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Mac Advice needed

Discussion in 'Single Player Forum' started by Stile58, Apr 6, 2004.

  1. Stile58

    Stile58 IncGamers Member

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    Mac Advice needed

    I've gotten Ghorrdim - my Fishymancer - to Act 4 hell. He's been quite fun to play. I've had no deaths or NDE's, and game play has been fine.

    I've just started Act 4 Hell as stated above, and seem to be running into a consistent problem. I load the game fine, and start building my army. At some point during gameplay the game quits with the OSX error message - the prog has unexpectadly quit.............no other programs are affected.

    To say the least, this has become quite irritating.

    I'm running a G4 Imac - 15" - OSX 10.2.8 - 512 ram

    I have managed to get to the chaos sanctuary, and am currently on my fifth attempt to try and clear it wothout the game quitting.

    I've tried software mode, windowed mode, Running in OS 9, and rebuilding my directory with DiskWarrior. Next step might be a reinstall, Only I don't have the classic CDKey.

    Any help appreciated.

    -Frank
     
  2. wildjinn

    wildjinn IncGamers Member

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    Don't bother with a full reinstall yet. You can always replace the data files with those from the CD's if it's one of those that's giving you trouble. If you check the crash log, what does that say?
     
  3. Stile58

    Stile58 IncGamers Member

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    I personally don't understand what it says. posted the latest crash info below:

    Date/Time: 2004-04-06 15:32:44 -0600
    OS Version: 10.2.8 (Build 6R73)
    Host: h24-66-18-107

    Command: Diablo II (Carbon)
    PID: 532

    Exception: EXC_BAD_ACCESS (0x0001)
    Codes: KERN_INVALID_ADDRESS (0x0001) at 0x09d30a5b

    Thread 0:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x9022a720 in SwitchContexts
    #3 0x90224fc8 in YieldToThread
    #4 0x90243128 in SetThreadState
    #5 0x00647dd8 in ThinThread_SleepThread__FP14ThinThread_tagUlUc
    #6 0x006483e4 in SleepThinThread
    #7 0x0066b6e0 in Sleep
    #8 0x001a67a8 in 0x1a67a8
    #9 0x001a941c in 0x1a941c
    #10 0x001a8cf4 in 0x1a8cf4

    Thread 1:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x9022a720 in SwitchContexts
    #3 0x90224fc8 in YieldToThread
    #4 0x00648228 in YieldToThinThread
    #5 0x00647628 in ThinThread_SchedulerThread
    #6 0x006476f8 in ThinThread_Entry
    #7 0x9023bba8 in CooperativeThread
    #8 0x90020c28 in _pthread_body

    Thread 2:
    #0 0x9003e9a8 in semaphore_wait_signal_trap
    #1 0x9003e7c4 in _pthread_cond_wait
    #2 0x9023317c in TSWaitOnSemaphoreCommon
    #3 0x9024890c in _Z15AsyncFileThreadPv
    #4 0x90020c28 in _pthread_body

    Thread 3:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x9022a720 in SwitchContexts
    #3 0x90224fc8 in YieldToThread
    #4 0x90243128 in SetThreadState
    #5 0x00647dd8 in ThinThread_SleepThread__FP14ThinThread_tagUlUc
    #6 0x006483e4 in SleepThinThread
    #7 0x0066b6e0 in Sleep
    #8 0x0056ea98 in 0x56ea98
    #9 0x0066c164 in MacThreadEntryProc
    #10 0x006476f8 in ThinThread_Entry
    #11 0x9023bba8 in CooperativeThread
    #12 0x90020c28 in _pthread_body

    Thread 4:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x901489f0 in __CFRunLoopRun
    #3 0x90180f58 in CFRunLoopRunSpecific
    #4 0x94652f80 in _ZN10HALRunLoop9OwnThreadEPv
    #5 0x946591e0 in _ZN9CAPThread5EntryEPS_
    #6 0x90020c28 in _pthread_body

    Thread 5:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x9022a720 in SwitchContexts
    #3 0x90224fc8 in YieldToThread
    #4 0x90243128 in SetThreadState
    #5 0x00647dd8 in ThinThread_SleepThread__FP14ThinThread_tagUlUc
    #6 0x006483e4 in SleepThinThread
    #7 0x00656514 in WaitForSingleObject
    #8 0x00614818 in CdThreadProc__FPv
    #9 0x0066c164 in MacThreadEntryProc
    #10 0x006476f8 in ThinThread_Entry
    #11 0x9023bba8 in CooperativeThread
    #12 0x90020c28 in _pthread_body

    Thread 6 Crashed:
    #0 0x0036b1c4 in 0x36b1c4
    #1 0x0036b148 in 0x36b148
    #2 0x003e87c0 in 0x3e87c0
    #3 0x00386a50 in 0x386a50
    #4 0x00386898 in 0x386898
    #5 0x003829e4 in 0x3829e4
    #6 0x0037fd34 in 0x37fd34
    #7 0x0037fa58 in 0x37fa58
    #8 0x003e72f0 in 0x3e72f0
    #9 0x003e33d0 in 0x3e33d0
    #10 0x003d8694 in 0x3d8694
    #11 0x003cb77c in 0x3cb77c
    #12 0x003cb568 in 0x3cb568
    #13 0x003cb470 in 0x3cb470
    #14 0x001df6f0 in 0x1df6f0
    #15 0x001cb24c in 0x1cb24c
    #16 0x001dd9a4 in 0x1dd9a4
    #17 0x001ca77c in 0x1ca77c
    #18 0x002decb8 in 0x2decb8
    #19 0x001a4878 in 0x1a4878
    #20 0x001b79b8 in 0x1b79b8
    #21 0x001a9d28 in 0x1a9d28
    #22 0x001a7140 in 0x1a7140
    #23 0x006476f8 in ThinThread_Entry
    #24 0x9023bba8 in CooperativeThread
    #25 0x90020c28 in _pthread_body

    Thread 7:
    #0 0x90073ba8 in mach_msg_trap
    #1 0x90005ed0 in mach_msg
    #2 0x9022a720 in SwitchContexts
    #3 0x90224fc8 in YieldToThread
    #4 0x90243128 in SetThreadState
    #5 0x00647dd8 in ThinThread_SleepThread__FP14ThinThread_tagUlUc
    #6 0x006483e4 in SleepThinThread
    #7 0x00656514 in WaitForSingleObject
    #8 0x00545b0c in 0x545b0c
    #9 0x0066c164 in MacThreadEntryProc
    #10 0x006476f8 in ThinThread_Entry
    #11 0x9023bba8 in CooperativeThread
    #12 0x90020c28 in _pthread_body

    Thread 8:
    #0 0x9000508c in syscall
    #1 0x90515d0c in BSD_waitevent
    #2 0x905156dc in CarbonSelectThreadFunc
    #3 0x90020c28 in _pthread_body

    Thread 9:
    #0 0x9003e9a8 in semaphore_wait_signal_trap
    #1 0x9003e7c4 in _pthread_cond_wait
    #2 0x9051dbf0 in CarbonOperationThreadFunc
    #3 0x90020c28 in _pthread_body

    Thread 10:
    #0 0x9003e9a8 in semaphore_wait_signal_trap
    #1 0x9003e7c4 in _pthread_cond_wait
    #2 0x905259e0 in CarbonInetOperThreadFunc
    #3 0x90020c28 in _pthread_body

    Thread 11:
    #0 0x90042588 in semaphore_timedwait_signal_trap
    #1 0x9003e7b4 in _pthread_cond_wait
    #2 0x946444fc in _ZN7CAGuard7WaitForEy
    #3 0x94644130 in _ZN7CAGuard9WaitUntilEy
    #4 0x94642b20 in _ZN10HPIOThread8WorkLoopEv
    #5 0x9465919c in _ZN10HPIOThread11ThreadEntryEPS_
    #6 0x946591e0 in _ZN9CAPThread5EntryEPS_
    #7 0x90020c28 in _pthread_body

    PPC Thread State:
    srr0: 0x0036b1c4 srr1: 0x0000f030 vrsave: 0x00000000
    xer: 0x00000000 lr: 0x0036b148 ctr: 0x9005e1f8 mq: 0x00000000
    r0: 0x0036b148 r1: 0xf0305150 r2: 0x00783000 r3: 0x02d6b8b0
    r4: 0x040d6af0 r5: 0xffffffff r6: 0x00000000 r7: 0x00000000
    r8: 0x00046010 r9: 0xa0001048 r10: 0x07f60010 r11: 0xa00044b0
    r12: 0x9005e1f8 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
    r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
    r20: 0x00000000 r21: 0x0000002f r22: 0x02d6b8b0 r23: 0x040d6af0
    r24: 0x0061002f r25: 0x040d6af0 r26: 0x00000000 r27: 0x007af62c
    r28: 0x02d6b8b0 r29: 0x0303fcf0 r30: 0x007af62c r31: 0x09d30a5b




    :scratch:
     
  4. Araknis

    Araknis IncGamers Member

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    I have no idea what the log means but I've had a similar problem recently. Do any of your other programs quit on you too? I was having problems with pretty much everything quitting on me and it turned out to be a problem with corrupt pref files. All I did to fix mine was to rename the preferences folder in your user accounts library folder to prefs backup or something and then copy in the pref files into a new folder one at time (tedious) or just put up with having to reset the prefs of everything next time you reload it. Anyone got any better ideas?

    [edit] Sorry just reread your post "no other programs are affected". Still you could just try removing the Diablo prefs and see if that helps. [/edit]
     
  5. Stile58

    Stile58 IncGamers Member

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    @Araknis: Everything else seems to be working fine, I'm wondering if maybe I'm just overloading the system by having so many minions out there.

    The only other time I had a similar problem was in the maggot lair in hell with my trapsin, all those beetles shooting sparks and 5 lightning traps out, bogged my system down to a crawl. Had to quit and restart then, but never had the game quit itself.
     
  6. SideShowBob

    SideShowBob IncGamers Member

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    You aren't running around with a full Trang's set on by any chance? That
    is the only situation that ever causes a crash for me on my iMac
    running 10.2.8. If you are wearing Trang's set, the fix is to change
    his gear. ;) Then the crashes went away for my necro.
     
  7. Araknis

    Araknis IncGamers Member

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    Hell, I'm only using G3 800MHz with 384 Mb ram :rant: . It bogs down pretty bad at times but it doesn't quit on me. :scratch:
     
  8. wildjinn

    wildjinn IncGamers Member

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    have you tested your RAM recently? that might be something to try, especially if some of it is upgrade RAM. other than that, i'm looking around for clues as to what is going on. if i come up with anything, i'll post it.
     
  9. Stile58

    Stile58 IncGamers Member

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    @SideShowBob: I am using Trang gloves and armor, just recently put the armor on instead of Duriels. Figured I could use the + summoning instead of the resists. I had to pump my strength to re-equip my TGods, I actually thought that might have something to do with it. ( wearing an unequippable item). I actually thought I had the problem licked too.

    I actually made it to the last seal this time before................ :rant:


    @Wildjinn: I did upgrade my SODimm. How do you go about testing ram???

    Just deleted my pref. file. Gonna try again. Wish me luck!
     
  10. Stile58

    Stile58 IncGamers Member

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    Thanks for all your help guys. Jemali was kind enough to switch me his Duriel's for my Trang armor, and tho the game did bog down at times, it didn't quit. Big D. must have been feeling sorry for me too, cuz after he went down, he left me SQUAT :lol: Off to Act 5


    -Frank
     
  11. SideShowBob

    SideShowBob IncGamers Member

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    I'm glad you finally made it through Big D. As I recall, my necro
    didn't have full strength for the helm (without items). That's interesting
    insight.
     

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