Lighting Trapper Advice I have only been playing D2 for a couple of months. My first build is a lighting trapper, currently at lev 82. I play solo, so I have very low level gear. I am in Hell Act 5 right now, but I can't get past the ancients. I could use some advice on how to defeat them. I have maxed fire blast, shock web, charge bolt sentry, and lighting sentry. I only have 2 points in death sentry and 1 in shadow master. Still have 3 unused points. I have a set of +3 trap claws and a set of +3 shadow claws on switch. Also have a set of +2 assassin skills claws I don't use. Helmet is Lore, and amulet is +1 assassin skills. I have +3 shadow skills helmet and amulet I leave in my stash for recasting my shadow. I have about 1140 HP and about 300 mana. My entire inventory is full of resist charms to get my resists up to a decent level. When I fight the ancients, my merc dies in just a few seconds. He has griswold's heart (unsocketed) and guillaume's face (35% crushing blow). I switch to a strength polearm for boss fights which does minimal damage, but adds 25% crushing blow. I have managed to kill 2 of the 3, but never the lighting immune one. I am constantly recasting my shadow, so that I have something to hold him for a second while I try to hit him with fire traps. I usually run out of mana before I kill him. I even drop as many potions as I can carry on the ground before the fight. Still not enough. Should I try using mind blast? What about putting some points into shadow master? I cast her at level 13 in town, and level 9 in battle. Should I wear the +3 shadow helmet and +3 shadow amulet to keep my shadow at lev 13 and reduce my trap skills by 2 points? I also have a staff with level 1 lower resist charges. Should I put that on swith and use that? Will it break the immunity of the lighting immune? Or, do I just need to do some more levelling and MF to get better gear? This is a great forum, and I appreciate any help you can give me.