This thread will be devoted to the Assassin in my Oskill Sept. The principle of the Sept is simple: every character will use an oskill as main attack. In the case of LengTche this oskill is whirlwind, granted through the Chaos runeword: Code: Chaos 3 Socket Claws Fal + Ohm + Um 9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attack Speed +290-340% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill This character will be played on SC SP, twinked. Player setting will be adjusted depending on killing speed, but will most likely be /p8 for at least normal and nightmare. Respecs are allowed. In my past 2 Septs this was only allowed to optimize stat distribution, but for this Sept any respec is allowed. I'm not going to level up that Wolfbarb to 79 with just normal attack available ... . I will try to keep respecs somewhat limited to the theme. So for example that Zealing Sorc won't be a Charged Boltress early on, or that Bear Paladin a Hammerdin. On to the plan ... Character name LengTche. This means 'death by a thousand cuts' and was an ancient Chinese torturing technique, which seems quite fitting for a whirlwinding Sin using dual Claws. Build WW Sin. Planned skill layout Claw Mastery: maxed Venom: maxed Fade: 10 - 20 points Blade Shield: 10 - 13 points after +skills Weapon Block: 10 points after +skills Mind Blast, Dragon Flight: 1 point wonder Rest: Cloak of Shadows Death Sentry: maybe 1 point Claw Mastery and Venom are self-explanatory. Fade to help out with resists, and because of the DR%. Points beyond 10 or so only give minor extra resists, but the DR% might still help a lot. Blade Shield mainly for leeching life and mana. Weapon Block as safety net, diminishing returns past 10 points. Putting more, probably a lot more, than 1 point into CoS because my AR will be really low. Death Sentry ... maybe. It's cheesy. It's also very strong. I like very strong for my SC characters ... Planned endgame gear - Helm: Guillaume's Face DS and CB are the main selling points here - Body Armor: Fortitude, CoH or Duress Tough one. Fortitude would give most damage probably, and also has many other very tasteful mods. Not sure if the Chilling Armor proc interferes when whirling though. Duress has lots of CB and fhr (not sure if a whirler needs much fhr though), some ED%, resist all and OW, so is definitely a viable choice too. CoH, combined with fade, would give me all the resists I ever need, as well as some DR%, life steal and some much needed +skills (which I absolutely lack in the rest of my gear) - Belt: String of Ears There are other options like Verdungo's, but I think I'll need the life leech and DR% - Boots: Gore Riders CB, DS ... enough said - Gloves: crafted gloves, Lava Gouts, Laying of Hands, Bloodfist, Trang's Lots of options here ... crafted gloves for CB and resists, Lava Gouts for more AR, LoH for insane damage vs Demons and huge fire res, Bloodfists for fhr, life and min dam, Trang's to boost Venom's damage. Still undecided here, although Trang's might be a nice option, because, if I understand it correctly, they actually boost Venom damage twice, just like Fire Mastery boosts an Enchantress' fire damage twice, when applied with a melee attack - Amulet: Highlord's Wrath Scaling DS, lightning res and a much needed +skill - Ring 1: Ravenfrost or rare with life leech / AR / min damage / resists Ravenfrost only if the AR is needed; otherwise not, because being frozen is actually good for a whirler, and the other mods on a rare wouldn't hurt either - Ring 2: rare with mana leech / AR / min damage / resists Pretty self-explanatory - Weapon 1: Chaos Suwayyah or Scissors Suwayyah Chaos reaches the fastest ww breakpoint, regardless of base weapon speed, so better go for the claws with the highest damage; good mods on the claw would probably be Dragon Flight or DS (to save some skill points) or Venom (to boost damage) - Weapon 2: Chaos Suwayyah or Scissors Suwayyah / shaeled Shadow Killer Chaos probably gives most damage and would boost my ww skill with 1 point. Shadow Killer has the benefit of freezing enemies (which should make things very safe), decreasing enemy defense, a lot of mana per kill (which should help a lot with manaburners around). O yes, and it's indestructible, which definitely is a bonus, as I hear WW Sins have to repair their weapon a lot. - weapon switch: CtA and Splendor / Spirit shield No-brainer there, no? Probably Splendor shield, unless I decide I do want 156 points in strength. So as you can see, still quite some things I'm not sure about. Advice would be very much appreciated . Items from the above list I still have to farm Lo for Fortitude, good Chaos base(s), Highlord's Wrath All good now . Merc Act 2 Might Merc with eth Reaper's Toll, Treachery eth Fortitude and Andariel's Visage. Build before Chaos (level 57 or 64) Maxed Claw Mastery and 1 point Dragon Claw That's about it as far as the theory is concerned. Time to start things in practice. I will give frequent (hopefully) updates here as I progress. As I said before, suggestions, criticism, advice is more than welcome to help me get the most out of this character.