Lawbringer and kicks
Hi!!
I'm making a Trappper-kicker hibrid following the guide by C-Beat. It's a great guide and a fun build so far. I'm currently using gimmershred or crushflange as weapon and whistrand as shield (soon to be replaced by a Stormshield). I'm using Marrowalk for boots and planning to replace them with upped Gore Riders. And finally, casting traps with +10 skills from c/c on switch.
Seeing Lawbringer RW mods, I'm tempted to try it. This RW gives the following mods:
20% Chance To Cast Level 15 Decripify On Striking
Level 18 Sanctuary Aura When Equipped
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters
And it's quite cheap, AmnLemKo. This should increase survivability (decrep), chance to hit (-50 target def.) and add some elemental damage and LL, for an hybrid sin on a budget ... like mine

. What do you think??
And a related question. Do "%damage to undead" from sanctuary aura get transfered to kicks??
Thanks,
Gorgoram.