Making an PVP Auradin

Bargnani

Diabloii.Net Member
Making an PVP Auradin

Hi, I am making an auradin, and i read both guides by raffster and masterazn, though i still have a few questions here:

1. I am not sure which secondary skill i should use, more specifically, i am thinking of adding points either in Charge, smite, or FOH. I need some suggestion on which skill i should go for. Again this char is for PVP only.

2. What charms should i put in my inventory, is offensive skillers better so i don't have to add that many points in conviction or should i go for life scs?

3. I heard many ppl talking about how hard it is to win against tank chars like barb and smiters. Is there any build that you have tried that can somehow?

4. In the masterazn build he talked about using a rare glove with attributes and resist, what i don't understand is that why not just use a ik glove, although it has no resist, but the dex and str bonus will allow you to put more points in to vit. correct me if i am wrong please.

5. how many points approx should i put into holyshield, i know the guide says enough to reach max block, but that depends on the dex the char has too. So i am wondering if there is a optimum point where i can spend the least amount of dex with respect to least amount of holyshield point spent.

6. since i am using 2x 20dex raven right now, and say if i change my gear to anti-fire gear, then i would be using 2x dwarfstar , that means my blockrate will below 75%, am i suppose to have enough dex so that even without the 2x 20dex ring and other dex bonuses from my gear, i need to reach 75blockrate??

that's it for now, thanks for reading
 

Hey

Diablo: IncGamers Member
Charge.

Against tank characters, just charge around and let your pulse damage hit them until they die. Use Life SC's to fill your inventory I think, if your going dream helm+dream shield+dragon body+HoJ, then max conviction, and fill your inventory with Life SC's. All I can answer right now.
 

Bargnani

Diabloii.Net Member
i thought against tank characters with their high hp and res, i can hardly harm them with the pulse dmg. let me know if i am wrong.
 

PhuQ

Diabloii.Net Member
well you can hardly damage any decent dueler only with pulses aside from the fact that you will be called noob because all you do is charge around. Also you have to decide which way to go, either shock auradin (ie light) or fire auradin.

Fire has larger radius of aura so you can kill noobs / unprepared chars easier and stacking fire res is not so common. Spurs + dwarf star*2 will cripple you tho

Light has lower aura radius but you have free armour and weapon slot so I think this one is better as you can have phys dmg weapon for stackers (prolly Grief PB or Botd BA for stats) and enigma / shaftstop as well

so ...

Fire variant:

1) Charge, meaning you´ll have 1pt smite as well. You can also utilize FoH which is not bad idea at all (i like FoH more)

2) Charms should be Off skillers 40+ life or 20 life SCs with res adds (if you´re not rich, 20 lifer plain would do aswell)

3) well... these chars are pretty much unbeatable if they are prepared and semi-decent, really.

4) IK gloves have way too high str req, thats why. Bloodfists would do too, tho

5) All the points left. Well perhaps I should post some skill layout.

20fire res (obvious)
20convi
20FoH
20holy shock
rest HS

OR

20fire res
20convi
20salva
20charge
rest HS

OR

20fire res
1convi
20 salva
20 foh
20HS

I think that nr 1 is the best as you got two kinds of attack (do not forget to make your HOJ into foh/convi scepter!)

6) Anti-fire gear = versus soso / firedruids = no need for block at all meaning 75%block with anti-melee/bowa equip only!

Light variant:

1) One pt charge and max smite or 1pt smite and max charge

2) same as fire variant

3) You can try smiting vs barbs (with fana on ofc as ele dmg is not added to smite), pure smiters will own you tho

4) same as fire variant

5) depends on skill layout, should be maxed tho, example:

20light res
20conv
1fana
20smite 1charge (or 20charge 1smite)

loads of points left (either salva, HS, Holyfreeze, whatever)

6) same as fire variant
 

SicHalo

Diabloii.Net Member
hmm when i used to use an auradin mine was a varient using foh as secondary you will do better than pure auradin i think cuz using 2 types of element i.e foh with fire aura its makes a harder time to stack.

With the setup i used i achieved like 5.5k i believe foh while still having a full synergised aura you can deal better with tank chars like this however any decent dueller will stack you which will be game over for you.

however with this setup i found the need for skillers to boost both sets of dmg in order to reach a reasonable foh dmg.

the good thing though with the light setup u can have a decent charge + smite as secondary as you add the grief which boosts smite dmg anyway however the only problem i find with that is the lack of dr unless you use a shaft armour and verdungos etc but the only thing is u lose a little mobility as vs barbs tele smiting is the best setup to use as it much harder to counter.
 

Bargnani

Diabloii.Net Member
thanks for the input guys, i think i didn't expalin what exactly i meant. What i am thinking is if i only go for either light or fire aura (only 1 of the 2), the pulse dmg will be even lower. So there's not much point to add the synergies(light/fire resist) and conviction which takes like 40 points. And its physical damage wont be as strong as a real pure smiter/charger. So I guess auradin is NOT a build against tankers and should be focus on playing mainly vs caster/bowzon. All build has its weakness i guess. Another question please:

since i am planning to make this char only vs casters, then there is not much point getting dr items like dungos. So here is the equipment i am thinking of making, please give me suggestions on what you think that can improve:

vs Cold/bowzon:
Head: dream bone visage
Armor: Dragon Dusk Shroud
weapon: HOJ zerker
shield: Dream pally shield
belt: tgod (or is arachnid better?)
glove: rare glove with str/dex/res
boot: tearhaunch (not sure about this)
Ammy: Maras
rings: 2x ravenfrost

vs Fire:
Head: dream bone visage
Armor: Dragon Dusk Shroud
weapon: HOJ zerker
shield: Dream pally shield
belt: tgod (not sure about this again)
glove: rare glove with str/dex/res
boot: hotspurs
Ammy: Maras
rings: 2x dwarfstar

vs Light:
Head: dream bone visage
Armor: Dragon Dusk Shroud
weapon: HOJ zerker (or should i go for Lightsabre?)
shield: Dream pally shield
belt: tgod (or is arachnid better?)
glove: rare glove with str/dex/res
boot: tearhaunch (not sure about this)
Ammy: Maras
rings: 1 x Raven 1 x Wisp (or both wisp?)

don't think i am gonna bother with tank chars.

i am thinking of using charge/smite, i am guessing 1 charge/max smite would be better for this build? Also, i noticed i don't have any cold sorb or +max cold res, are there any items that add those? Thanks again for reading this.
 

Ouallada

Diabloii.Net Member
For chargers, just go with smite. Smite is good because no one can block it. Most pubby casters don't even believe in max block. Besides, an enchant prebuff + max charge gives you quite a lot of AR to hit. Dreamers are better against casters.
 

Bargnani

Diabloii.Net Member
so does that mean i should go with max charge instead of smite?

*edit: also please comment on the gear too.
 

Ouallada

Diabloii.Net Member
Made a typo on my prev post. I meant for casters, go with charge. Smite for melee. Or swap to ebotdz if they sorb.

For zons, use doom.

For casters, crescent moon.

For fun, you can use beast.

Armour can be CoH/nigma.
 

Bargnani

Diabloii.Net Member
so doom is for the holy freeze zons and then charge to death
but why crescent moon? does 10 magic dmg reduce make a difference? or is there something else to it? i thought of maras cus i need more resistance and + skill for my bo prebuff.
 

Ouallada

Diabloii.Net Member
Dreamers are better against casters. You have a free armour slot, meaning coh to stack resists. Crescent moon basically slaughters casters. You would beat any unprepared character.
 

Bargnani

Diabloii.Net Member
if you going dreamer and with charge, what aura do u use? conv or conc? i think am too late, already added 20 points in both resist fire/light. Does that mean i have to remake my char now..
 

Ouallada

Diabloii.Net Member
Use conviction all the way. Your physical damage is low in any case. If you add points into zeal, you can consider a very fast weapon, ebotpb or some combination of facets and shaels for a 6os pb.

Resist lightning is essential. Resist light isnt really needed for a dreamer. You can decide if that is enough to make you remake though. Dreamers do have some spare points at times.
 

Bargnani

Diabloii.Net Member
Use conviction all the way. Your physical damage is low in any case. If you add points into zeal, you can consider a very fast weapon, ebotpb or some combination of facets and shaels for a 6os pb.

Resist lightning is essential. Resist light isnt really needed for a dreamer. You can decide if that is enough to make you remake though. Dreamers do have some spare points at times.
do you mean resist fire isn't really needed? btw, so u would prefer dreamer over firedin?



 

Ouallada

Diabloii.Net Member
For pvp against elemental casters, dreamers are better. Resist fire does not synergise dream in any way. Only dragon. It won't kill your build, but those points can go into other skills that will help you more.
 

Bargnani

Diabloii.Net Member
hmm okay, i guess i will make a new din then. but before i do that, just wanna make sure about this. Is dreamers, with the build u specified, are better against casters than pure smiter/charger?
 

Ouallada

Diabloii.Net Member
I daresay that they are. Pulses force casters to be aggresive, while dreamers have very high resistances. 95 to light, 85 to fire is pretty standard. Ravenfrost(s) as main gear helps against cold, and your inventory can be customised to stack even higher. A top end smiter with an inventory of 20/5s or that is built to combat casters may do equally well or even better, but dreamers are amazingly fun agaisnt elemental casters. Windys are impossible though.
 
Top