Matriarch FrostyMelons Yeah, finally got around to killing Baal with this one: Name: FrostyMelons Class: Sorceress Level: 83 1.11, SC STR: 87 DEX: 37 VIT: 377 ENG: 72 (talk about All-7 Fever, huh? >_>) HP: 1046 Mana: 502 Resists: 71/75/64/26 Skills: 1 Firebolt 1 Warmth 1 Inferno 1 Blaze 20 Fireball (2186-2426 damage) 1 Firewall 20 Meteor (5254-5518 damage) 1 Fire Mastery 1 Static Field 1 Telekinesis 1 Teleport 1 Icebolt 1 Ice Blast 1 Frost Nova 20 Glacial Spike (344-366 damage ph33r >_>) 20 Blizzard (1848-1963) 2 Cold Mastery Gear: Unique Shako Harlequin Crest Unique Swirling Crystal The Oculus Unique Serpentskin Armor Skin of the Vipermagi 'Rhyme' runeword Superior Grim Shield Unique Light Gauntlets Magefist Unique Belt Nightsmoke Set Heavy Boots Sander's Riprap rare amulet (44/10/10/10 resists, 9% MF, 25% PLR, 14% ctc slvl 5 charged bolt when hit) rare ring (+3 str, +33 mana, 13 lit resist, 16 colt resist, +5 life regen, 10% FCR) rare ring (+52 mana, +1 max damage, +18 lit resist, +27 cold resist, 10% FCR) switch: Bone Wand of Lower Resistance (75 charges of slvl 2 lower resist) charms were resists and MF, plus a Gheed's Mercenary: Ip, Act 5 merc Unique Balrog Blade Flamebellow Unique Plate Mail Boneflesh Set Death Mask Tal Rasha's Horadoric Crest Normal started out slow until I could use a 'Leaf' staff, at which point Fireball basically demolished everything. Later switched to a Razorswitch until I could put on my Occy. Went with the Act 5 merc since I had never used one before. Although I would have preferred it if he was a little less eager to get himself killed at times, he was able to hold his own rather well and his Stun skill is sweet. Nightmare was pretty smooth going, except for the Ancients, which took me a lot of tries (and a couple of deaths <_<) to pass. Hellforge dropped either Ko or Lum, I believe. Hell was done mostly on either /p1 or /p3, depending on the area. Pit runs pushed me to level 79, then I blazed through and farmed Meph until 81 (got my first Vipermagi that way, so the 'Stealth' came off and my resists became decent >_>). Diablo was easy, in no small part due to my LR wand IMO (hugs the Wand of Champ/Unique Slaying >_>). Farmed Pindleskin to 83 before finally ripping through the rest of Act 5. Hell Ancients were about a 10 minute fight because my merc died pretty much right off the bat, so it came down to me dropping blizzards and teleporting around until 2 of them were dead, then switching to fireball for the damned cold immune leaper. Never really came close to dying there, but it was slower than I would have liked. Only difficulty after that was a Extra Strong/Cold Enchanted/Spectral Hit Lister (FI/CI), who I had to park after he kept 2HKOing my merc. Ip fell to Baal, Baal fell to LR+Bliz/Fireball. He gave a decent drop this time: Looky Sadly, the Hone Sundan was not ethereal...again -_-. Other notable finds were a Pul from Hell HF and a Stormspike from Pindle (not that it looks like an impressive weapon, but it is my first one >_>). Fairly fun overall. I was a little worried about how lightly synergized my attacks were, but the combination of a powerful timered skill and a spammable skill ripped through anything not immune to both. Anyway, I'll probably use her for Ancient Tunnels and Baaling, though I honestly do not expect to do too much of either any time in the near future. Next on the horizon: probably matting my MA/FA/Strafe zon, or one of my many druids >_>.