Is there an absorb % cap in PvP?
How does absorb works in PvP? Is there a cap? Let's see if it works the way I think it works:
when i duel my friend's cold sorceress, I put on 2 raven frosts. Suppose his cold attacks deal 1000 damage. My resistance is 75%, so I would take 250. My 40% absorb would give 400 life, so in the end I would gain 150 life?
Is that really how it works, or is there a cap and I'm just wasting a valuable ring slot with that seconf RF? I suppose there is a cap or this would render some duels pointless, but considering "balancing" is not blizzard's strong point...
How does absorb works in PvP? Is there a cap? Let's see if it works the way I think it works:
when i duel my friend's cold sorceress, I put on 2 raven frosts. Suppose his cold attacks deal 1000 damage. My resistance is 75%, so I would take 250. My 40% absorb would give 400 life, so in the end I would gain 150 life?
Is that really how it works, or is there a cap and I'm just wasting a valuable ring slot with that seconf RF? I suppose there is a cap or this would render some duels pointless, but considering "balancing" is not blizzard's strong point...