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Marrowwalk Bug

Discussion in 'Necromancer' started by necrodude, Feb 20, 2004.

  1. necrodude

    necrodude IncGamers Member

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    Marrowwalk Bug

    Hi. I'm planning on making a pubby necro.
    I have the following skills to be maxed

    Bone Spirit
    Bone Spear
    Bone Wall
    Teeth

    And, I'm planning on using Marrowwalks to take advantage of it's *bug*, so that means I have an extra 20 points.

    What should they go into? Should I max:
    Decrepify
    ?

    Any ideas? :scratch: :scratch: :scratch:
     
  2. Badger01

    Badger01 IncGamers Member

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    srry too sound newb but whats the marrow walk bug? the site keeps crashing on me i can;t search the forums for it heh
     
  3. CoRrUpTeD_ArChAnGeL

    CoRrUpTeD_ArChAnGeL IncGamers Member

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    the marrow walk bug is when the bone prison actually acts like the syn for bone sprirt which boost the damage of it up
     
  4. FattyMcGee

    FattyMcGee IncGamers Member

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    I'd definitely suggest 1 point into clay golem, 1 pt to golem mastery and 1 to summon resist. (clay golem slows the **** out of your opponent, and is a good tank vs. FoH, traps, etc)

    Then, 1 point in amp dmg, 1 terror, 1 weaken and 1 decrep. (terror is just a prereq, all the others are useful in some way)


    after that, you still have more than 10 skill points to work with. You could either get 1 in lower res for party pvp or pvm stuff, put extra points in bone armor, or max a curse like decrep or weaken.

    I currently have the same problem with my nec... has 10+ skill points unused, and since I already have the necessary curses and a clay golem, I think I'm just going to put points into bone armor.


    Anyone else have any other suggestions?

    --fatty
     
  5. necrodude

    necrodude IncGamers Member

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    I really think that some xtra radius (?) + duration on the Decrep curse wouldnt be bad. DO NOT add to bone armor. 10 points = 100 dmg = pointless.

    EDIT: One point into Summon Resist and Summon Mastery is not worth it
    Clay golems will die in ONE attack, they are NOT tanks they are decoys for FoH ++
     
  6. TheAntiHero

    TheAntiHero Banned

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    the marrow walk bug saves 20 skills now but what about when it gets patched will the build still be ne good ?
     
  7. Pallidum

    Pallidum IncGamers Member

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    Decrepify has a fixed radius of 4 yards.
     
  8. spiderman2k9

    spiderman2k9 Banned

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    I thought someone already cleared up in these forums that the marrowwalk bug is NOT a bug??!!?? and that its supposed to happen?
     
  9. necrodude

    necrodude IncGamers Member

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    Either way, it's very good to take advantage of using these boots.
    Does maxing Decrep for some xtra duration sound good?
     
  10. NightShade

    NightShade IncGamers Member

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    If your target isn't dead within a few casts of this uber spirit, then more points in decrep wouldnt have helped you. Imo : one point wonder.
     
  11. hks489

    hks489 IncGamers Member

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    there's no acutal need to put more than 1 point into the curses you use. A few plus skill items are all you need. The return is too little. Better to use your points maxing bone related synergies.
     
  12. necrodude

    necrodude IncGamers Member

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    ...the synergies are maxed
     
  13. tl998

    tl998 Banned

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    I'd go for some kind of golem to give you an extra tank. Dump all of your remaining points into golem related skills to give you a durable/reliable extra tank while you dish out the pain.
     
  14. jordan7741

    jordan7741 IncGamers Member

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    heres how marrowwalk works. it gives 13 lvl 33 bone prison charges. so if u dont put any points into bone prison, then the lvl 33 acts like its ur base skill amount. so if u use a skill like bone spear for instance, it recieves bonus from bone prison. so it gives u mad damage to bone spear.
     
  15. hellrazzer23

    hellrazzer23 IncGamers Member

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    i would take a look into some of the curses. dim visiona and attract are very useful and both serve as 1 point wonders.

    if not, you could go with points into CE or the golem of your choice. i would say clay is the best for your build.

    but like the others said, get decrep and amp damage, get clay golem with 1 in golem mastery and 1 in summon resist.
     
  16. uncreativereally

    uncreativereally IncGamers Member

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    The marrowwalk bug is just that, a bug. Anyone who tells u it isnt a bug just doesnt want to feel bad about wearing them.
     
  17. FattyMcGee

    FattyMcGee IncGamers Member

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    read my post on your new thread.

    --fatty
     
  18. moi

    moi IncGamers Member

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    Whether its a bug or a feature, either way it could be changed in a future patch. You've never seen Blizzard's Mighty Nerf Stick of Nerfing before?
     
  19. JoJeck

    JoJeck IncGamers Member

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    True but ANYTHING could be changed in a future patch ... even nerfing our beloved super skellies. Maybe they'll fix the bug with charged items whereby they still work and give you the bonus synergy (as intended) if you put any points into the skill. Who knows?
     

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