Is what Blizzard have show really the best they can do? D3 news in general are scarce, so when new screenshots and gameplay videos are released they get scrutinized by those following the development process. So here we go again, let’s start with the new screenshots. The screenshots of the barb fighting the champion zombies look great, the blue glow looks awesome. Then the screenshots of the barb in New Tristram at the artisan is where you start noticing things like for example all the low quality flat textures on: the caravan wheels, (the hub is pancake flat, in D2 act one there are numerous caravans and all of them look better than this new one), the shields and axes in front of the artisan are also dead flat, is this really the best they can do? The fully levelled up artisan has a shield with a demon face on it that has no depth at all it’s like a cardboard cut-out. Why are they skimping on detail that is so in your face apparent? I get why they say insane detail gets lost on character models but that doesn’t work the same for the game world. D2 used hard fine lines that made everything look sharper and detailed. D3 has a lot of smooth pastel colour textures that doesn’t always convey what the Diablo world is. ITS DARK, GRITTY AND DANGEROUS, IT’S NOT DISNEY WORLD. SC2 used SM 2 and the game looks great, so there is no reason why D3 can’t have high quality detailed textures. There is also no reason why D3 can’t have AA. In a screenshot where the sorceress is standing next to a corpse bonfire there are two NPC’s the one to your right holds a sword that is jagged, unless it is a jagged sword which I doubt, that’s a prime example of why D3 needs at least AA. Justin Browder’s team made a big texture update on SC2 a few months before beta that brought new life to the models, hopefully D3 gets an update as well. For those who have seen the 2008 WWI barb gameplay video you would have noticed the mouse pointer it looked good IMO. Then when I saw the Artisan Presentation video my first reaction to the pointer was WTF!!!!!!!!!!!!!!! It’s gigantic, it’s the Kanye of mouse pointers, Imma let you see, but first I just want to obscure your view. You can hide an imp behind it. Hopefully it was enlarged for presentation purposes. Then my attention was drawn to the barb spell icon that has an orc getting punched in it, since when does Diablo have orcs? The 08 WWI spell icons looked good, why were they changed to be so cartoony????? And lastly the paper doll, now IMO the 08 WWI 3D paper doll looked great, since Diablo has no zoom that is pretty much the closest view of your character you’ll get, why deprive us of that? I really do hope Blizzard realise that Dungeon siege 3 will be D3’s competition when it comes out, and Microsoft won’t hold back, Dungeon siege 2 looked good, you could zoom and it was fun to play. Blizzard should start to realise that people upgrade to play games; us fans spend a lot of money on machines so that we can play games at max settings. So why make excuses like, we want the game to be playable on low end machines. Let’s face it people buy games from the first impression and that is how the game looks, you get to gameplay after that. Eye candy sells. If that’s not true then why did you play crisis definitely not for the story, pretty graphics sells, whether you and I like it or not.