Lvl 100

Krugar

Banned
Re: Lvl 100

Just a quick correction: signed byte (8 bits) : -128 to 127
The most significant bit is an essential part of the the number to hold it's sign. Otherwise, an hypothetical 7 bits byte would be made of 6 bits holding the value plus one bit holding the sign. And the range would then become, -64 to 63.
 

Kingu

Diabloii.Net Member
Re: Lvl 100

Limit to 99 level is not about binary digit, but it's last posible "level" of 2 digit decimal number.
And by the way, D1 had lvl 50 limit.
 

Dahmer

Diabloii.Net Member
Re: Lvl 100

Limit to 99 level is not about binary digit, but it's last posible "level" of 2 digit decimal number.
And by the way, D1 had lvl 50 limit.
In terms of programming and data formats there's no such thing as setting a 2 digit decimal number due to lazyness.
As pointed out there are no data formats that limit in terms of decimal digits, only binary digits => Level 99 as the limit was a choice, that was my point...

@Krugar :
Ah, thanks for the correction, been out of programming for quite a while now. :badteeth:



 

Astroquicky

Diabloii.Net Member
Re: Lvl 100

There might however be a limit on the number of digits displayed at certain places in the GUI.
 

Pyrohemia

Diabloii.Net Member
Re: Lvl 100

I am fairly sure that character level in d2 is stored as a signed 32 bit integer so level 99 is completely arbitrary. I don't know about 1.10 but in 1.09 you could make characters with levels in the two billions. The GUI, however, is limited to 255 and would show whatever ridiculous level your character had between 0 and 255 (presumably modulo 256). Levels much higher than 255 are still recognized by attributes based upon character level and such.

Diablo 2 mods often change the maximum character level to 120, 150 or 255.

All this is to say that the GUI limit is 255 and character file limit is or at least used to be 2.1 billion so 99 was specifically chosen by the developers.
 

gerbele

Diabloii.Net Member
Re: Lvl 100

I agree with an earlier post. I wouldn't mind not having a level cap...Just make the requirement from getting from 100 to 101 so massive that it would deter most players. Although reaching Lvl 99 was rewarding in D2, it was always dissapointing knowing that this is as good as they will ever get. Even though 5 stat points and 1 skill point would have not made hardly any difference, it would have been nice to work towards.

or they could give the level 100 characters a Aura around them similar to the complete Set Equipment of D2.
 

Bluechip

Diabloii.Net Member
Re: Lvl 100

Hahaha. HAHAHAHA. Level Caps. If there was no cheating on bnet, I bet there would be zero level 99s on the ladder right now. Why? Because it takes forever and a day to level to 99, even with a monster character. The ladder was reset what, a year ago? And many of these characters have Enigma to speed up their Baal runs, and have found thousands of hours in which to level. Enigma takes a "Jah" and a "Ber," folks. Those are runes that don't just fall out of the sky.

I think what we all want to see is a competitive ladder. Competition should come from some mixture of ability, determination, and luck. Real competition will be exciting and loan a great feeling of accomplishment to playing this game. This is all a veiled discussion for hoping that there are no cheats in D3. Take away bots and duped runes and the ladder will be competitive. Finding that killer item or rune will have significance. Until then... :::shrugs shoulders with spread out hands:::
 

AnimeCraze

Diabloii.Net Member
Re: Lvl 100

Hahaha. HAHAHAHA. Level Caps. If there was no cheating on bnet, I bet there would be zero level 99s on the ladder right now. Why? Because it takes forever and a day to level to 99, even with a monster character. The ladder was reset what, a year ago? And many of these characters have Enigma to speed up their Baal runs, and have found thousands of hours in which to level. Enigma takes a "Jah" and a "Ber," folks. Those are runes that don't just fall out of the sky.
There are sorc's. Also, you underestimate what 10 people on 1 single character can do. While I won't comment on whether will be lvl 99 chars w/o cheating, it is theoretically possible.

Anyways, I think a lvl 99 cap makes sense. Most of the Final Fantasy games are like that. (except FF8, and then you have these death spells that kills chars with lvl divisible by 5......)



 

AnimeCraze

Diabloii.Net Member
Re: Lvl 100

There are 0 99s in classic :)
And the fault is not with dupes/hacks/etc (or at least not completely). In expansion Diablo is lvl 90, while Baal is lvl 99. I don't know what lvl he is in classic, but if it is 90 or lower, the lvl difference will hit anyone going for lvl 99 hard.



 

stillman

Diabloii.Net Member
Re: Lvl 100

Too lazy to program possibility of three digits? Excuse my language but that's the biggest load of bull**** I've seen in a while... In programming there's no such thing as a data format limited to double digits of 99 or anywhere near that (at least not in decimal notation)

bits : 0 to 1
nibble (4 bits) : 0 to 15
signed byte (7 bits) : -127 to 127
unsigned byte (8 bits) : 0 to 255

They specifically selected 99 as a level limit.

@Akse :
That idea I like! I do remember playing classic D2 and almost everyone being 80-90
I'm saying it "looks" less professional. It "looks" like there could be a cheap reason for 99 to be max instead of a nice clean 100. It just looks lazy. Why not make it 100, what's the problem with that?

Keep in mind, not every player is into programming, but every player is going to be familiar with the level cap and may wonder what exactly is wrong with 100.


 

stillman

Diabloii.Net Member
Re: Lvl 100

100 is more complete-looking. We are used to 100 representing the highest you can get on a test or the highest percentage on anything. Then again, some people like to see nines. It's all preference I guess.
 

In the name of Zod

Diabloii.Net Member
Re: Lvl 100

It should be dependant on how fast you can play imo. At a later stage in the game you should gain experience more slowly (just like natural aging but not meant as aging but 'could' be interpreted that way). If you play very fast you can get very high levels maybe even higher than 100 in very rare situations. The thing is a player should know when their character really can't go any further, it shouldn't be a pending decision that goes on and on.
 

Kaeros

Diabloii.Net Member
Re: Lvl 100

Hahaha. HAHAHAHA. Level Caps. If there was no cheating on bnet, I bet there would be zero level 99s on the ladder right now. Why? Because it takes forever and a day to level to 99, even with a monster character. The ladder was reset what, a year ago? And many of these characters have Enigma to speed up their Baal runs, and have found thousands of hours in which to level. Enigma takes a "Jah" and a "Ber," folks. Those are runes that don't just fall out of the sky.

I think what we all want to see is a competitive ladder. Competition should come from some mixture of ability, determination, and luck. Real competition will be exciting and loan a great feeling of accomplishment to playing this game. This is all a veiled discussion for hoping that there are no cheats in D3. Take away bots and duped runes and the ladder will be competitive. Finding that killer item or rune will have significance. Until then... :::shrugs shoulders with spread out hands:::
A ladder without cheats will be my dream come true. I'm REALLY looking forward to that. WoW has been very successful on that front, so I expect no less from this franchise. Just think how epic it will be to see those Enigma-quality items in a legit scenario?


 

craezyjim

Diabloii.Net Member
Re: Lvl 100

Well if anyone here plays WoW, you will know why they have to enforce a level cap in that game. A level 81 character is much more powerful than a level 80 character in WoW. This is because there are a number of '1 point wonder' skills in the talent tree. There are key powerful new abilities characters can get for one skill point after investing 20, 30, 40, or 50 points into a single skill/talent tree.

Most skill investments are something like 20 pts in one tree, 51 points in another. If you gain an additional level, you could get the 21 point skill and the 51 point skill.

The D3 skill/talent system looks like it will borrow heavily from WoW, so I would expect a level cap. Also, I would expect the expansion to raise the level cap, allowing new character builds and accessibility to new tiers of skills (similar to WoW expansions).
 

Akse

Banned
Re: Lvl 100

And the fault is not with dupes/hacks/etc (or at least not completely). In expansion Diablo is lvl 90, while Baal is lvl 99. I don't know what lvl he is in classic, but if it is 90 or lower, the lvl difference will hit anyone going for lvl 99 hard.
Yeah he is lvl 90 so after 96 it will get really really slow.

Not sure but in 1.09 people got more exp from Diablo and there was some 99s out there IIRC.

Well if anyone here plays WoW, you will know why they have to enforce a level cap in that game. A level 81 character is much more powerful than a level 80 character in WoW. This is because there are a number of '1 point wonder' skills in the talent tree. There are key powerful new abilities characters can get for one skill point after investing 20, 30, 40, or 50 points into a single skill/talent tree.
The skills / stats would be capped to level x but you would still be able to gain exp and levels.
 

Dahmer

Diabloii.Net Member
Re: Lvl 100

Hard to obtain level cap is probably best way to go as long as they enforce a common rule of one player per account/character.
 

Transistor EMF

Diabloii.Net Member
Re: Lvl 100

Also, I would expect the expansion to raise the level cap, allowing new character builds and accessibility to new tiers of skills (similar to WoW expansions). I hope not, i'd like d3 & exp to have the same level cap. Preferably 100. If it's 99 then I'll feel as if blizz is telling me, "Get the expantion! Now only at xx.99 !" Not that I won't get it anyway ;-)
 
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