Matriach Flammie, pure fire Sorc

MukTuk

Diabloii.Net Member
Matriach Flammie, pure fire Sorc

Amazingly enough, I *do* play classes other than shapeshifting Druids. This is one of them.

I didn't create Flammie with any intention of beating the game, I just wanted a quick D2 fix and started a sorc, and kicked *** and just placed points to boost early game power, as I didn't intend on saving any. I decided to just go full fire, I wasn't going to take her to Hell anyway so FI's weren't a concern. The early game was fun, and a Leaf in a +2 fireball staff really racked up the damage quickly. Fireball was quickly becomming a favourite spell.

But as I went on, she got more and more fun to play, and so mid-nightmare I decided I would beat the game with her, FI's be damned. If I had to let my merc kill every one, or just skip half an area, so be it. And with that, I decided to twink on some gear (Magefist, Vipermagi, Insight, etc) and go for it.

And it was a blast (pun not intended). After swapping to dual spirits and hitting the 105% FCR break-point and with an Insight to back it up, there was no end to the fireballs I threw around. It was great fun blasting entire packs of monsters to death at once. (Not fun when they're dolls though x_x). With fast casting, I could not help but teleport everywhere like a madman. Safety be damned, I was teleporting into areas blindly and if I landed into the middle of a pack, I'd let loose a point-blank range fireball and waste the whole lot. I was playing much more aggresively too, I dealt with ranged packs and gloams in much the same way - teleport into their face and wipe the lot out with a fireball or three. I zipped through areas in a flash, leaving most things charred and burning in my wake.

FI's weren't too much of a problem either, luckily most of the monsters I met were perfectly flammable enough. I used a +3 FO staff on switch to help out the merc, eventually spending the hard points sometime mid-Hell to avoid the hassle of swapping and allowing the dual spirit bonus to apply to CM too. My Merc handled most things, and spamming Glacial Spike meant he could fight them safely too.

Blah blah blah. Players 1 whole way, took Ancients first try, Lister sucked as always, and Baal's drops resembled Normal Rakanishu's. The end.

STATS
Matriach Flammie
Level 82

STR: 156 (112)
DEX: 25
VIT: 362 (318)
NRG: 35

Life: 1,024
Mana: 501

Fireball Damage: 5,841 - 6,482
Meteor Damage: 12,509 - 13,138 | 1118 - 1191 per sec (I mostly used meteor to heat up areas where monsters are going to spawn, like Diablo, Gidbinn, Evil urns etc)

Resists: 72/75/75/75

SKILLS
27 (20) in Fireball, Meteor and Fire Mastery
21 (16) in Firebolt
1 in Enchant, Hydra, TK, Teleport, Static and Frozen orb
rest in pre-reqs for the above

GEAR
Code:
Spirit
Crystal Sword
'TalThulOrtAmn'
One-Hand Damage: 5 to 15
Durability: 20 of 20
Required Strength: 43
Required Level: 25
Sword Class - Normal Attack Speed
Item Version: 1.10+ Expansion
Item Level: 81
Fingerprint: 0xc993d765
+22 to Vitality
+112 to Mana
+250 Defense vs. Missile
Adds 1-50 lightning damage
Adds 3-14 cold damage over 3 seconds
+75 poison damage over 5 seconds
7% Life stolen per hit
55% Faster Hit Recovery
25% Faster Cast Rate
+2 to All Skill Levels
+4 Magic Absorb
Socketed (4: 4 used)
 
Spirit
Monarch
'TalThulOrtAmn'
Defense: 146
Chance to Block:  42%
Durability: 86 of 86
Required Strength: 156
Required Level: 54
Item Version: 1.10+ Expansion
Item Level: 76
Fingerprint: 0xb357d527
+22 to Vitality
+112 to Mana
+250 Defense vs. Missile
Lightning Resist +35%
Cold Resist +35%
Poison Resist +35%
Attacker Takes Damage of 14
55% Faster Hit Recovery
33% Faster Cast Rate
+2 to All Skill Levels
+6 Magic Absorb
Socketed (4: 4 used)
 
Skin of the Vipermagi
Serpentskin Armor
Defense: 279
Durability: 24 of 24
Required Strength: 43
Required Level: 29
Item Version: 1.10+ Expansion
Item Level: **
Fingerprint: 0xf4b82d57
+120% Enhanced Defense
Magic Damage Reduced by 10
All Resistances +26
30% Faster Cast Rate
+1 to All Skill Levels
 
Kira's Guardian
Tiara
Defense: 129
Durability: 25 of 25
Required Level: 77
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0x7b64407
+89 Defense
All Resistances +60
20% Faster Hit Recovery
Cannot Be Frozen
 
Loath Buckle
Sharkskin Belt
Defense: 31
Durability: 14 of 14
Required Strength: 20
Required Level: 56
Item Version: 1.10+ Expansion
Item Level: 77
Fingerprint: 0x83b4ba8a
+14 to Strength
+33 to Life
+16 to Mana
Regenerate Mana 4%
Fire Resist +8%
9% Faster Cast Rate
10% Chance to cast Level 3 Nova when struck
 
Magefist
Light Gauntlets
Defense: 24
Durability: 17 of 18
Required Strength: 45
Required Level: 23
Item Version: 1.10+ Expansion
Item Level: 45
Fingerprint: 0x988920c4
+22% Enhanced Defense
Regenerate Mana 25%
+10 Defense
Adds 1-6 fire damage
20% Faster Cast Rate
+1 to Fire Skills
 
Natalya's Soul
Mesh Boots
Defense: 156
Durability: 65 of 66
Required Strength: 65
Required Level: 25
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0x19c1e8db
+117 Defense
Lightning Resist +23%
Cold Resist +17%
+50 Maximum Durability
40% Faster Run/Walk
Heal Stamina Plus 20% (Based on Character Level)
 
Doom Touch
Ring
Required Level: 13
Item Version: 1.10+ Expansion
Item Level: 19
Fingerprint: 0x56c62d9c
+9 to Life
Fire Resist +9%
Lightning Resist +26%
Poison Resist +17%
3% Life stolen per hit
10% Faster Cast Rate
 
Beast Master
Ring
Required Level: 13
Item Version: 1.10+ Expansion
Item Level: 30
Fingerprint: 0xbca7b667
+14 to Attack Rating
Fire Resist +29%
Lightning Resist +29%
10% Faster Cast Rate
 
Raven Beads
Amulet
Required Level: 69
Item Version: 1.10+ Expansion
Item Level: 69
Fingerprint: 0x8ab1b5bd
+18 to Strength
+12 to Mana
Regenerate Mana 10%
All Resistances +10
+1 to Paladin Skill Levels
10% Faster Cast Rate
 
(How I wish this was +1 Sorc >.<)
Charms
I'm lazy. A bunch of charms that added up to about 100 life, 50 mana, +1 Fire skills, +12% FHR, about +25% Poison res and a little cold res and +2str

Mercenary
Zanarhi - Level 82, Holy Freeze Merc
Damage about 600-3,000, Life about 1,200, Resists 75/75/75/61
Code:
Insight
Colossus Voulge
'RalTirTalSol'
Two-Hand Damage: 90 to 805
Durability: 26 of 26
Required Dexterity: 45
Required Strength: 200
Required Level: 48
Polearm Class - Slow Attack Speed
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x78b9ccb2
+5 to Strength
+5 to Energy
+5 to Dexterity
+5 to Vitality
+226% Enhanced Damage
+9 to Minimum Damage
Adds 5-30 fire damage
+75 poison damage over 5 seconds
23% Better Chance of Getting Magic Items
+5 to Critical Strike
35% Faster Cast Rate
183% Bonus to Attack Rating
+2 to Mana After Each Kill
Level 14 Meditation Aura When Equipped
Ethereal (Cannot be Repaired), Socketed (4: 4 used)
 
Tal Rasha's Horadric Crest
Death Mask
Defense: 109
Durability: 20 of 20
Required Strength: 55
Required Level: 66
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0x3bf09f28
+10 to Strength
+60 to Life
+30 to Mana
+45 Defense
All Resistances +15
10% Life stolen per hit
10% Mana stolen per hit
Socketed (1: 1 used)
 
Griswold's Heart
Ornate Plate
'RalOrtThul'
Defense: 930
Durability: 58 of 60
Required Strength: 102
Required Level: 45
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x439451c4
+20 to Strength
+500 Defense
Fire Resist +30%
Lightning Resist +30%
Cold Resist +30%
Requirements -40%
+2 to Defensive Aura Skills (Paladin Only)
Socketed (3: 3 used)
Other
Hellforge: Lum/Lum (I really wanted a Lem =/)
No interesting drops to note of.
 

MukTuk

Diabloii.Net Member
Re: Matriach Flammie, pure fire Sorc

I'm going to take her to the Moo Moo Farm and have a nice barbeque first off, I always forget to do that with new Pat/Mats =p

Other than that, I don't know. I had the idea of making her into an MFer, but that wouldn't work as I can't think of many places without FI's that it would be worth it to run. Perhaps she can be a dedicated Andariel killer? Heh.
 

Cygnus

Diabloii.Net Member
Re: Matriach Flammie, pure fire Sorc

The Mausoleum has only LIs and has ~6 boss packs and easy monsters. It is area level 85, so the boss packs can drop everything. Great for a pure fire sorc. Not the best MF location -- can't match blizz/AT speed but it's a nice diversion.

I think fire is the easiest among the three single tree sorc builds as she has access to both static and glacial spike, making it a lot easier for the moron to rack up kills.
 

Ugla

Diabloii.Net Member
Re: Matriach Flammie, pure fire Sorc

Amazingly enough, I *do* play classes other than shapeshifting Druids. This is one of them.
Well, there is this 'Beast' weapon you could always.. :hide:
Anyway, congrats on the mat :thumbsup:

My affinty to fire-sorcs is only beaten by that to the lightning javazons :cloud9: I will most likely remake yet another one in the near future, just because I miss having her around :azn: It is arguably the fastest build to complete the game, great power just waiting to be unleashed. No wonder you enjoyed her!



 

MukTuk

Diabloii.Net Member
Re: Matriach Flammie, pure fire Sorc

Well, there is this 'Beast' weapon you could always.. :hide:
A Beast would be my dream weapon. If I could get my paws on one of them, I'd go through each class with it, doing a Bear Septumvirate. If only...


 
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