake of Fire: 1/4
Blade Fury: 20/23
Lightning Sentry: 1/4
Wake of Inferno: 0/0
Death Sentry: 20/23
Blade Shield: 0/0

Claw Mastery: 1/7
Psychic Hammer: 1/7
Burst of Speed: 1/7
Weapon Block: 1/7
Cloak of Shadows: 1/7
Fade: 20/26
Shadow Warrior: 1/7
Mind Blast: 1/7
Venom: 0/0
Shadow Master: 20/26

LCS: Blade fury damage 904-3102
Actual BF damage: I don’t know, but a lot higher

AR= 6637 ( also -50% to enemy defense)
Deadly strike= 68%
Crushing blow = 40%
Slows Target = 45%
Open Wounds = 60%
Chance to block = 75%
Damage Reduction= 28% (fade)

Equipment:
Weapon: Perfect eth Fleshripper socketed with an Ohm
Fleshripper
Fanged Knife
One Hand Damage: 99 - 382
Durability: 19 of 19
Required Level: 68
Required Strength: 32
Required Dexterity: 76
Fingerprint: 0x7dc02ba0
Item Level: **
Version: Expansion 1.10+
350% Enhanced Damage
-50% Target Defense
25% Chance of Crushing Blow
33% Deadly Strike
50% Chance of Open Wounds
Prevent Monster Heal
Slows Target by 20%
Ethereal
1 Sockets (1 used)
Socketed: Ohm Rune
Helmet: Cruel Cowl (super-sexy circlet)
Cruel Cowl
Coronet
Defense: 40
Durability: 25 of 30
Required Level: 67
Fingerprint: 0xe73f92dd
Item Level: 85
Version: Expansion 1.10+
+2 to Assassin Skill Levels
83% Bonus to Attack Rating (Based on Character Level)
+26 to Strength
+32 to Life
All Resistances +11
Level 2 Twister (16/25 Charges)
Armor: Fortitude Archon Plate
Shield: Lance Guard (with Ruby jewel – 40% ED)
Switch: CtA/Lidless Wall
Belt: Trang’s belt
Gloves: Cleglaw’s
Ammy: Angelic
Rings: 1x Angelic, 1x awesome dual leech rare
Shadow Turn
Ring
Required Level: 65
Fingerprint: 0x76ff7998
Item Level: 80
Version: Expansion 1.10+
+111 to Attack Rating
5% Mana stolen per hit
8% Life stolen per hit
Cold Resist +29%
Poison Resist +12%
Damage Reduced by 1
Boots: Goreriders

Charms:
4x Mentalists grand charms, 3x Steel GCs (2 of Vita, 1 of balance), 1x entrapping of balance
Steel/Shimmering SCs

Resists (after Fade): 59/75/59/71

Merc: Might with eth Reapers toll (with RjoF), fortitude dusk shroud, Vampire’s gaze

Finds:
Hellforge: Io/Um
Nothing else notable, yet

GoMule item data dump:
Code:
Mentalist's Grand Charm of Greed
Grand Charm
Required Level: 42
Fingerprint: 0x24c3b284
Item Level: 85
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
25% Extra Gold from Monsters

Mentalist's Grand Charm of Fire
Grand Charm
Required Level: 42
Fingerprint: 0x5bd03f4e
Item Level: **
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
Adds 2 - 3 Fire Damage

Mentalist's Grand Charm of Strength
Grand Charm
Required Level: 42
Fingerprint: 0xcd5eacd7
Item Level: 85
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+6 to Strength

Mentalist's Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0xca064b9a
Item Level: 85
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+32 to Life

Steel Grand Charm of Balance
Grand Charm
Required Level: 41
Fingerprint: 0x978b530f
Item Level: 85
Version: Expansion 1.10+
+12% Faster Hit Recovery
+126 to Attack Rating

Entrapping Grand Charm of Balance
Grand Charm
Required Level: 42
Fingerprint: 0xa9de710b
Item Level: 85
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+12% Faster Hit Recovery

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x9c5c1224
Item Level: 99
Version: Expansion 1.10+
+119 to Attack Rating
+36 to Life

Steel Small Charm of Vita
Small Charm
Required Level: 49
Fingerprint: 0xbd177116
Item Level: 80
Version: Expansion 1.10+
+28 to Attack Rating
+20 to Life

Steel Small Charm of Dexterity
Small Charm
Required Level: 49
Fingerprint: 0x2efde1c5
Item Level: 85
Version: Expansion 1.10+
+32 to Attack Rating
+2 to Dexterity

Steel Small Charm of Strength
Small Charm
Required Level: 49
Fingerprint: 0xce4fcfaf
Item Level: 80
Version: Expansion 1.10+
+32 to Attack Rating
+2 to Strength

Steel Small Charm of Strength
Small Charm
Required Level: 49
Fingerprint: 0x8d5c4b5a
Item Level: 81
Version: Expansion 1.10+
+32 to Attack Rating
+2 to Strength

Shimmering Small Charm of the Glacier
Small Charm
Required Level: 25
Fingerprint: 0x1c0a6437
Item Level: **
Version: Expansion 1.10+
Adds 3 - 5 Cold Damage Over 1 Secs (25 Frames)
All Resistances +5

Shimmering Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x855e693f
Item Level: 69
Version: Expansion 1.10+
+17 to Life
All Resistances +5

Shimmering Small Charm of Inertia
Small Charm
Required Level: 27
Fingerprint: 0x5480d7f9
Item Level: 85
Version: Expansion 1.10+
+3% Faster Run/Walk
All Resistances +5

Horadric Cube
Fingerprint: 0xe716631
Item Level: 13
Version: Expansion 1.10+

Tome of Identify
Fingerprint: 0xb3622f59
Item Level: 9
Version: Expansion 1.10+

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xac45ab93
Item Level: 86
Version: Expansion 1.10+
+121 to Attack Rating
+40 to Life

Tome of Town Portal
Fingerprint: 0xc98ffdf
Item Level: 93
Version: Expansion 1.10+

Angelic Wings
Amulet
Required Level: 12
Fingerprint: 0x8ce8f0ad
Item Level: 21
Version: Expansion 1.10+
20% Damage Taken Goes To Mana
+3 to Light Radius
Set (2 items): +75 to Life
Set (3 items): +1 to All Skills

(2 items): +10 to Dexterity

Fortitude
Archon Plate
ElSolDolLo
Defense: 1542
Durability: 37 of 60
Required Level: 63
Required Strength: 103
Fingerprint: 0x84a060f2
Item Level: **
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+124 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +29
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Lo Rune
Required Level: 59
Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist

Angelic Halo
Ring
Required Level: 12
Fingerprint: 0x4252736f
Item Level: **
Version: Expansion 1.10+
+20 to Life
Replenish Life +6
Set (2 items): +996 to Attack Rating (Based on Character Level)
Set (3 items): 50% Better Chance of Getting Magic Items

(2 items): +10 to Dexterity

Cleglaw's Pincers
Chain Gloves
Defense: 9
Durability: 14 of 16
Required Level: 4
Required Strength: 25
Fingerprint: 0xb646a5fa
Item Level: 87
Version: Expansion 1.10+
Slows Target by 25%
Knockback
Set (2 items): +830 to Attack Rating (Based on Character Level)


Trang-Oul's Girth
Troll Belt
Defense: 158
Durability: 14 of 18
Required Level: 62
Required Strength: 55
Fingerprint: 0xa21d7a85
Item Level: 85
Version: Expansion 1.10+
+95 Defense
+66 to Life
Replenish Life +5
+41 to Mana
+30 Maximum Stamina
Cannot Be Frozen
Requirements -40%
Set (3 items): Cold Resist +40%


Gore Rider
War Boots
Defense: 143
Durability: 32 of 34
Required Level: 47
Required Strength: 94
Fingerprint: 0x8bee92b3
Item Level: 87
Version: Expansion 1.10+
+30% Faster Run/Walk
15% Chance of Crushing Blow
15% Deadly Strike
10% Chance of Open Wounds
+166% Enhanced Defense
+20 Maximum Stamina
Requirements -25%
+10 Maximum Durability

Demon Limb
Tyrant Club
One Hand Damage: 100 - 182
Durability: 65 of 65
Required Level: 63
Required Strength: 133
Fingerprint: 0xb6cf48b8
Item Level: 99
Version: Expansion 1.10+
214% Enhanced Damage
+123% Damage to Demons
+150% Damage to Undead
Adds 222 - 333 Fire Damage
11% Life stolen per hit
Fire Resist +20%
Repairs 1 Durability in 20 Seconds
Level 23 Enchant (14/20 Charges)

Shimmering Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x1722faaf
Item Level: 85
Version: Expansion 1.10+
+5% Faster Hit Recovery
All Resistances +5

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Super Healing Potion
Version: Expansion 1.10+
Replenish Life +320

Super Healing Potion
Version: Expansion 1.10+
Replenish Life +320

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Call to Arms
Superior Flail
AmnRalMalIstOhm
One Hand Damage: 3 - **
Durability: 33 of 33
Required Level: 57
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0xa98c0552
Item Level: 77
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
268% Enhanced Damage
+150% Damage to Undead
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+1 to Battle Cry
+6 to Battle Orders
+6 to Battle Command
Replenish Life +12
30% Better Chance of Getting Magic Items
Increase Maximum Durability 11%
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Lidless Wall
Grim Shield
Defense: 285
Chance to Block: 0
Durability: 70 of 70
Required Level: 41
Required Strength: 58
Fingerprint: 0x25fdd40e
Item Level: 86
Version: Expansion 1.10+
+1 to All Skills
+20% Faster Cast Rate
+89% Enhanced Defense
+10 to Energy
Increase Maximum Mana 10%
+4 to Mana after each Kill
+1 to Light Radius

Fleshripper
Fanged Knife
One Hand Damage: 99 - 382
Durability: 19 of 19
Required Level: 68
Required Strength: 32
Required Dexterity: 76
Fingerprint: 0x7dc02ba0
Item Level: **
Version: Expansion 1.10+
350% Enhanced Damage
-50% Target Defense
25% Chance of Crushing Blow
33% Deadly Strike
50% Chance of Open Wounds
Prevent Monster Heal
Slows Target by 20%
Ethereal
1 Sockets (1 used)
Socketed: Ohm Rune

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Lance Guard
Barbed Shield
Defense: 164
Chance to Block: 0
Durability: 55 of 55
Required Level: 58
Required Strength: 65
Fingerprint: 0x17948086
Item Level: 85
Version: Expansion 1.10+
+30% Faster Hit Recovery
40% Enhanced Damage
20% Deadly Strike
+108% Enhanced Defense
+50 to Life
Attacker Takes Damage of 47
15% Damage Taken Goes To Mana
1 Sockets (1 used)
Socketed: Ruby Jewel

Ruby Jewel
Jewel
Required Level: 58
Fingerprint: 0x4866f7d3
Item Level: 87
Version: Expansion 1.10+
40% Enhanced Damage

Cruel Cowl
Coronet
Defense: 40
Durability: 25 of 30
Required Level: 67
Fingerprint: 0xe73f92dd
Item Level: 85
Version: Expansion 1.10+
+2 to Assassin Skill Levels
83% Bonus to Attack Rating (Based on Character Level)
+26 to Strength
+32 to Life
All Resistances +11
Level 2 Twister (16/25 Charges)

Shadow Turn
Ring
Required Level: 65
Fingerprint: 0x76ff7998
Item Level: 80
Version: Expansion 1.10+
+111 to Attack Rating
5% Mana stolen per hit
8% Life stolen per hit
Cold Resist +29%
Poison Resist +12%
Damage Reduced by 1

Mercenary:

Name:       Durga
Race:       Desert Mercenary
Type:       Off-Nightmare
Experience: 69443872
Level:      83
Dead?:      false

            Naked/Gear
Strength:   183/183
Dexterity:  147/147
HP:         1687/1770
Defense:    1245/2817
AR:         1889/1889

Fire:       191/151/91
Cold:       191/151/91
Lightning:  191/151/91
Poison:    191/151/91

Fortitude
Dusk Shroud
ElSolDolLo
Defense: 1320
Durability: 6 of 20
Required Level: 59
Required Strength: 77
Fingerprint: 0x2d840f69
Item Level: 85
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+83 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +29
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Lo Rune
Required Level: 59
Version: Expansion
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist


Vampire Gaze
Grim Helm
Defense: 252
Durability: 34 of 40
Required Level: 47
Required Strength: 58
Fingerprint: 0xe8942f26
Item Level: 87
Version: Expansion 1.10+
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
7% Mana stolen per hit
8% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
All Resistances +15
Damage Reduced by 20%
Magic Damage Reduced by 12
1 Sockets (1 used)
Socketed: Um Rune

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%


The Reaper's Toll
Thresher
Two Hand Damage: 66 - 776
Durability: 33 of 33
Required Level: 75
Required Strength: 107
Required Dexterity: 81
Fingerprint: 0x74af6ed9
Item Level: 99
Version: Expansion 1.10+
33% Chance to cast level 1 Decrepify on striking
+15% Increased Attack Speed
268% Enhanced Damage
Ignore Target's Defense
Adds 4 - 44 Cold Damage Over 0 Secs (6 Frames)
15% Life stolen per hit
33% Deadly Strike
Requirements -25%
Ethereal
1 Sockets (1 used)
Socketed: Ruby Jewel of Fervor

Ruby Jewel of Fervor
Jewel
Required Level: 58
Fingerprint: 0x87fd6c5a
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed
40% Enhanced Damage

Thoughts:

Short version: Lots of fun. Fleshripper is an amazing weapon, and BF hits a lot harder than I thought

Long version:
What a fun skill to use. BF adds a whole bunch of damge (I was 1-hitting a lot of enemies in A5 hell on players 1). The major drawback for BF is that you get absolutely no help with AR, so you have to make some serious sacrifices to hit stuff. Here is where Fleshripper shines. The -50% to enemy defense is a huge help. Also, daggers get ED from dex, not strength, so maxing dex added damage AND AR. Once I found that circlet with 1-99% to AR, (level dependent), I knew I was getting somewhere. Those two, along with angelics, got my CtH high enough that I could swap out a BA merc for a might, and the damage went up a ton. Fleshripper is great in lots of other ways too – the DS, OW, and CB are always nice, and the slows-target is a ridiculously powerful add-on, especially when combined with the knockback and slowing from Cleglaw’s gloves. I found the perfect ethereal one a while back, and wanted to make a build that properly showcased how awesome it is. The Ohm was found a few weeks ago from the Cows, and I think this weapon deserves it…

She was a surprisingly safe character, especially remembering that she had base vita. I often let the BO from CtA lapse, and didn't really worry much about it. 786 Hp was usually plenty for her. Between the knockback and slow, enemies rarely reached her. When they did, she had 28%DR and max block, as well as two healthy tanks. The shadow master didn’t bug me much. This character is not a speed-demon, so the deliberate sneaking up on enemy packs allowed the SM to keep up without poofing too much. She used Death Sentry fairly often, and didn’t waste much time on other traps. At level 28, she had native 79% resist all. When she casted fade on herself, she got even tougher….

I really struggled about where to get leech with her, since pretty much every equipment slot was taken. I used Wilhelm’s belt and a ravenfrost for a while, but liked the Trang’s belt and dual-leech ring better. I got more leech, CBF and a nice chunk of life from the belt – very welcome with a base vita build.

Overall, this was an extremely fun character. BF is just plain cool – and it does make for some creative gear choices. I highly recommend reading Ceramic Weasel’s treatise, there are lots of interesting ideas in his original post and the subsequent discussions.

I can't seem to get my screenshots to upload from my work computer at the moment, if I can figure it out I'll insert them later.

Thanks for reading…
 
Last edited:

humbuggerer

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Wow, I really like your take on this character :thumbup: (which is also one of my personal favorites). That fleshripper is just sick. Maxing dex has a lot of benefits, if only there were a better way of saying it than "no-vita", which just sounds kinda sad, as if you're giving up something. But really you're not giving up anything. :scratchchin: Maybe we could call it an "acrobat" build or something. But I digress.

Looking at your gear, I wonder if you could have gotten more DS. Perhaps you could have socketed the fleshripper with a Lo to get an additional 20% :coffee:. Your hat also reminded me that I had started crafting blood helms at some point. I was hoping for visionary and 10% DS. With some sockets and/or resists, that would be a pretty sweet piece of gear...

Anyway, good read. Congrats.
 

bcoe

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Humbugger - I didn't socket a Lo for more DS because my original plan was to have Guillaume's and Highlords with a Blessed Aim merc. I still may do that at some point to compare. Once I found that hat, I thought I could get away without BA, but had to switch to angelics... I'm still not sure what I want to socket the hat with...
 

omgwtfbbqpwned

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Congrats on the mat! I concur with humbuggerer, that has to be the sickest Fleshripper on the SPF. And that is a very nice circlet. Any reasons for not putting a socket in it and another Ruby jewel?

By the way, I calculated your BF to be: Average Damage per Shuriken (68% DS) = (2,844 + 5,784) / 2 = 4,314. So yeah, LCS definately wrong. Mmmm, that's good BFury. :) That reminds me, you forgot to mention your amulet and the one Entrapping skiller in your inventory. :tongue:

Code:
Strength: 103
Dexterity: 400
Armor: 300% ED
Weapon: 99-382
Shield: 40% ED
Helm: +2 Skills
Boots: 15% DS
Inventory: 1 Trap GC
Switch: +1 BC

Stats Bonus = 3.77
Lvl 24 Blade Fury = 125-127
Off-weapon Item %ED = +340%
Chance of double damage = 68%

Min Weapon Half = 99 * (1 + 3.77 + (340) / 100) * 1.68 * 0.75 ~= 1,019
Max Weapon Half = 382 * (1 + 3.77 + (340) / 100) * 1.68 * 0.75 ~= 3,932
Min Blade Fury Half = 133 * (1 + 3.77 + (340) / 100) * 1.68 ~= 1,825
Max Blade Fury Half = 135 * (1 + 3.77 + (340) / 100) * 1.68 ~= 1,852

Min With 68% DS: 2,844
Max With 68% DS: 5,784
Average Damage per Shuriken = 4,314

A couple of questions: why not use a Might merc? You already have 25% Slow from Clegaw's, so the extra %ED might be useful. Also, why not Entrapping GCs > Mentalist GCs? And lastly, what does "AR: 100001954/-189635468" exactly mean? :scratchchin:

Congrats again!
 

bcoe

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

@OMG - I did use a might merc. Just must have had a minor stroke. So the damage is higher than you calculated (thanks for the math!). Regarding the AR thing, that's cut-and-pasted from gomule, so I have no idea what it means. I cut it out. The LCS says 6637. Regarding the skillers, I liked the mentalists for making a stronger SM and a better fade. The damage was obviously effective already, so bumping it more with entrapping charms seemed like gilding the lilly... Thanks for reading it carefully.
 

omgwtfbbqpwned

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Ah, that explains it. :p

I performed the calculations again, and your BFury is now at 5,370 average damage per shuriken. :crazyeyes: Making it around ~22,000 damage per second. :crazyeyes:

Code:
Strength: 103
Dexterity: 400
Armor: 300% ED
Weapon: 99-382
Shield: 40% ED
Helm: +2 Skills
Boots: 15% DS
Inventory: 1 Trap GC
Switch: +1 BC
Mercenary: 200% ED

Stats Bonus = 3.77
Lvl 24 Blade Fury = 125-127
Off-weapon Item %ED = +540%
Chance of double damage = 68%

Min Weapon Half = 99 * (1 + 3.77 + (540) / 100) * 1.68 * 0.75 ~= 1,268
Max Weapon Half = 382 * (1 + 3.77 + (540) / 100) * 1.68 * 0.75 ~= 4,895
Min Blade Fury Half = 133 * (1 + 3.77 + (540) / 100) * 1.68 ~= 2,272
Max Blade Fury Half = 135 * (1 + 3.77 + (540) / 100) * 1.68 ~= 2,306

Min With 68% DS: 3,540
Max With 68% DS: 7,201
Average Damage per Shuriken = 5,370

... gieb Fleshripper.
 

nualum

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Wow! I was already looking forward to a BF sin one of these days, but wow. Aside from the ridiculous damage, that's some really good AR info. I would have assumed it would require a BA merc, but that's one awesome circlet.

I think I'm most impressed at the level of refinement. At first glance it looks like a very accessible setup. Looking deeper though, there are a ton of compromises that could have been made... sacrificing might for BA but getting to add Guillame etc, using a less than mind-boggling fleshripper, moving a few stat points to vitality, etc. None of them might have made a huge difference alone, but taken as a whole the overall effect on the character would be dramatic.
 
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bcoe

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

@OMG: does your calculation take into account the ED from the DEX? The numbers look nearly the same for the BF and weapon sides, and I think the 400 Dex should bump up the fleshripper side damage a bit, given that it is a knife...
 

omgwtfbbqpwned

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

@OMG: does your calculation take into account the ED from the DEX? The numbers look nearly the same for the BF and weapon sides, and I think the 400 Dex should bump up the fleshripper side damage a bit, given that it is a knife...
Yes, I included it. 3.77 stat bonus = [0.75 (103 + 400)] rounded down.



 

Brak

Diabloii.Net Member
Re: Matriarch Progne_Subis (base vita Furysin)

Very cool build and gear. I loved BFsins and am really excited to hear theyve been updated since I last played. Going to have to start harvesting equipment for one.

Quick question, rerolling ethereals in the 6 skull recipe, does this maintain the ethereal property or not?

Thanks in advance
 
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