Lld Kick/Trapper

jesterlolz

Diabloii.Net Member
Lld Kick/Trapper

Hi guys, I was tossing the idea around about a kick/trap hybrid after I finished my Latin final today. Do you guys think its a viable build. Heres some gear ideas, post some changes you think may be helpful.

I'm thinking about either going c/c (casters) or weapon/s (melee).

C/C setup:

Malice Greater Talons
Some rare greater talons with +1 all skill, ias, ar, sockets (essentially the best rare I can find, this is my dream one :tongue: )
Rare circlet with 20 fcr, 2 trap?/martial arts?, etc.
Angelic ring(s) (+ 1x soj) + ammy
Death's belt
Sigons boots + gloves

W/S setup:

Essentially the same thing, but with crushflange as weapon, and Wistan's as shield (or maybe swordback?)

Anybody have any modifications, or is it just a bad idea for a lld in general.
 

jesterlolz

Diabloii.Net Member
Hmm, so I should try to get a rare hand scythe with those mods.

What should my stat point spread be. I was thinking a fire trapper with these skills:

18 Wake of Fire
1 point all shadow disciplines
1 point Dragon Claw/Tail/Flight
Rest into dragon talon

I was thinking actually for gloves/boots perhaps some rare/crafted gloves with +1 martial arts and 10 ias with other usefol mods and possibly infernostride or some rare boots (probably battle boots or war boots)
 

Zangeif

Diabloii.Net Member
Gob toes aren't very good in most situations. While the CB is nice, the base damage is lower than war boots, and they don't have any FRW.

I would only recommend them in melee duels vs. high life characters like barbs or fury druids.
 
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