Is there any way to beat a Windy with a Hammer?

PhuQ

Diabloii.Net Member
Is there any way to beat a Windy with a Hammer?

As topic says I wonder whether a hammerdin can kill a windy, assuming both players have the same skill. I know that the minions die first and after that the dudu takes some hammers (but he will kill the hammer until the minions are gone).

I´m just curious about the way how to deal with windies?

Thanks in advance
 

Sechler

Diabloii.Net Member
I'm not sure if I've just dueled some crap windies or what, but my liberator has done amazing well vs. them. I don't really use charge or smite either. I've been teleing around 3 sides of them sort of boxing them in, until they finally make a shot at tele on top. I never ever go for the g-spot tele/hammer as it's usually instant lock up with minions around. But as long as you anticipate them tele'ing towards and time it right, i've had no troubles. Soon as I see that their minions are all but killed, then I go in for the kill. Although, i'm no expert and just experimenting with ways to beat them and i'm running 50dr and of course max block which helps hugely.
 

Dennis_KoreanGuy

Diabloii.Net Member
I'm not sure if I've just dueled some crap windies or what, but my liberator has done amazing well vs. them. I don't really use charge or smite either. I've been teleing around 3 sides of them sort of boxing them in, until they finally make a shot at tele on top. I never ever go for the g-spot tele/hammer as it's usually instant lock up with minions around. But as long as you anticipate them tele'ing towards and time it right, i've had no troubles. Soon as I see that their minions are all but killed, then I go in for the kill. Although, i'm no expert and just experimenting with ways to beat them and i'm running 50dr and of course max block which helps hugely.
Liberators are much more adept at killing windies than pure hammers.

Your tactics will work against the most mediocre a windy you will see in pubs. Only an idiot windy will allow a 75% paly to box them in using teleport.

50 dr does help a lot, but max block doesn't help at all.

me said:
Make them chase you, only dimwits will stand in a place long enough to allow any sort of hammertrap. Do not give them a nl tele, or by then you're somewhere else. Desynch around with Hammers here and there. Don't go far in any direction, your goal is to have a screen full of hammers so when Druid tries to come in screen, minions will get wrecked. So pick a screen landmark and stay in there. If he's being real cautious to approach you, then let him be. Though nades got more range, your hammers will kill stray minion or two. Once couple of his minions are down, you may try going offensive and desynch really close around him. Its better you do this when he tele's out somewhere to resummon. Do not ever namelock a Windy, unless you're sure you got him delay nl and sure that he's busy casting summons.


 

Josiphos

Diabloii.Net Member
I agree with Sechler: my libby eats up windies. Especially spirit shield using ones. Charge loves 5% block.

Against stormshield-max block it is harder. The trick is to move around and send out some hammers. If I stay in one place and spam, I'm dead.

I imagine (I've never played a pure hammer) that you'd have to do the same thing. Send out some hammers, move, dodge, try to get them to go offensive on you. Pick off a few minions and then go for it.

If they are very defensive and just sit and spam nados in all directions...just stay away and let them run out of pots. Very boring matchup if they do that. Just find another person to duel then.

You could also get a greif out and become a 1 pt libby for a duel. One hit with the low block, low dr spirit users is usually enough, especially if you take out the oak.
 

jake007

Diabloii.Net Member
Best way is to incorporate smite into hammer. Grief PB+CoA (15/40, Ber) + highlord + 75FCR defensive hammerfield is a good matchup against a windy. Use hammer to knock out summon and oak, and smite for the kill.
 

SicHalo

Diabloii.Net Member
on my mage again this depends on the quality of the windy, i have killed alot of mediocre ones with just 8% dr from enigma and 125% fcr wot i usally do, is tele-desync hammers and usally make a tight trap so any namelock tele atempts end in the minnions all getting knocked off and usally the druid eats a hammer or 2. I then get a namelock on the druid when it trys to tele away after lossing summons then go for tele hammer to finish it.

Try to setup hammer traps use desync its ur best tool i usally do a triangular hammer style trap arround the druid and often i stay still in one place for a brief time to tempt the druid into a tele on top but bad timming u can get hit bad.

Play a little defensive in this duel and use offensive when u see openings i.e no minnion stack or to try and set some baiting hammer traps.

Versus the real deal druids its harder as only a mediocre druid will allow u to kill him using hammer trapps easy. Also they have the trick on w8ing for a tele hammer attempt after lossing minnions and usally counter this by spamming nados so as soon as u tele hammer u get owned by a field of nados.

i always switch to 75% fcr and more dr vs these types.

the smite tactic works even using a normal gear smite just for knock back on the windy then knock him back into hammers is a good idea.
 

SicHalo

Diabloii.Net Member
yeah nados can be partially blocked we did a test a while back on this except it came up in a barb argument a while back.
 
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