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Matriarch Demise - An untwinked assassins' adventure

Discussion in 'Single Player Forum' started by Hookipa, Aug 25, 2015.

  1. Hookipa

    Hookipa IncGamers Member

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    Introduction

    I'd like to introduce Demise to everyone. She won't be remembered for her awesome skills or items and her name mostly reflects the frequent demise of her trustworthy mercenary Jemali and her shadowmaster, but she was a fun experience and she defeated all the prime evils.

    This is in fact my first assassin in D2 and to spice the D2 experience I decided to run her untwinked, P1 settings, without rerunning areas, except Baal runs for exp. I did use TP's and in several cases I took Marius' words to heart, "What choice did I have, I ran". But I did come back to finish the fight. This was an experience that tested my patience and D2 skills, but more on that in the journey.

    upload_2015-8-24_18-24-39.jpeg

    Build
    Her primary focus was on lightning traps. In normal mostly lighting traps and some shadow, respec for nightmare with also fire traps and more shadow skills (mind blast ftw) and finally in hell I decided a respec with primary focus again on lightning traps maxed (because Hell mephi was kind enough to give some elemental firepower) with 1 point in all the shadow skills.

    A GoMule dump shall we

    Code:
    Name:  Demise
    Class:  Assassin
    Experience: 733393542
    Level:  80
    
    Naked/Gear
    Strength:  163/163
    Dexterity:  75/83
    Vitality:  232/254
    Energy:  25/51
    HP:  904/916
    Mana:  143/291
    Stamina:  458/473
    Defense:  18/340
    AR:  100000339/100000465
    
    Fire:  120/80/20
    Cold:  107/67/7
    Lightning:  126/86/26
    Poison:  115/75/15
    
    MF:  46  Block:  17
    GF:  50
    FR/W:  45
    FHR:  80
    IAS:  0
    FCR:  67
    
    Fire Blast: 1/5
    Shock Web: 20/24
    Blade Sentinel: 0/0
    Charged Bolt Sentry: 20/24
    Wake of Fire: 0/0
    Blade Fury: 0/0
    Lightning Sentry: 20/24
    Wake of Inferno: 0/0
    Death Sentry: 20/24
    Blade Shield: 0/0
    
    Claw Mastery: 1/5
    Psychic Hammer: 1/5
    Burst of Speed: 1/5
    Weapon Block: 1/5
    Cloak of Shadows: 1/5
    Fade: 1/5
    Shadow Warrior: 1/5
    Mind Blast: 1/5
    Venom: 1/5
    Shadow Master: 1/5
    
    Tiger Strike: 0/0
    Dragon Talon: 0/0
    Fists of Fire: 0/0
    Dragon Claw: 0/0
    Cobra Strike: 0/0
    Claws of Thunder: 0/0
    Dragon Tail: 0/0
    Blades of Ice: 0/0
    Dragon Flight: 0/0
    Phoenix Strike: 0/0
    
    Ocher Small Charm of Flame
    Small Charm
    Required Level: 10
    Fingerprint: 0x2ac24fa0
    Item Level: 38
    Version: Expansion 1.10+
    Adds 1 - 2 Fire Damage
    Lightning Resist +7%
    
    Ocher Grand Charm of Incineration
    Grand Charm
    Required Level: 16
    Fingerprint: 0x8969581d
    Item Level: 38
    Version: Expansion 1.10+
    Adds 5 - 14 Fire Damage
    Lightning Resist +19%
    
    Beryl Small Charm
    Small Charm
    Required Level: 1
    Fingerprint: 0x24f3afe1
    Item Level: 43
    Version: Expansion 1.10+
    Poison Resist +4%
    
    Ruby Small Charm
    Small Charm
    Required Level: 32
    Fingerprint: 0x367b0104
    Item Level: 61
    Version: Expansion 1.10+
    Fire Resist +11%
    
    Lapis Small Charm of Shock
    Small Charm
    Required Level: 10
    Fingerprint: 0x849b2c54
    Item Level: 13
    Version: Expansion 1.10+
    Adds 1 - 5 Lightning Damage
    Cold Resist +7%
    
    Crimson Small Charm of Life
    Small Charm
    Required Level: 14
    Fingerprint: 0xc47c8ce5
    Item Level: 25
    Version: Expansion 1.10+
    +7 to Life
    Fire Resist +5%
    
    Garnet Small Charm of Fortune
    Small Charm
    Required Level: 20
    Fingerprint: 0xe5461d6b
    Item Level: 45
    Version: Expansion 1.10+
    Fire Resist +9%
    4% Better Chance of Getting Magic Items
    
    Small Charm of Fortune
    Small Charm
    Required Level: 18
    Fingerprint: 0xce33e978
    Item Level: 71
    Version: Expansion 1.10+
    5% Better Chance of Getting Magic Items
    
    Lore
    Bone Helm
    OrtSol
    Defense: 35
    Durability: 35 of 40
    Required Level: 27
    Required Strength: 25
    Fingerprint: 0x49022ee7
    Item Level: 41
    Version: Expansion 1.10+
    +1 to All Skills
    +10 to Energy
    Lightning Resist +30%
    Damage Reduced by 7
    +2 to Mana after each Kill
    +2 to Light Radius
    2 Sockets (2 used)
    Socketed: Ort Rune
    Socketed: Sol Rune
    
    Prismatic Amulet of Fortune
    Amulet
    Required Level: 31
    Fingerprint: 0x9d03acdb
    Item Level: 43
    Version: Expansion 1.10+
    All Resistances +19
    17% Better Chance of Getting Magic Items
    
    Stealth
    Chain Mail
    TalEth
    Defense: 75
    Durability: 36 of 45
    Required Level: 17
    Required Strength: 48
    Fingerprint: 0x71344d4c
    Item Level: 19
    Version: Expansion 1.10+
    +25% Faster Run/Walk
    +25% Faster Cast Rate
    +25% Faster Hit Recovery
    +6 to Dexterity
    Regenerate Mana 15%
    +15 Maximum Stamina
    Poison Resist +30%
    Magic Damage Reduced by 3
    2 Sockets (2 used)
    Socketed: Tal Rune
    Socketed: Eth Rune
    
    Doom Loop
    Ring
    Required Level: 48
    Fingerprint: 0x60fc0bb
    Item Level: 75
    Version: Expansion 1.10+
    +2 to Dexterity
    +6 to Energy
    +53 to Mana
    All Resistances +11
    Fire Resist +10%
    
    Raven Finger
    Ring
    Required Level: 13
    Fingerprint: 0x14e19653
    Item Level: 21
    Version: Expansion 1.10+
    +86 to Attack Rating
    +5 to Life
    Replenish Life +5
    Lightning Resist +10%
    Poison Resist +21%
    
    Arctic Binding
    Light Belt
    Defense: 33
    Durability: 9 of 14
    Required Level: 2
    Fingerprint: 0x85e7f610
    Item Level: 60
    Version: Expansion 1.10+
    +30 Defense
    Cold Resist +40%
    Set (2 items): 40% Better Chance of Getting Magic Items
    Set (3 items): Cold Resist +10%
    
    Hsarus' Iron Heel
    Chain Boots
    Defense: 9
    Durability: 11 of 16
    Required Level: 3
    Required Strength: 30
    Fingerprint: 0xf2eae103
    Item Level: 12
    Version: Expansion 1.10+
    +20% Faster Run/Walk
    Fire Resist +25%
    Set (2 items): +800 to Attack Rating (Based on Character Level)
    
    Frostburn
    Gauntlets
    Defense: 48
    Durability: 21 of 24
    Required Level: 29
    Required Strength: 60
    Fingerprint: 0x10e5d94c
    Item Level: 42
    Version: Expansion 1.10+
    5% Enhanced Damage
    Adds 1 - 6 Cold Damage Over 2 Secs (50 Frames)
    +16% Enhanced Defense
    +30 Defense
    Increase Maximum Mana 40%
    
    Hellrack
    Colossus Crossbow
    Two Hand Damage: 105 - 300
    Durability: 25 of 50
    Required Level: 76
    Required Strength: 163
    Required Dexterity: 77
    Fingerprint: 0x5d1cab8f
    Item Level: 87
    Version: Expansion 1.10+
    +20% Increased Attack Speed
    230% Enhanced Damage
    128% Bonus to Attack Rating
    +300 to Attack Rating
    Adds 63 - 324 Fire Damage
    Adds 63 - 324 Lightning Damage
    Adds 63 - 324 Cold Damage Over 1 Secs (33 Frames)
    Level 18 Immolation Arrow (0/150 Charges)
    2 Sockets (2 used)
    Socketed: Perfect Amethyst
    Socketed: Perfect Amethyst
    
    Perfect Amethyst
    Required Level: 18
    Version: Expansion 1.10+
    Weapons: +150 to Attack Rating
    Armor: +10 to Strength
    Shields: +30 Defense
    
    Perfect Amethyst
    Required Level: 18
    Version: Expansion 1.10+
    Weapons: +150 to Attack Rating
    Armor: +10 to Strength
    Shields: +30 Defense
    
    Spirit
    Long Sword
    TalThulOrtAmn
    One Hand Damage: 3 - 19
    Durability: 44 of 44
    Required Level: 25
    Required Strength: 55
    Required Dexterity: 39
    Fingerprint: 0x6b2df8f4
    Item Level: 66
    Version: Expansion 1.10+
    +2 to All Skills
    +32% Faster Cast Rate
    +55% Faster Hit Recovery
    Adds 1 - 50 Lightning Damage
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Adds 75 Poison Damage Over 5 Secs (125 Frames)
    7% Life stolen per hit
    +250 Defense vs. Missile
    +22 to Vitality
    +95 to Mana
    +8 Magic Absorb
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune
    
    Splendor
    Barbed Shield
    EthLum
    Defense: 120
    Chance to Block: 0
    Durability: 50 of 55
    Required Level: 37
    Required Strength: 65
    Fingerprint: 0x55b635a9
    Item Level: 55
    Version: Expansion 1.10+
    +1 to All Skills
    +10% Faster Cast Rate
    +20% Faster Block Rate
    +68% Enhanced Defense
    +10 to Energy
    Regenerate Mana 15%
    50% Extra Gold from Monsters
    20% Better Chance of Getting Magic Items
    +3 to Light Radius
    2 Sockets (2 used)
    Socketed: Eth Rune
    Socketed: Lum Rune
    
    Demon Limb
    Tyrant Club
    One Hand Damage: 95 - 173
    Durability: 65 of 65
    Required Level: 63
    Required Strength: 133
    Fingerprint: 0x87087e16
    Item Level: 75
    Version: Expansion 1.10+
    199% Enhanced Damage
    +123% Damage to Demons
    +150% Damage to Undead
    Adds 222 - 333 Fire Damage
    12% Life stolen per hit
    Fire Resist +16%
    Repairs 1 Durability in 20 Seconds
    Level 23 Enchant (0/20 Charges)
    
    Mercenary:
    
    Name:  Jemali
    Race:  Desert Mercenary
    Type:  Off-Nightmare
    Experience: 62222076
    Level:  80
    Dead?:  false
    
    Naked/Gear
    Strength:  177/197
    Dexterity:  142/142
    HP:  1567/1567
    Defense:  1160/1316
    AR:  1850/1850
    
    Fire:  173/133/73
    Cold:  144/104/44
    Lightning:  144/104/44
    Poison:  234/194/134
    
    Venom Ward
    Breast Plate
    Defense: 122
    Durability: 30 of 50
    Required Level: 20
    Required Strength: 30
    Fingerprint: 0x15095315
    Item Level: 40
    Version: Expansion 1.10+
    +77% Enhanced Defense
    +15% to Maximum Poison Resist
    Poison Resist +90%
    Poison Length Reduced by 50%
    +2 to Light Radius
    
    Garnet Great Helm
    Great Helm
    Defense: 34
    Durability: 40 of 40
    Required Level: 13
    Required Strength: 63
    Fingerprint: 0xef646ffa
    Item Level: 82
    Version: Expansion 1.10+
    Fire Resist +29%
    
    Strength
    Mancatcher
    AmnTir
    Two Hand Damage: 56 - 124
    Durability: 19 of 28
    Required Level: 55
    Required Strength: 132
    Required Dexterity: 134
    Fingerprint: 0x1c33edc3
    Item Level: 80
    Version: Expansion 1.10+
    35% Enhanced Damage
    7% Life stolen per hit
    25% Chance of Crushing Blow
    +20 to Strength
    +10 to Vitality
    +2 to Mana after each Kill
    2 Sockets (2 used)
    Socketed: Amn Rune
    Socketed: Tir Rune
    
    
    Journey

    Normal difficulty was quite easy. I rushed a lot and I was mighty pleased that Diablo dropped Frostburn and The spire of lazarus which reduced my mana issues quite a bit. When I reached Baal I was confronted with the fact that I raised P settings too fast, because I was used to twinked characters...

    Nightmare was also not problematic, but my vitality became much more an issue as a 2-3 hits could kill me in A3-5. Hellforhe was kind enough to reward me with an um rune and at level 65 doin baalruns I was happy with Splendor/Spirit and lore equipped on Demise. Unfortunately, she did not receive mmuch better items, as the Gomule dump shows. I also discovered the beauty of mindblas to deal with big groups, what an awesome skill.

    Hell was a whole different ball game. Many enemies could insta- or 2-hit kill me, so avoiding being hit was a priority. Lightning immunes were problematic, because I had no elemental backup. I hoped my mercenary would come though, and he did, but slowly. Time spend on the different acts, I estimate is as follows:
    A1: 5 hours
    A2: 5-10 hours
    A3: 10+ hours (so many lightning immues, but lucky on the maps)
    A4: 5 hours
    A5: 10-15 hours

    Mephisto was kind enough to supply my with a Hellrack, which I dual socketed with a Pammy and combined with an earlier found demon limb enchant skill supplied suffiecient AR for 55-65% hit chance, in combination with venom and burst of speed of course. This helped, but was no game changer.
    Hell helforge was kind enough to supply me with a lem, so I was ready to create a Treachery armor (+2 skill, IAS etc. yeah!)...oh wait...where did I leave that Shael rune...I remember, I don't have one argg
    (when was the last time you did not have a shael rune??)

    The real challenge was with the ancients, they took tediously long. I prepared by buyying enough potions/quils. The first battle I almot immediately got insta killed. I did see 2 lightning immune ancients, so it would have been tough. Second battle I lasted 2 minutes before getting 2-hit killed after hit recovery. The third try Demise shined... Madawc was lightning immune, the other two were not. My merc servuvied the death of the Korlic, with help of several full rejuv's, but got killed immediately afterward. Dealing with two ancients was easier, so 5 minutes into the battle only Madawc stood. He took me approx 50 minutes to kill. I used all my Hellracks' immolation arrows, I even got him "bug" stuck next to my shadow master once but I accidentally moved and he got free. My final skill to get him was a level 5 fire blast, with synergies. I really can't tell how many of those things I trew at him, but it were a lot.

    Baal and minions were easy enough after that :).

    Notable finds

    Not much tbh, but...

    Code:
    The OculusSwirling Crystal
    One Hand Damage: 18 - 42
    Durability: 49 of 50
    Required Level: 42
    Fingerprint: 0xa0779677
    Item Level: 83
    Version: Expansion 1.10+25% Chance to cast level 1 Teleport when struck
    +3 to Sorceress Skill Levels
    +30% Faster Cast Rate
    +20% Enhanced Defense
    +20 to Vitality
    +20 to Energy
    All Resistances +20
    +5 to Mana after each Kill
    50% Better Chance of Getting Magic Items 
    
    Superior Balrog Blade
    One Hand Damage: 17 - 85
    Two Hand Damage: 62 - 134
    Durability: 45 of 50
    Required Level: 53
    Required Strength: 185
    Required Dexterity: 87
    Fingerprint: 0x83eea1cc
    Item Level: 80
    Version: Expansion 1.10
    +14% Enhanced Damage
    +2 to Attack Rating 
    
    Superior Balrog Blade
    One Hand Damage: 17 - 85
    Two Hand Damage: 62 - 134
    Durability: 45 of 50
    Required Level: 53
    Required Strength: 185
    Required Dexterity: 87
    Fingerprint: 0x83eea1cc
    Item Level: 80
    Version: Expansion 1.10
    +14% Enhanced Damage
    +2 to Attack Rating 
    
    Garnet Small Charm of FortuneSmall Charm
    Required Level: 20
    Fingerprint: 0xe5461d6b
    Item Level: 45
    Version: Expansion 1.10+Fire Resist +9%
    4% Better Chance of Getting Magic Items 
    
    Scintillating JewelJewel
    Required Level: 26
    Fingerprint: 0xc9c8168e
    Item Level: 81
    Version: Expansion 1.10+Cold Resist +15%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15% 
    
    
    Thats it, thanks for reading.
     
    Pb_pal, Atratees and BBS_Agonistes like this.
  2. Atratees

    Atratees IncGamers Member

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    Well done.....and grats
     
  3. Pb_pal

    Pb_pal IncGamers Member

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    Great job! Any future plans for her?
     
  4. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    Good to know others have put off making an Assassin longer than I have! What other class would you liken the gameplay to, if you had to choose one?
     
  5. Hookipa

    Hookipa IncGamers Member

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    For now she will remain a trapsin and I will fiddle around with her. I used a token to respec her and I slapped Natalya's set (always wanted to use that set) and some other better gear on her.

    I also like thge idea of a martial arts specialized assassin, because of the fast pace physical action. So I might try that.

    That wil have to wait a while though, because at them moment I am leveling a ES full damage resistant sorceress.
     
  6. TreeOfSmoke

    TreeOfSmoke IncGamers Member

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    Untwinked 1st-time assassin sounds like quite a challange! Grats on pulling that off.

    I made my first assassin a short while back and it was a disaster and I wasn't even untwinked :p
    Attempting a dragon claw build for a rare claw was the first mistake and upping the claw to runic talons(levelreq 72...yikes) was the second. Mainly used dragon tail from some point on which worked reasonably well.

    Maybe next time I will pay a lot more attention to all the guides :)
     

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