Making PvP Fair Just hallucinating (thanks to some seasonal flu) and thought I'd share an idea I day-dreamed: You know in D2 how PvP was never really fair? You either had awesome gear and would demolish someone of the same build, or you would have worse gear and get wiped out instantly (I'm generalizing, of course). Would it be a good idea for D3 to implement a mode of PvP where the gear is pre-determined and balanced (regularly via patching)? What I mean to say is: There would be sets of gear for each class that Blizzard would determine and you create a special type of PvP-mode game where your character starts off wearing this gear (as does every other character) so the element of time-spent-getting-awesome-gear is taken out, and all that's left is build and skill. I think it would be similar to Guild Wars, where everyone's gear is the same for each build and it's left completely up to how you play. It would be interesting, but maybe too time consuming for Blizzard to think up and create a hundred sets of gear for all the different builds we'll be coming up with. And just in case someone missed it, I don't mean for them to take out the gear-dueling... just to add a mode that might be fun for some of us that might end up having less time to spend grinding. An "old man's league" so-to-speak. What do you think?