A bit of a preamble, so bear with me here. So I've been mulling over the idea for a long term project, one that will sort of encapsulate and coincidentally further a lot of goals I have with playing Diablo 2 again, particularly with the benefits of single player. I've been wanting to explore the breadth of builds for a while and to play outside of my comfort zone and enjoy a bit of experimentation. That being said, I was considering the possibility of trying to utilize each and every skill in one way or another, across however many characters that may take. Now, this requires a lot of clarification and qualifying just what "using" each skill means. There's a big difference between maxing something as a synergy, using a one point wonder, and both maxing plus using a skill. And while sure, the most obvious answer would be "You're not really dedicated to using something unless you're maxing it." there's not only some legitimate arguments outside of one point wonders (Any of the "thread the needle" type ideal levels, like Shockwave, Valkyrie; effects with diminishing returns, specific cases like 4Pt Zeal, etc) plenty I could see as just cutting your nose to spite your face-- like are you really getting a unique gameplay experience using Fire Bolt over Fire Ball? Probably not. Yet even without fully defining that, I feel like there's a few skills that cannot easily fall into even that broad definition too. What place do such skills have in your mind? For the sake of argument, assume you have access to whatever gear you'd like, if that is any consolation in order to maximize usefulness. So a few questions to everyone here: What skills do you find very little use for, escaping all three definitions above (or whatever else you can think of) and would ultimately be the hardest for a concept like this? If you were to pick a definition (one or more) to qualify "using" a skill for a challenge like this, what would you go for? Masochism aside, do you believe that some skills/builds will always overlap to the point of redundancy? This is mostly in the case of (almost) strictly better skills (Think using say, Ice Bolt vs. Ice Blast). General thoughts on this concept? Surely the people doing SeptSepts and such probably had to dig pretty deep to find contrasting builds, so I'm sure quite a bit of it is retreading old grounds. Disclaimer: Basing this off 1.13/1.14 era. Some initials thoughts of my own to bounce off of.. Skills that'd be difficult to be more than one point wonders: Slow Missiles: Pumping a low mana, situational skill just for duration. D/A/E: More so just odd to see them maxed, due to diminishing returns. Dragon Flight: If I recall correctly, this skill has locked frames making it awkward as a main skill. [Debatable] Mind Blast Many Necromancer Crowd Control Curses (Terror, Confuse, Attract): Also a more Debatable inclusion for Dim Vision here. Find Potion Increased Stamina Sorceress Cold Armors (Actively Using) Telekinesis [Debatable] Carrion Vine / Solar Creeper Skills that seem trumped directly by other skills, usually those they synergize with: [Debatable] Power and Lightning Strike vs. CS/LF Cold Arrow (and probably Ice Arrow) vs. Freezing Arrow Fire Arrow vs. Exploding Arrow [Debatable] All the individual element skills of Phoenix Strike vs. Phoenix Strike Psychic Hammer vs. Mind Blast [Debatable] Poison Explosion vs. Corpse Explosion Weaken vs. Decrepify [Debatable] Grim Ward vs. Howl Bash vs. Stun [Debatable] Stun vs. War Cry [Debatable] Sacrifice vs. Zeal Prayer vs. Cleansing/Meditation [Debatable] Resist X (Actively Using Aura) vs. Salvation Ice Bolt vs. Ice Blast/Glacial Spike Fire Bolt vs. Fire Ball [Debatable] Inferno vs. Fire Wall Blaze vs. Fire Wall [Debatable] Druid Fire Skills vs. Themselves [Debatable] Arctic Blast vs. Other Windy Skills [Debatable] Twister vs. Tornado [Debatable] Druid Primary Summons vs. Themselves Skills that seem hard to justify using at all: [Debatable] Conversion/Thorns: Putting them together to show I'm aware of the nutty attempt at synergies here, heh. Sanctuary Spirit of Barbs I'm sure I missed something during my once through or took a few things for granted, but I tried to play it relatively safe. Let me know your thoughts.