Is MFing dead? Is it just me or has MFing around lately started to seem kinda not worthwhile? Key finding seems better to me. I typically MF with my meterob when I want to run Andy/Meph/Diablo/Baal. She can teleport quickly and carries about 350+ MF with 150 more on weapon switch. Diablo and Baal get kinda tough in large parties (If I'm the only one doing any killing), but its all pretty quick going solo or with a buddy. I sometimes use her on key runs to the countess and the summoner, just because she can tele so quick and I don't have to worry about mana. She's not as quick going for D's as my Hammerdin as I have to be kinda careful down there. But I have to say, I've been able to aquire wealth much more quickly with my Hammerdin lately. He doesn't carry much MF gear at all, just a Shako, Enigma and Gheeds. All I run with him is D keys. I may pop up to shenk/eldrich if I need to get a few more rejuv's, but I only do this like every 5 games. My hammerdin does go through a lot of blue pots (I don't bother to keep his insight merc alive), but the run goes real quick. I just tele into the mob surrounding Nihil... (however you spell his name) drop a few hammers, check for key, or any good gear, then leave and repeat. I only really do this when I'm getting ready to quit for the night as I'm sure I'll get a temp ban for making games to quick, but so far no problems. I get a key about every 15 games or so. In a little over an hour I can find plenty of D's, then sell them 1:3 for H's and T's. 3x Keysets will sell pretty nicely now. I can also do the ubers if I want, but an unid torch doesn't really sell for anymore than an organ set or 3x key sets. That gets me a few high runes in just about an hour or two. When I spend that much time MFing with my sorc I'm not nearly as lucky. I guess the chance of MFing something realy godly is nice, but the steady income from D key running seems to win out overall. Thoughts?