Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

John Yang Joins World of Warcraft Team

Discussion in 'Diablo 3 General Discussion' started by Flux, Apr 13, 2016.

  1. Flux

    Flux Administrator

    Joined:
    Jun 22, 2003
    Messages:
    6,710
    Likes Received:
    62
    Trophy Points:
    472
    [​IMG]

    Thanks to HolyKnight for pointing us to a new tweet by John Yang, in which he announces that he's changed teams within Blizzard.

    https://twitter.com/_JohnYang/status/720010999898771457

    John was formerly one of the most outgoing and outspoken of the Diablo 3 developers, and was the designer behind many of the best changes and improvements we've seen to the Legendary Items in recent patches. The community owes him thanks for his game-improving ideas, and best case scenario he'll eventually return to the Diablo team to contribute legendary item ideas for Diablo 4.

    Don Vu has also moved to WoW, and We learned of LeBo's departure earlier this week, and so who is left working on Diablo and are there job openings to replace them? The Blizzard jobs page paints an interesting picture:


    DIABLO


    [​IMG]

    • Software Engineer, Graphics
    • Senior Character Artist – Unannounced Project
    • Senior Concept Artist – Unannounced Project
    • Senior Lighting Artist II
    • Senior VFX Artist - Unannounced Project



    Yep, that's 5 Diablo team jobs listed and 3 of them are senior artists for an "unannounced project." Seems like D3 is in archive mode, while D4 is in the early development period, with the basic look and style still under iteration. If you've got the art chops, do try and sign up; those rainbows aren't going to animate themselves!
    Continue reading the Original Blog Post.
     
    Last edited: Apr 13, 2016
  2. Silverfang

    Silverfang IncGamers Member

    Joined:
    Feb 19, 2009
    Messages:
    543
    Likes Received:
    6
    Trophy Points:
    121
    At times like these I'd wish that there's any qualifications I could offer to justify applying for a job at Blizz. But even if Blizz would offer a complete job training in game developement, they'd probably reduced to being a gamer for 36 of my 39 years and media junky for as long as I remember. (Caring for the future of the Diablo series won't be enough, I guess ...)
     
  3. Muggs

    Muggs Clan Officer - US West Hardcore

    Joined:
    Aug 8, 2011
    Messages:
    4,249
    Likes Received:
    31
    Trophy Points:
    124
    I try not to be a gloom and doomer but losing John is going to be a big blow to diablo 3 especially with how much he played the game and how in tune he was with legandaries and sets. I wonder if D3 at blizzcon this year will be moved from near the Toilets to actually in the toilets.
     
  4. nobbie

    nobbie IncGamers Member

    Joined:
    Jul 3, 2008
    Messages:
    182
    Likes Received:
    7
    Trophy Points:
    42
    Leonard Boyarsky ist responsible for the death of Deckard Cain and the rise of Maghda. Just sayin. ^^
     
  5. TAZpb

    TAZpb IncGamers Member

    Joined:
    May 12, 2015
    Messages:
    6
    Likes Received:
    0
    Trophy Points:
    1
    hahaha good one
     
  6. ADest

    ADest IncGamers Member

    Joined:
    Aug 4, 2011
    Messages:
    453
    Likes Received:
    0
    Trophy Points:
    98
    I think the biggest qualifications in the gaming industry is experience in making/working at game developers... Courses and training on game design and the like are still a relatively new field at universities, so the only real way to get in the industry is to get in the industry. Don't know much about this guy, but I do know My DH likes his recurved bow.
     
  7. T2000

    T2000 IncGamers Member

    Joined:
    Oct 27, 2014
    Messages:
    91
    Likes Received:
    2
    Trophy Points:
    20
    Leonard Boyarsky isn't solely responsible for the death of Deckard Cain https://www.youtube.com/watch?v=W4qXOmyqQf8&t=5m29s
     
  8. GUFF

    GUFF IncGamers Member

    Joined:
    Feb 20, 2007
    Messages:
    58
    Likes Received:
    0
    Trophy Points:
    11
    A very bleak picture indeed. I hate being in such a state of flux (no pun intended). I wish we didn't need a D4 just support for a great D3 for years to come. Unfortunately we don't have that yet.
     
  9. jamesL

    jamesL IncGamers Member

    Joined:
    Apr 20, 2009
    Messages:
    1,416
    Likes Received:
    1
    Trophy Points:
    256
    "All of that is evidence." -- of a Diablo based card game ? or a Diablo based PvP FPS ?
     
  10. T2000

    T2000 IncGamers Member

    Joined:
    Oct 27, 2014
    Messages:
    91
    Likes Received:
    2
    Trophy Points:
    20
    You can try to read jobs description and think about it. Physically Based Rendering http://blog.wolfire.com/2015/10/Physically-based-rendering doesn't suit card game. "Strong knowledge of medieval weapon and armor design" http://us.blizzard.com/en-us/company/careers/posting.html?id=160006W and "dark medieval worlds" http://us.blizzard.com/en-us/company/careers/posting.html?id=160006V doesn't suit FPS.
     
  11. Silverfang

    Silverfang IncGamers Member

    Joined:
    Feb 19, 2009
    Messages:
    543
    Likes Received:
    6
    Trophy Points:
    121
    Give Grim Dawn a try. It's a good mix between PoEs complex character development and D3s accessability.
     
  12. nobbie

    nobbie IncGamers Member

    Joined:
    Jul 3, 2008
    Messages:
    182
    Likes Received:
    7
    Trophy Points:
    42
    By the way, Diablo celebrates its 20th anniversary this year (release was December 31, 1996), and I'd be VERY surprised if there isn't the big Blizzcon news that Grimiku was talking about (and led to him being fired).
     
  13. Silverfang

    Silverfang IncGamers Member

    Joined:
    Feb 19, 2009
    Messages:
    543
    Likes Received:
    6
    Trophy Points:
    121
    Let's hope so. It's much needed. At this point, news of a Diablo-VR in the making, that's given deep love, for a change, on secondary game systems, like complex player driven character development, full reciprocal exchange based trading and solo-, as well as group- and faction-PvP, would be appreciated most ...
     
  14. Mackan

    Mackan IncGamers Member

    Joined:
    Jun 26, 2008
    Messages:
    279
    Likes Received:
    2
    Trophy Points:
    43
    Not sure what it could be. But a back to the roots Diablo 4 would be most welcome.
     
  15. T2000

    T2000 IncGamers Member

    Joined:
    Oct 27, 2014
    Messages:
    91
    Likes Received:
    2
    Trophy Points:
    20
    http://www.diabloii.net/blog/comments/blizzard-hiring-for-diablo-4
     
  16. T2000

    T2000 IncGamers Member

    Joined:
    Oct 27, 2014
    Messages:
    91
    Likes Received:
    2
    Trophy Points:
    20
    "Senior Lighting Artist II" is the same job as "Lighting Artist – Unannounced Project" before. And now it's closed http://us.blizzard.com/en-us/company/careers/posting.html?id=160006X
    This position was posted only month ago http://www.diabloii.net/blog/comments/new-diablo-jobs-hint-at-new-diablo-game
     
  17. RyTEK

    RyTEK IncGamers Member

    Joined:
    Jul 10, 2008
    Messages:
    278
    Likes Received:
    0
    Trophy Points:
    58
    Agree with Flux on this one. Major shift of resources to other teams while they build a new team for D4. I see this as a good thing... itemization in D3 is beyond fixing with incremental tweaks. They need to start over with D4. I also see Boyarsky's departure as evidence of a changing of the guard.
     
  18. Flux

    Flux Administrator

    Joined:
    Jun 22, 2003
    Messages:
    6,710
    Likes Received:
    62
    Trophy Points:
    472
    Well, they put it in a bar last year. This year maybe more of the same, since alcohol is both the cause of and solution to all of life's problems.
     
  19. Flux

    Flux Administrator

    Joined:
    Jun 22, 2003
    Messages:
    6,710
    Likes Received:
    62
    Trophy Points:
    472
    I'd love to continue believing we'll see a d3x2, but it's impossible. For an expansion they'd need a bunch of programmers and content guys (who all are leaving the company or working on WoW, not new art directors. New art design means new game/look/project.

    It might not be D4, but it's pretty clearly not D3X2... unless you think the main purpose of an expansion pack is the same content with a totally new art style?
     
  20. sneakytails

    sneakytails IncGamers Member

    Joined:
    Mar 10, 2004
    Messages:
    411
    Likes Received:
    0
    Trophy Points:
    98
    Hopefully D4's itemization is not so linear and one sided like the legendary system D3 tried to shove down our throats.

    Bring back useful white items, blue items, and things like Jewels, Charms,and Runes. Thats the type of itemization that creates the feeling of an actual world, something d3 fell well short of with its tiresome repetitiveness, and clear lack of gearing options.

    I would much rather have Brevik back than Yang.
     

Share This Page