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Known D3 Items (so far)

Discussion in 'Diablo 3 General Discussion' started by psudo, Jun 30, 2008.

  1. psudo

    psudo IncGamers Member

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    Known D3 Items (so far)

    ANNIHILATOR MAUL OF IMMOLATION [Two Handed Mace]

    109.6 Damage Per Second

    Attacks Per Second: 0.80

    Damage 107-167

    +25-27 Fire Damage

    Sell Value 531



    GAFF [Axe]

    51.6 DPS

    Attacks Per Second 1.20

    Damage: 35-51

    Sell Value 187



    SPITZE [Axe]

    56.4 Damage Per Second

    Attacks Per Second: 1.20

    Damage: 39-55

    Sell Value: 193



    HEAVY AXE OF STORMS [Axe]

    27.6 Damage Per Second

    Attacks Per Second 1.20

    Damage: 15-31

    +1-42 Lightning Damage

    Sell Value: 249



    DOUBLE AXE OF FROST [Axe]

    23.4 Damage Per Second

    Attacks Per Second 1.20

    Damage: 12-27

    +25-27 Cold Damage

    Sell Value: 246



    Amulet [Gold]

    Short Staff [Purple]


    Two-Handed Axe [Purple]

    Chest Armor [White]


    Gauntlets [White]

    Plate Leggings [White]

    Gothic Helm [White]

    Plated Greaves [White]

    Gothic Plate [White]

    Plated Pauldrons [White]

    Ancient Medallion [White]

    Throwing Knife [White]

    Inferior Leather Gloves [White]

    Sash [White]

    Short Bow [White]

    Gauntlets [White]

    Gothic Helm [White]

    Plated Greaves [White]

    Gothic Plate [White]

    Inferior Quilted Pants [White]

    Small Bag [White ?]



    Scroll of Town Portal

    Scroll of Indentity

    Elixir Of Vitality

    Elixir Of Willpower

    Minor Health Potion

    Minor Energy Rune


    Minor Lethality Rune

    Minor Power Rune

    Chipped Star Topaz

    Health Orbs

    Gold


    i know nothing other than whats here, just thought i'd share the info.
     
  2. Killerama

    Killerama IncGamers Member

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    Re: Known D3 Items (so far)

    I'm assuming "inferior" is D3's equivalent to cracked/low quality/crude items. Hopefully they'll have more purpose in D3 than in D2...

    Also, I love the fact that DPS and APS is shown.



     
  3. Zalcitabine

    Zalcitabine IncGamers Member

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    Re: Known D3 Items (so far)

    psudo - you might want to edit your post because the mods here don't let links to other competitive sites.
     
  4. Krovvy

    Krovvy IncGamers Member

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    Re: Known D3 Items (so far)

    Elixers are back, meaning maximum statistics can be achieved, and it looks like they've gone out of their way to dumb down items. Runes, quality, so far.
     
  5. prion

    prion IncGamers Member

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    Re: Known D3 Items (so far)

    i dunno "x attacks per second" seems like a more sensible stat than "fast attack speed"
     
  6. Ankeli

    Ankeli IncGamers Member

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    Re: Known D3 Items (so far)

    Gathering these lists will be a fool's job due to the random item generation. :p
     
  7. Swiffer

    Swiffer IncGamers Member

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    Re: Known D3 Items (so far)

    Not really, though it will be more a list of base statistics rather than definitive item lists.

    Base Items will have standard stat's that will not change. EG Every Waraxe will have the same base damage, attacks per second, DPS etc. Those we will be able to collect.

    After that, we will need to create lists of magic prefixes and suffixes (assuming they use them in the same way the previous 2 games did). For each one we will need to work out what they do and what range they have.

    After that we may need to work out whether certain prefixes and suffixes cannot work together (eg if there is a +health suffix and prefix, they may make it impossible for both to appear on the same item) or whether certain pre/suffixes do not spawn on certain items (eg life leech/mana leech)

    This task will likely be alot easier if we can datamine the files once the game ships. If your terribly lucky they will use .txt files again.


     
  8. mouseman

    mouseman IncGamers Member

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    Re: Known D3 Items (so far)

    Yay!! Elixirs!! Those were my favorite in D1!

    It seems that they've taken more stuff from D1 than D2? Lore-wise and content-wise also.

    Anyway, chipped star topaz.. Does that mean sockets are back? Not such big news, but I think it's confirmed now.
     
  9. Es Mors

    Es Mors IncGamers Member

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    Re: Known D3 Items (so far)

    Well, it seems so.
    ... OF IMMOLATION = adds fire damage.
    ... OF FROST = adds cold damage.


     
  10. stillman

    stillman IncGamers Member

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    Re: Known D3 Items (so far)

    Ha Ha. Good work psudo. Pants. Now the lewd kids can take their pants off for each other.
     
  11. lidon

    lidon IncGamers Member

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    Re: Known D3 Items (so far)

    I find it interesting that no requirements are listed.
    No requirements for a certain strength or level in order to equip the items.
     
  12. Flux

    Flux Administrator

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    Re: Known D3 Items (so far)

    Handy list. It'll be in the wiki asap.

    As for the items and stats and reqs... place almost zero importance on them as predictive of anything long term. D2 and D2X and other RPG betas I've been in have had massive item changes, right up until the game release. Modifiers galore change, allowed mods are switched around, every number on items are tweaked, drop balances change, etc. For instance, they had +1 skill tree mods on magical runes in the d2x beta.

    Items and skill values are probably the thing that the designers are most able to change and tweak right up until the release (and afterwards) and I'm sure that won't change in d3.
     
  13. Swiffer

    Swiffer IncGamers Member

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    Re: Known D3 Items (so far)

    I honestly don't think the itemization will be all that different in D3. I mean, even in the gameplay video they showed us, they decked the Barb out in a set of Gothic Plate. I imagine any attribute requirements would be more or less the same, unless they make drastic changes to the attribute system.

    Elixirs may change it a little though, if they work how they did in D1.
     
  14. mouseman

    mouseman IncGamers Member

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    Re: Known D3 Items (so far)

    Mmm.. there was also a Minor Health Rune (on the bridge with the Ancient Medallion).
     
  15. Hrus

    Hrus IncGamers Member

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    Re: Known D3 Items (so far)

    Elixirs can work differently, for example they can only raise your strength for a short period of time, like in most other RPGs
     
  16. psudo

    psudo IncGamers Member

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    Re: Known D3 Items (so far)

    lol, sorry about the link i had in it. i didnt want to not give credit to them then have them get upset at this site. oh well, lesson learned. and the lesson is? screw the competition
     
  17. roarr

    roarr IncGamers Member

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    Re: Known D3 Items (so far)

    Yeah but he didn't give the author any credit :coffee:


     
  18. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    Re: Known D3 Items (so far)

    He did, in the form of an url. I took out the url. If the name of the person who compiled the list is given, I'll add it to the first post.



     
  19. Meimu

    Meimu IncGamers Member

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    Re: Known D3 Items (so far)

    I think the most alarming evidence I see here is the naming of the runes.

    Lethality rune? Minor health? What's with that.... I will be very saddened if the whole runeword concept became junked.

    And honestly, even if it isn't....who wants a runeword HEALTH + HEALTH + LETHALITY + WILLPOWER. It's just retarded sounding. =P I want my El Sol Dol Lo, and Amn Ral Mal Ist Ohm. Of course, I'm completely open to new rune names, but they definitely sound extremely bland at this point.
     

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