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Matriach Pris - WhirlWind / Trap Assassin

Discussion in 'Single Player Forum' started by maxicek, Apr 14, 2008.

  1. maxicek

    maxicek Moderator Single Player

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    Matriach Pris - WhirlWind / Trap Assassin

    Well this one is probably my favourite character to date. She is my first WW Assassin who is fully optimised for using her PvP equipment. My first (Trinity) is a bit messed up because I didn't have some of the gear when I first started making her. This one is (pretty much) not a point wasted.


    Stats
    Character name : Pris
    Character type : Assassin
    Character level : 81
    Character exp : 762587728

    Strength : 161
    Energy : 25
    Dexterity : 71
    Vitality : 243

    Life : 966
    Mana : 251
    Stamina : 500

    Points in strength and Dext are enough to equip my PvP gear - the rest is going into Vit.
    Resists are just about maxed with Fade active.


    Skills
    20 Venom
    20 Lightning Sentry
    20 Death Sentry
    20 Charged Bolt Sentry
    2+ Shockweb (more points to go here)
    1 in all shadow skills
    Whirlwind, Mind Blast & Dragon Flight from 'Chaos' Claw


    Equipment (for PvM)
    Weapon1: Rare Fools Greater Talon
    Weapon2: 'Chaos' Runic Talon*

    Switch Weapon: 'Call to Arms' War Scepter
    Switch Shield: 'Spirit' Monarch

    Helm: Guillaume's Face
    Armour: 'Duress' Dusk Shroud
    Belt: String of Ears
    Boots: Gore Rider Myrmidon Greaves
    Gloves: Trang Oul's Claws*

    Amulet: 27% Mara's*
    Ring1: Ravenfrost*
    Ring2: Rare with +15 Dexterity

    *This equipment stays the same for PvP. All the rest gets swapped.
    I had to pump my Dext up with charms and the ring because I was using Gores PvM and was missing the Dext Bonus from Shadow Dancers.

    Inventory: 4x Mentalist Skillers, 2x Shimmering GCs, various SCs with resist and dexterity, Tomes of TP & Identify and the cube.

    Equipment Readouts:
    Code:
    Chaos
    Runic Talons
    'FalOhmUm'
    One-Hand Damage: 96 to 177
    Durability: 63 of 69
    (Assassin Only)
    Required Dexterity: 115
    Required Strength: 115
    Required Level: 60
    Claw Class - Fastest Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 83
    Fingerprint: 0xd798c26
    +10 to Strength
    +303% Enhanced Damage
    Adds 216-471 magic damage
    35% Increased Attack Speed
    +1 to Whirlwind
    +3 to Dragon Flight (Assassin Only)
    +2 to Mind Blast (Assassin Only)
    25% Chance of Open Wounds
    +15 Life after each Demon Kill
    9% Chance to cast Level 11 Frozen Orb on striking
    11% Chance to cast Level 9 Charged Bolt on striking
    Socketed (3: 3 used)
    
    Bramble Bite
    Greater Claws
    One-Hand Damage: 18 to 77
    Durability: 48 of 52
    (Assassin Only)
    Required Dexterity: 76
    Required Strength: 76
    Required Level: 60
    Claw Class - Fastest Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x940d5a0b
    Adds 6-462 lightning damage
    Adds 44-93 cold damage over 4 seconds
    9% Mana stolen per hit
    Required Level +5
    30% Increased Attack Speed
    +40 to Maximum Damage (Based on Character Level)
    +1336 to Attack Rating (Based on Character Level)
    
    Call to Arms
    War Scepter
    'AmnRalMalIstOhm'
    One-Hand Damage: 38 to 65
    Durability: 70 of 70
    Required Strength: 55
    Required Level: 57
    Mace Class - Fastest Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 74
    Fingerprint: 0x7a4c47c
    +286% Enhanced Damage
    Adds 5-30 fire damage
    7% Life stolen per hit
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    40% Increased Attack Speed
    +2 to Battle Orders
    +2 to Battle Cry
    +3 to Battle Command
    +2 to Holy Freeze (Paladin Only)
    +2 to Meditation (Paladin Only)
    Prevent Monster Heal
    150% Damage to Undead
    +1 to All Skill Levels
    Socketed (5: 5 used)
    
    Spirit
    Monarch
    'TalThulOrtAmn'
    Defense: 133
    Chance to Block:  47%
    Durability: 86 of 86
    Required Strength: 156
    Required Level: 54
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0xc0256d61
    +22 to Vitality
    +92 to Mana
    +250 Defense vs. Missile
    Lightning Resist +35%
    Cold Resist +35%
    Poison Resist +35%
    Attacker Takes Damage of 14
    55% Faster Hit Recovery
    32% Faster Cast Rate
    +2 to All Skill Levels
    +7 Magic Absorb
    Socketed (4: 4 used)
    
    Duress
    Dusk Shroud
    'ShaelUmThul'
    Defense: 1116
    Durability: 20 of 20
    Required Strength: 77
    Required Level: 49
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x7300fa30
    +171% Enhanced Defense
    +19% Enhanced Damage
    Fire Resist +15%
    Lightning Resist +15%
    Cold Resist +45%
    Poison Resist +15%
    Adds 37-133 cold damage over 2 seconds
    40% Faster Hit Recovery
    33% Chance of Open Wounds
    15% Chance of Crushing Blow
    -20% Slower Stamina Drain
    Socketed (3: 3 used)
    
    Guillaume's Face
    Winged Helm
    Defense: 217
    Durability: 40 of 40
    Required Strength: 115
    Required Level: 34
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xa51650ed
    +15 to Strength
    +120% Enhanced Defense
    30% Faster Hit Recovery
    35% Chance of Crushing Blow
    15% Deadly Strike
    
    Mara's Kaleidoscope
    Amulet
    Required Level: 67
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x37fd387f
    +5 to Strength
    +5 to Energy
    +5 to Dexterity
    +5 to Vitality
    All Resistances +27
    +2 to All Skill Levels
    
    Raven Frost
    Ring
    Required Level: 45
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xc9bd25f1
    +20 to Dexterity
    +40 to Mana
    +230 to Attack Rating
    Adds 15-45 cold damage over 4 seconds
    20% Cold Absorb
    Cannot Be Frozen
    
    Viper Touch
    Ring
    Required Level: 48
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x2e092bf5
    +15 to Dexterity
    +58 to Mana
    +28 to Attack Rating
    +5 to Minimum Damage
    Magic Damage Reduced by 2
    Lightning Resist +10%
    
    String of Ears
    Demonhide Sash
    Defense: 109
    Durability: 22 of 22
    Required Strength: 20
    Required Level: 29
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x9be21f15
    +171% Enhanced Defense
    +15 Defense
    Magic Damage Reduced by 10
    Damage Reduced by 14%
    8% Life stolen per hit
    +10 Maximum Durability
    
    Gore Rider
    Myrmidon Greaves
    Defense: 207
    Durability: 34 of 34
    Kick Damage: 83 to 149
    Required Strength: 156
    Required Level: 72
    Item Version: 1.10+ Expansion
    Item Level: 86
    Fingerprint: 0xf2ff2d5a
    +20 to Maximum Stamina
    +197% Enhanced Defense
    +10 Maximum Durability
    Requirements -25%
    Required Level +7
    30% Faster Run/Walk
    10% Chance of Open Wounds
    15% Chance of Crushing Blow
    15% Deadly Strike
    
    Trang-Oul's Claws
    Heavy Bracers
    Defense: 68
    Durability: 16 of 16
    Required Strength: 58
    Required Level: 45
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x9e021b9
    +30 Defense
    Cold Resist +30%
    20% Faster Cast Rate
    +2 to Curses (Necromancer Only)
    +25% to Poison Skill Damage
    
    Mercenary Equipment
    A2 Holy Freeze merc:
    Helm: Tal Rasha's Horadric Crest
    Armour: Duriel's Shell
    Weapon: Insight Thresher / Kelpie Snare for some areas and bosses.

    WTF U n00b HF+CE !!???
    Well yes, and it worked fine. Sure I didn't have as many bodies to explode, but I didn't really need them. Holy Freeze slowed things down nicely for me to WW them. It's especially nice when you get minion stack Dragon Flighting into a boss pack.

    Finds
    Hellforge: NM Um, Hell Lem.
    Always a bit of a let down when the Hell rune is lower than NM. Still, not bad drops.
    A few other reasonable charms & stuff (Warcry skiller IIRC) but nothing to shout about (the bad pun is purely accidental).

    Random Thoughts
    Whomp - WhackaWhackaWhacka - Splat.
    Thats the way most combat sequences went. First lay down a few Death Sentries, Dragon flight in, WhirlWind then the DS triggers the corpse explosion. Rinse & repeat. Great fun, especially Dragon Flighting between monster packs. And if you don't want to melee, there is always a strong LS to rely on. I played Hell at /P1 mostly, so Corpse Explosion was very effective.

    Somewhat amazingly for me, she only had two deaths. First was when I was impatient to finish A3 and died to a Fanatic Bremm Sparkfist. The second was due to a Frenzytaur boss back (Stone Skin Extra Fast I think) on the Ancients Way). Normally I die another 5 times trying to get my body back, but with this character I managed it without further corpses. I'm still not ready for HC though.

    After reading posts about WW assassins PvM, I was a bit worried that I would be muling on gold every 5 minutes for the Chaos repair bills. In practice it wasn't too bad. Pick up some exceptional armour, wands etc every now and again covered it easily.

    Overally, I think the most fun I have had with a character for a while, and probably my favourite character to date.

    Edit:
    I should have said she basically follows this guide by HappyAssassin, but without the Enigma.


    What Next?
    I'm looking forward to trying her out PvP, but Baals are required first. I want to get to at least 90 before stepping out onto the moor, hopefully a bit higher. Nice thing is that I can also equip her as a full trapper for solo Baals if I need to.

    I'm also working on a themed trio based on the book The History Of The Runestaff by Michael Moorcock, which I recently re-read. They will be a 2h Sword fanatic Zealot (yes, yet another 2h sword character :cool:), a Gold Find Frenzy Barb and a PvP Wolf. The next Assassin will be a Phoenix Striker, she is in A1 Hell at the moment. And finishing a PvP sept and....


    Cookie for anyone who knows where the name comes from (without resorting to Google / Wiki :tongue:)
     
    Last edited: Apr 14, 2008
  2. nepeta

    nepeta IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Pris :) Replicated? Cute, seems fitting for a sin. Gib cookie?

    Nice mat, too very interesting to have WW on a sin, although pure claw instead of traps for stylepoints :p If I ever get an Ohm to spare... Hope to see you dance in baal games some time again, WW on sins is just so sexy.
     
  3. Antonio

    Antonio IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    GG on the Mat. Looking forward to seeing her in the Moor :grin:
     
  4. Thyiad

    Thyiad Moderator Single Player, D2 Assassin, Barbarian

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Nicely done, max.

    Trinty cut a few ears even with the odd dodgy skill point; this lady should cut plenty more. :smiley:

    :thumbsup:
     
  5. nilynrae

    nilynrae IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    She looks like fun! Congrats on the Mat, maxicek... :smiley:

    Pris? From Bladerunner? (Although I think nepeta got there first...)
     
  6. maxgerin

    maxgerin IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Very nice, maxicek! :thumbsup:

    Haven't gotten anywhere with my planned WW Nat's Sin.
    I might be forced to follow what you did focusing on traps instead of claw skills.


    --maxgerin
     
  7. Swiller

    Swiller IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    I'm not a fan of assassins, but I definitely give props for the gear.

    Congratulations!


    Gosh, there's a lot of mat/pat/guard threads today.
    :thumbsup:
     
  8. zarfen

    zarfen IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Congratulations maxi, it's always great to see these kind of characters in single player.
    What gear does she use for pvp? :evil:
     
  9. Liquid_Evil

    Liquid_Evil IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Masterfully done hero!

    WW/Trappers are wickedly fun in duels. Good luck in the moor!
     
  10. maxicek

    maxicek Moderator Single Player

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Thanks for the comments everyone, the name does indeed come from the 1982 fil Blade Runner. Daryl Hannah trying to crush Harrison Ford's head between her thighs must have made a big impression on me as a 12 year old. Probably in my top 5 films.

    Cookie goes to nepeta. Oh what the hell, here's a whole packet, take one each.


    The trouble I had with Trinity on the moor (except for my n00bishness) was getting close enough to casters with long ranged attacks - Boners, Bowazons, Trappers etc. - who can sit and blast me from off the screen. If you can teleport I can see how this is less of a problem. The theory is that I can use traps to make these casters play less defensively. I'll let you now how she gets on in practice.

    I'll show you on the moor at close range sometime :evil:

    To be honest it's no big secret and it's all in the guides.
    20FCR +2 Assassin skills circlet, Fools Greater Talons of Swiftness, Arachnid mesh etc.



     
  11. Heskla

    Heskla IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    Nice char! I'd like to try this kind of assa some time.

    'Pris' means 'price' or 'award' in swedish.
     
  12. vorkul

    vorkul IncGamers Member

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    Re: Matriach Pris - WhirlWind / Trap Assassin

    I've had the same build in making for aeons now. Might even finish her sometime...

    Nice mat too.
     

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