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magic damage

Discussion in 'Single Player Forum' started by decibel, Feb 26, 2004.

  1. decibel

    decibel IncGamers Member

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    magic damage

    where is all the player magic damage in the game?

    off the top of my head, here's what i can think of:

    paladin's hammer
    barbarian's bezerk
     
  2. Shade

    Shade IncGamers Member

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    Teeth, Bone Spear/Spirit

    Also a bunch of Unique items have 'adds magic damage' on them.
     
  3. Fafner

    Fafner IncGamers Member

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    Assassin's Psychic hammer, Amazon's Magic Arrow (converts some phys. to magic)
     
  4. Vorbiss

    Vorbiss IncGamers Member

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    Amazon's Magic Arrow skill converts part of the physical damage too. :)
    Druid's Spirit Wolves do magic damage too! :thumbsup:
     
  5. decibel

    decibel IncGamers Member

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    okay, follow-up question...

    what player magic damage is considered viable in hell?
     
  6. Vorbiss

    Vorbiss IncGamers Member

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    Hammerdins, Zerker Babas and Bonecaster necros are the best IMHO, I've thought about making summoner druid with maxed summons and monster +skills, so that every spirit wolf would do 500+ magic damage, but I never got to making one.
     
  7. decibel

    decibel IncGamers Member

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    does a bonecaster use bone spirit or bone spear?
     
  8. Vorbiss

    Vorbiss IncGamers Member

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    Depends on situation, if the monsters are lined up use Spear, if attacking single enemy use Spirit. But after slvl 45+ The spear surpasses Spirit's damage, so if you get that high you can always use spear! :thumbsup:
     
  9. factotum

    factotum IncGamers Member

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    Eh? I didn't know that--do Dire Wolves have the same feature?
     
  10. Kaysaar

    Kaysaar IncGamers Member

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    Another thing to remember is that because of synergies, you should max both anyway, so use what ever fits a given situation. :thumbsup:
     

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