Jed's Trapper/Kicker variation I've planned a trapper/kicker for a bit of time, and it differs from the one listed in sticky here a bit: I prefer to maximize her killing speed instead of wasting time for other things. So here's my build: Stat distribution STR: aim for 156 with eni to be able to carry monarch; DEX: a pain: 255 for max block with spirit. But without max block, it feels really bad against ubers. VIT: will suffer with such stat-hungry build. You need a lot of trap lifer GCs to reach 3000+ life. I fear you have to get a full pack of 40lifers in order to do so :/ But don't forget that trapsin does well even with 1000 life, since she virtually never gets hit, by anything, and for ubers, life tap counters them totally. So in fact you are immortal with your 3000 HP anyway. Skill distribution: Fireblast: 20 LS: 20 DS: 20 Charged bolt S: 20 DTalon: as much as needed to reach 24 with gear Mindblast: 1 Cloak: 1 Fade: 1 Prerequisites + Shock Web: Rest. I do not waste points for shadow warrior/master and weapon block: shadows are useless and with such great crowd control you need minimum skill to be completely invulnerable everywhere. Since it's a trapper with max block, she's even safer. Shadows are useless for this build. I haven't even needed them for both of my pure trappers(both at levels 92-93). They simply never die, and with CoS/MB so does your merc. So why to waste points? Why do I max fireblast instead of synergy? Well, I kinda like FB. It's a solid skill, maxing at 7k fire damage for pure trappers, with decent cast speed (I think hoto in scourge would improve it further, wouldn't it? Since it has -10 attspd compared to flail's 10. Not sure about it.) Against light immune creatures, it's much faster than kicking or waiting for death sentry to destroy them. I prefer it maxed; it improves DS a bit, too. The extra 500 LS damage I lose from not maxing shock web doesn't matter that much, traps kill almost instantly anyway. Stuff Now here's the problem. If you want to be successful uber-killer, you need lots of CB, draculs and resis. But remember that you'll never kick anything beside ubers, so you need the trapper gear more! How to maintain killing speed and not to get pwned by uber mephisto's conviction? Well, not that easy. I face resistance shortage problems in my build. i have a few options, but in fact they quite suck ) Oh well. Here's what I planned so far: Helmet - the biggest problem. Harlequin's crest fills in naturally, as it's a great skill/mana/hp booster; To feel comfortable with traps, you need 1000+ mana, otherwise you'll have to drink a potion from time to time. Shako adds a lot; not only by improving the manapool, but also by increasing your bo level. But, shako has no +resis, and a simple um does not fix it; You can try to get one of those ultra-rare trap coronets with life, mana and resis, but it's extremely hard to do, and shako will always be better hp/mana wise. Crown of ages works nicely, boosting your DR together with resis by a considerable ammount and has two slots for extra +30% resis, but it's a real pain in the butt to get. Furthermore, its absurd strength requirement forces you to get one of those ridiculously overpriced [email protected]/-15 req jewels, or waste extra 20 points in strength. And it has only +1 to skills, no mana boost and no life boost, not to mention how expensive a 2sox/15dr/30resis CoA is. Amu - maras all the way, huge [email protected] and passive boost to HP by increasing BO level is priceless. +5 stats helps too, since trap/kick hybrid is painful to get. Armor - ENIGMA! If you want to kill stuff fast, you MUST use it. Because the mercenary is so lousy that he constantly gets lost somewhere, and without infinity's aura, your traps won't be even half as effective as normally. So in fact you need the teleport to maintain killing speed. Enigma is a great armor too; The only BAD thing is lack of resis. Weapon - HoTo 99% of the time, last wish when uberkicking, I don't need to say CTA on switch, do I? Shield - double spirit. While poor on block rate, it gives you things both trapper and kicker mode loves. Gloves - draculs. Essential for uber killing. While trapper doesn't benefit from lifetap, she still does from +str and +life after kill modes. Belt - Arach, obviously. Trappers love arachs. Rings - raven and soj. Why no resis rings? Oh well, while they would certainly help, soj is like 250 mana, and you NEED mana, not to mention skills, and +20Dex/CBF is obligatory too. Trap/Kick hybrid isn't a caster; almost everything is IAS based. That's why you NEED CBF. Boots - Upped gore riders are good, but with Last Wish, you already have excellent CB. Too bad you can't use crafted boots since you really need myrmidon greaves for kick damage, and normal myrmidons have ridiculous str requirement. So, yes, you should use gores.. unless you find wonderboots (rare myrmidons with tri res and lots of strength + other useful mods). But I don't think you will so.. What's the problem? Well, you reach 255% all res with hoto and umed shako on fade, but with last wish, it's just 215%. It means -10 all under uber meph's aura. You could use CoH, but it means 50 vit less (!) and no teleport - bad choice. Umed kiras also seems fine, but you lose +2 all, or even +1 all from CoA, meaning you have to waste more points on DTalon to make it reach 24th level. Less damage, less killing speed, less mana, less life. Annoying. That's the build so far. If you got clues how to fix the resistance problem, I'd be grateful. Tested it a couple of times here and there, mostly on PlugY, and while the ubers there are weaker, it was pretty easy. It was comfortable once you could reach like 50% light res under mephisto's aura. Lower scores were pretty demanding - I could barely survive with 0%, constantly keeping my life around 10-20% due to lifetap, and should it be the real bnet uber event, I'd die because of his minions. What I like about this build is that it's essentially a trapper with all her benefits, but also able to do ubers. And I like such chars. She's faster and more fun to play than a perfect hammerdin, which I also have. She can't do ubers as good as hammerdin with 1pt smite, but she still does it pretty well. A pretty much perfect char, but those damn resistances.. aww.