HarbingersOfSkulls said:
This build uses mages instead of skeletons...but still needs to use a merc to act as a tank even more so than a Summoner.
HoS
An Act 3 Merc
is a tank**. Lets think outside the box a little here..
The function of a tank is to stop the monsters from doing damage to you.
An act 3 cold merc
does do that.
To a lesser extent, an act 1 cold merc (or with cold damage bow) is also a tank. To an even lesser extent, any other act 1 or act 3 merc is also a tank.
Likewise, all of your cold mages are pretty good tanks, because they slow the monsters down. And your other mages are okayish tanks because they might kill the monster before it gets to you.*
In great numbers, with a ranged merc, the Mages have little or no need for a golem or any other specialist tank.
If you get some Revives, that just adds more tankage than you need.
Since all those little bits of tankage start adding up quickly, a Lord of the Mages has so much tankage, that Bone Armour becomes strictly superfluous.*
A LoM with 1 pt in Raise Skeleton and one point in Revive, with an Iron Golem and only +2 summoning skills (easily shoppable) has 7 minions to tank*, not counting the merc and mages
That compares favourably with, for instance, a summoning Druid(!!!)
3 Dire Wolves
1 Spirit
1 Vine
equals a mere 5 minions. (If you want to count Ravens, thats fine, just the bare minimum of mages (3) will even the tally back up to 10 a piece... and the LoM still hasn't included the merc...
You might complain that some of the minions on the LoM side of that comparison are 'paper thin', but if you do, then of course I would point out that some of the Druids minions in that some example are 'tissue thin'.
*With the obvious caveat, that these apply more to normal and nightmare than hell, where all bets are off. As they say, your mileage may vary.
** Since an Act 3 cold merc turns everything to icecubes in hell, I don't recommend them except possibly for a good PNova build, since in hell (but not so much the other difficulties) he can make it very hard to find corpses.
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My conclusion: that people who say Mages need tanks have not really considered the issue, or are using their mages badly (pretty much by definition, if you're a skellimancer you are using your mages badly, because if you weren't, then you'd be using your skellies badly... (which would be a lot worse)).