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Just made my first Char in over 7 years, fishymancer!

Is there anything about 1.11 that I should know?

I am planning out:

20 skele mastery
20 raise skele
20 skele mage

and a bunch of 1's in curses/etc. to round it out (clay golem/decryp/amp damage/etc)

Can fishymancers still run hell?

Thanks in advance!
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