Matriarch Marletta - Untwinked Gunslinger Another untwinked Amazon Matriarch, after Hope the Spearazon and Silya the Jack of all Trades FA/PJ/LF 'zon. Gameplay (caution wall of text ahead): Normal (/p8): Mostly single-pass except for a few Countess and Meph runs. Jabbing and normal attack until a TirTirTir Large Shield was available, which covers the mana cost of Charged Strike quite well at /p8. Rhyme was made but not used until NM. Nightmare (/p8, /p3 for bosses): Single-pass full clear except for ~10 Meph runs which yielded squat. After maxing CS, pumped LF and Valkyrie. The armor used throughout most of NM was a Mechanic's (2) Splint Mail of the Colossus (52) socketed with 2 PTopaz, and her javelin a +4 MPK War Javelin. In Act III, an Insight Partizan was made for the Merc, Wormskull dropped for the Merc and Tarnhelm for Marletta - it remained her endgame helmet. Furthermore, a Merciless Ceremonial Javelin (+1) of Swiftness (+30 IAS) was found which could likely have been her endgame javelin. 9fpa CS / 11fpa LF are just sweet. After that, the rest of NM was simply steamrolled. The decision what to do about LIs in Hell was not made until the fight against NM Baal, who dropped a l337 Burrito Cannon. Other very useful finds included Raven Frost in one of the ice caves, and Lum + Fal runes. A 4os armor did not drop before Act V NM, but socketed with 1 PRuby + 3 PTopaz, it made it well into Hell difficulty before being replaced by Lionheart. Hell (/p3 and /p1 for Act IV+V): Mostly full clear. Den of Evil runs until 77, which yielded a 4os Monarch. Lots of LI/PIs showed up which were a major nuisance with the Burrito Cannon on switch and without Treachery on the merc. Luckily, a 4os Shadow Bow dropped in one of the dungeons (Catacombs?). Marletta had found 3 (!) Ko runes by that time, so the decision to make Harmony was made lightly. Low-end +%ED roll but that does not matter much. After Act II, a Spirit Monarch was created to provide a bit more of +skills, and Raven Frost from now on served for an AR boost and additionally CBF on the bow switch. A major increase in killing power at the expense of MF. Furthermore, an ethereal +8 LL Vamp Gaze dropped to replace the merc's Wormskull. In Act III, Marletta's only death incurred at the hands of a double bat bosspack in the Swampy Pit. After that, the rest of the game was completed rather quickly, with a few Pindle runs from 85.5 to 86 in between. The monster spawn in Act V was quite favorable (no archers or rats) until the Ancients' Way which had LI Frenzytaurs and a boss pack which was parked for comfort and safety. Ancients themselves were rather easy, no tactics were involved, Marletta just ran around and spammed decoys and arrows until they were dead. WSK had gloams and unravellers on level 2 including a convicting spectral hit pack, and gloams again in the Throne Room, but Achmel's pack was obliterated before they could resurrect more than one of them. Bartuc was convicting and took some retreating and regrouping, but wave 4+5 simply melted to the power of LF. Baal was nice enough not to clone himself and so not much time was wasted before the group went for a barbecue. Endgame LCS. Thoughts and future plans: A powerful character for sure, though overall not as safe as the FA/PJ/LF build, and no added damage from interleaving attacks. Her biggest nemesis are reviving LI unravellers and LI Frenzytaurs: no method of corpse disposal or slowing down enemies. On the other hand, a very powerful and safe Pindle runner: use Harmony for running to the portal, run straight to Pindle's doorstep (so that the merc stays behind you and covers your back), cast Valk in the middle of the pack so that they don't charge towards you, switch to jav and LF to oblivion; if Pindle is LI and the Valk can't kill him fast enough, run past him to make the merc catch up. I've tried quite some LF based zons and this was by far the most fun character (and the only one I could bear to take through all of Hell). The Harmony switch for fast progressing combined with the slow moving Phalanx look of javelin + shield + skull cap is pretty stylish IMO. Random screenshots: "Amazon confronts mummy" motif recreated in-game. Leaper pinned against an ice pillar. Take this! My favorite monster name of all times. Ice cream anyone? Sparta!!! Revenge - they picked the wrong immunity this time.. The last seconds in the life of a Merc. She told him not to touch that! Most notable finds: If I had to pick a top 5, Tomb Reaver (grailer!) Vex Rune Iron (34) Large Charm of Vita (33) 4os Rune Master (grailer!) Carrion Wind (grailer!) Hellforge: ?/Io/Ko (WTF game, a fourth one?) Gear: Upped Tarnhelm 'Ort' (looks like Rockstopper) Rainbow (11) Amulet of Luck (34) 'Harmony' Shadow Bow (+228% ED, +6 valk) Plague Scourge Matriarchal Javelin (+2, +89% ED, +20 IAS, from Hell Anya) 'Spirit' Monarch 'Lionheart' Scarab Husk Bone Clutches Chain Gloves (+18 CR, +17 LR, +16 MF) Order Loop Ring (+12 dex, +30 LR, +28 FR) Plague Buckle ethereal upped Light Belt (+57 life, +9 mana, +21 CR, self repair) - kept for style points Raven Frost (17/225) Corpse Blazer Scarabshell Boots (+10 FHR, +15 CR, +21 FR, +25 MF) Merc: Gulzar, Act II Might merc Eth Vamp Gaze 'Insight' Partizan Duriel's Shell Stats: Spoiler Code: Name: Marletta Class: Amazon Experience: 1221089364 Level: 86 Jav/Bow Strength: 162 Dexterity: 225/234 Vitality: 240/218 Energy: 25 HP: 1139/1073 Mana: 326/206 Stamina: 401/1366 Defense: no AR: 4623 (MA) / 4352 (MS) Fire: 75 (76) Cold: 60/25 (+20 absorb) Lightning: 75 (108)/73 Poison: 17/-18 MF: 116 Block: 57 GF: 75 FR/W: 0/36 FHR: 65/10 IAS: 20/0 FCR: 27/0 Magic Arrow: 1/2 Multiple Shot: 6/7 Inner Sight: 1/4 Critical Strike: 1/4 Dodge: 1/4 Slow Missiles: 1/4 Avoid: 1/4 Penetrate: 17/20 (bow: 18) Decoy: 1/4 Evade: 1/4 Valkyrie: 13/16 (17) Pierce: 4/7 (5) Jab: 1/6 Power Strike: 5/10 Poison Javelin: 1/6 Lightning Bolt: 1/6 Charged Strike: 20/25 Plague Javelin: 1/6 Lightning Fury: 20/25 Readouts: Spoiler Code: Tarnhelm Sallet Defense: 55 Durability: 18 of 18 Required Level: 30 Required Strength: 43 Fingerprint: 0x49500234 Item Level: 45 Version: Expansion 1.10+ +1 to All Skills Lightning Resist +30% 75% Extra Gold from Monsters 35% Better Chance of Getting Magic Items Required Level +5 1 Sockets (1 used) Socketed: Ort Rune Rainbow Amulet of Luck Amulet Required Level: 19 Fingerprint: 0x8555d437 Item Level: 86 Version: Expansion 1.10+ All Resistances +11 34% Better Chance of Getting Magic Items Harmony Shadow Bow TirIthSolKo Two Hand Damage: 58 - 202 Durability: 26 of 28 Required Level: 47 Required Strength: 52 Required Dexterity: 188 Fingerprint: 0x5ecffa8e Item Level: 71 Version: Expansion 1.10+ Level 10 Vigor Aura When Equipped 228% Enhanced Damage +9 to Minimum Damage +9 to Maximum Damage Adds 55 - 160 Fire Damage Adds 55 - 160 Lightning Damage Adds 55 - 160 Cold Damage Over 5 Secs (129 Frames) +6 to Valkyrie +10 to Dexterity Regenerate Mana 20% +2 to Mana after each Kill +2 to Light Radius Level 20 Revive (25/25 Charges) Arrows Fingerprint: 0xe8745bc0 Item Level: 84 Version: Expansion 1.10+ Plague Scourge Matriarchal Javelin Throw Damage: 66 - 124 One Hand Damage: 56 - 102 Quantity: 43 Required Level: 48 Required Strength: 75 Required Dexterity: 106 Fingerprint: 0x6cbd44b Item Level: 85 Version: Expansion 1.10+ +2 to Javelin and Spear Skills (Amazon Only) +20% Increased Attack Speed 89% Enhanced Damage +122 to Attack Rating Adds 32 - 63 Fire Damage +20 to Mana Requirements -30% Spirit Monarch TalThulOrtAmn Defense: 138 Chance to Block: 0 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0x1c0881d9 Item Level: 82 Version: Expansion 1.10+ +2 to All Skills +27% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +100 to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +7 Magic Absorb Attacker Takes Damage of 14 Lionheart Scarab Husk HelLumFal Defense: 401 Durability: 28 of 28 Required Level: 51 Required Strength: 81 Fingerprint: 0xac45ebf9 Item Level: 77 Version: Expansion 1.10+ 20% Enhanced Damage All Stats +10 +15 to Strength +5 to Dexterity +10 to Vitality +50 to Life All Resistances +30 Requirements -15% Bone Clutches Chain Gloves Defense: 12 Durability: 16 of 16 Required Level: 12 Required Strength: 25 Fingerprint: 0xa7d5ddd9 Item Level: 23 Version: Expansion 1.10+ +26% Enhanced Defense +2 to Strength Cold Resist +18% Lightning Resist +17% Half Freeze Duration 16% Better Chance of Getting Magic Items Order Loop Ring Required Level: 48 Fingerprint: 0xb36c668a Item Level: 63 Version: Expansion 1.10+ +19 to Attack Rating 3% Mana stolen per hit +12 to Dexterity Lightning Resist +30% Fire Resist +28% Damage Reduced by 1 Plague Buckle Sharkskin Belt Defense: 61 Durability: 14 of 14 Required Level: 30 Required Strength: 10 Fingerprint: 0xc39abde5 Item Level: 38 Version: Expansion 1.10+ +33% Enhanced Defense +57 to Life +9 to Mana Cold Resist +21% Attacker Takes Damage of 2 Repairs 1 Durability in 33 Seconds Required Level +5 Ethereal Raven Frost Ring Required Level: 45 Fingerprint: 0x78cdc77e Item Level: 61 Version: Expansion 1.10+ +225 to Attack Rating Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames) +17 to Dexterity +40 to Mana Cold Absorb 20% Cannot Be Frozen Corpse Blazer Scarabshell Boots Defense: 57 Durability: 14 of 14 Required Level: 49 Required Strength: 91 Fingerprint: 0xff91ba70 Item Level: 80 Version: Expansion 1.10+ +10% Faster Hit Recovery +12 Maximum Stamina Cold Resist +15% Fire Resist +21% 25% Better Chance of Getting Magic Items Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0xfb4d9f5c Item Level: 79 Version: Expansion 1.10+ +17 to Life Bronze Small Charm of Sustenance Small Charm Required Level: 17 Fingerprint: 0xa6bf32c4 Item Level: 47 Version: Expansion 1.10+ +4 to Attack Rating +11 to Life Coral Small Charm of Sustenance Small Charm Required Level: 20 Fingerprint: 0xe7c9a216 Item Level: 44 Version: Expansion 1.10+ +11 to Life Lightning Resist +9% Tangerine Small Charm of Sustenance Small Charm Required Level: 17 Fingerprint: 0x1c823c56 Item Level: 68 Version: Expansion 1.10+ +13 to Life Lightning Resist +5% Russet Small Charm of Life Small Charm Required Level: 14 Fingerprint: 0x1763881e Item Level: 25 Version: Expansion 1.10+ +7 to Life Fire Resist +6% Emerald Small Charm Small Charm Required Level: 32 Fingerprint: 0x8855af53 Item Level: 84 Version: Expansion 1.10+ Poison Resist +11% Amber Small Charm Small Charm Required Level: 32 Fingerprint: 0x7413bb5 Item Level: 58 Version: Expansion 1.10+ Lightning Resist +11% Small Charm of Good Luck Small Charm Required Level: 33 Fingerprint: 0xc28ac8b0 Item Level: 61 Version: Expansion 1.10+ 6% Better Chance of Getting Magic Items Small Charm of the Glacier Small Charm Required Level: 25 Fingerprint: 0xcfe4b1c6 Item Level: 56 Version: Expansion 1.10+ Adds 3 - 6 Cold Damage Over 1 Secs (25 Frames) Iron Large Charm of Vita Large Charm Required Level: 66 Fingerprint: 0xd238deae Item Level: 81 Version: Expansion 1.10+ +34 to Attack Rating +33 to Life Garnet Grand Charm of Strength Grand Charm Required Level: 15 Fingerprint: 0x7692139b Item Level: 22 Version: Expansion 1.10+ +4 to Strength Fire Resist +21% Ruby Grand Charm of Strength Grand Charm Required Level: 22 Fingerprint: 0x437df372 Item Level: 49 Version: Expansion 1.10+ +5 to Strength Fire Resist +29% Key Fingerprint: 0x5f4107a9 Item Level: 85 Version: Expansion 1.10+ Horadric Cube Fingerprint: 0x71aff2e Item Level: 13 Version: Expansion 1.10+ Tome of Town Portal Fingerprint: 0xcb99a451 Item Level: 11 Version: Expansion 1.10+ Tome of Identify Fingerprint: 0xc02db3ea Item Level: 11 Version: Expansion 1.10+ Stashed: Ring of Telekinesis Ring Required Level: 24 Fingerprint: 0x9df5db8d Item Level: 84 Version: Expansion 1.10+ Level 4 Telekinesis (30/30 Charges) Mercenary: Name: Gulzar Race: Desert Mercenary Type: Off-Nightmare Experience: 77259896 Level: 86 Dead?: false Naked/Gear Strength: 188/208 Dexterity: 151/156 HP: 1807/1893 Defense: 1330/2391 AR: 1922/6438 Fire: 70 Cold: 75 (100) Lightning: 70 Poison: 70 Vampire Gaze Grim Helm Defense: 378 Durability: 21 of 21 Required Level: 41 Required Strength: 48 Fingerprint: 0xf061b9c2 Item Level: 87 Version: Expansion 1.10+ Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames) 6% Mana stolen per hit 8% Life stolen per hit +100% Enhanced Defense 15% Slower Stamina Drain Damage Reduced by 17% Magic Damage Reduced by 11 Ethereal Duriel's Shell Cuirass Defense: 683 Durability: 34 of 150 Required Level: 41 Required Strength: 65 Fingerprint: 0x6fe8d8f4 Item Level: 75 Version: Expansion 1.10+ +184% Enhanced Defense +107 Defense (Based on Character Level) +15 to Strength +86 to Life (Based on Character Level) Cold Resist +30% All Resistances +20 Cannot Be Frozen +100 Maximum Durability Insight Partizan RalTirTalSol Two Hand Damage: 123 - 253 Durability: 53 of 65 Required Level: 27 Required Strength: 113 Required Dexterity: 67 Fingerprint: 0x1bf0fc3f Item Level: 41 Version: Expansion 1.10+ Level 14 Meditation Aura When Equipped +35% Faster Cast Rate 238% Enhanced Damage +9 to Minimum Damage 235% Bonus to Attack Rating Adds 5 - 30 Fire Damage Adds 75 Poison Damage Over 5 Secs (125 Frames) +2 to Critical Strike All Stats +5 +2 to Mana after each Kill 23% Better Chance of Getting Magic Items Thanks for reading!